04-07-2010, 02:58 PM | #41 |
It's Hard To Be Humble
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The Last Express.
Portal. The Longest Journey. |
04-07-2010, 03:12 PM | #42 |
Cabbage Merchant
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Ico, Shadow of the Colossus, the Longest Journey, Silent Hill, Portal, Flower...
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04-07-2010, 05:28 PM | #43 |
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If a game creates one or more deep emotional responses with the player, it can be considered art. Art is all about what the viewer feels.
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04-07-2010, 05:56 PM | #44 | |
merely human
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Quote:
Hotel, by Sophie Calle. One of my favourite artists is Sophie Calle. Her body of work doesn't so much offer pure emotional experiences as it does states of mind, whether psychological or memory or expectations. One project she did, shown in the Dislocations group show at the Museum of Modern Art in New York, explores the idea of absence as in itself a kind of presence, but a disconcerting one.
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04-07-2010, 07:45 PM | #45 |
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I consider many games art, but the two that have had the biggest impact on me, easily, are Shenmue I & II. These games are host to some of the most meticulously crafted game environments ever conceived. The richest atmosphere and subtle yet totally convincing narrative and characterisation. You won't find a game quite like them. Dreamfall is the game that probably comes closest, but is still so different. I keep on saying I'm going to write a proper piece on Shenmue but I just never get around to it. One day.
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04-08-2010, 09:47 AM | #46 | |
never stops believin'
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Quote:
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04-08-2010, 02:50 PM | #47 |
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If you allow those games then I can easily say that GTA: Vice City, Another World, System Shock 2, almost every game that isn't a clone could qualify as works of art that elevates the form.
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04-08-2010, 04:12 PM | #48 |
Cabbage Merchant
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Pretty much
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04-08-2010, 04:36 PM | #49 |
merely human
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Nothing wrong with that, I say.
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04-08-2010, 05:00 PM | #50 |
never stops believin'
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Don't use my definition, use your own - do you think those games are works of art? I haven't played 'em, though I would say I don't consider GTA IV a work of art by my definition.
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