02-16-2012, 02:50 AM | #1 |
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top 5 games and time to complete.
As the topic, what's ur top 5 games and how long did it take you to complete them?
1. Monkey island 1 (2 months) I was a kid 2. the book of unwritten tales (3 days) 3. Full throttle (5 days) 4. Vampire story (1 week) 5. Jolly rover (2 days) |
02-20-2012, 06:27 AM | #2 |
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You just made this thread so you could brag
Grim Fandango took about 5 months for me, altho that's because I was stuck on that stupid bug in rubacava (where you cannot time the elevator right if your computer is too slow and you are running unpatched version). |
02-20-2012, 08:28 AM | #3 |
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Lol, how did I make this thread to brag? my time of completing the game isn't really that fast
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02-20-2012, 09:01 AM | #4 |
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I'm not positive on the times, but as I recall, they're:
1. The Curse of Monkey Island - about 3 weeks 2. Grim Fandango - 2 weeks (of which I was playing pretty much non-stop) 3. Day of the Tentacle - about 3 weeks 4. Indiana Jones and the Fate of Atlantis - about 2 months (was one of the last of my friends to start and was the first to finish back then) 5. The Dig - 6 months
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Currently playing: Again, Escape from Monkey Island (replay), King's Quest VI: Heir Today, Gone Tomorrow Next in line: King's Quest VII: The Princeless Bride, Gabriel Knight: Sins of the Fathers, The Last Express, Time Hollow Recently finished: King's Quest V: Absence Makes the Heart Go Yonder, The Curse of Monkey Island (replay), The Elder Scrolls IV: Oblivion (abandoned), Mass Effect 3 |
02-20-2012, 02:52 PM | #5 | |
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02-20-2012, 03:01 PM | #6 |
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1. Day of the Tentacle (about 3 months, before internet - darn squeaky bed!)
2. King's Quest 6 (2-3 years. As a kid, I didn't really aim to finish games) 3. Grim Fandango (1-2 weeks) 4. Chrono Trigger (2-3 weeks - you never said adventure) 5. Full Throttle (2 days) Longest time to completion: Space Quest 4. About 6-7 years because of timer bugs, completely unfair deaths (as a kid, I thought those exploding sewers were booby-trapped), and the fact that I didn't start using the internet for walkthroughs until about 1998 or so. After the invention of walkthroughs, time to completion really became a blur. I normally try to beat a game without one, but as I get older, I find that if a game is wasting too much of my time with guesswork (a hour's time wasted, tops), I just grab a hint so I can move on. |
02-21-2012, 03:49 AM | #7 |
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I hate to use walkthroughs so whenever i am stuck I first try to combine everything in my inventory with each other, then i use each thing in my inventory with everything in the game and then i use every command i have on everything in the game.. Sure takes some time but atleast u didn't use help and you can be proud of yourself
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02-21-2012, 08:47 AM | #8 | |
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But "6 months" for The Dig also meant with a hiatus of two months (of being stuck) and a hiatus of a couple of weeks (once again: stuck), so if you'd count the actual gaming hours, it'd probably be somewhere around 30 hours. Give or take several hours... Nowadays, if a game takes a long while to finish (in time), that doesn't mean I actually clocked many hours on it. I mean, I've just finished L.A. Noire, and I started playing back in November, so technically it's 3 months. But the in-game statistic has it at 24 hours. Maybe 30 if you count stuff I tried again (because I wasn't satisfied) or stuff I had to try again because I failed...
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Currently playing: Again, Escape from Monkey Island (replay), King's Quest VI: Heir Today, Gone Tomorrow Next in line: King's Quest VII: The Princeless Bride, Gabriel Knight: Sins of the Fathers, The Last Express, Time Hollow Recently finished: King's Quest V: Absence Makes the Heart Go Yonder, The Curse of Monkey Island (replay), The Elder Scrolls IV: Oblivion (abandoned), Mass Effect 3 |
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02-23-2012, 02:05 AM | #9 | |
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