02-21-2009, 12:39 PM | #61 |
Senior Member
Join Date: Mar 2008
Posts: 286
|
The game has not established yet that the thing in the water is a body, but it just can't be the boy with the bike, because he was still alive when that thing was already in the water. Again, unless there's also some micro time distortion involved.
But his disappearence is clearly connected to the dangerous currents (because it is triggered by the warning sign). BTW I think the 'growth' on the ship are those cushion type things that protect it from getting damaged when the ship is tied to the shore. |
02-21-2009, 12:52 PM | #62 |
Senior Member
Join Date: Oct 2004
Posts: 197
|
Do some people think that the boy with the bike is
Spoiler:I never thought of that, and just assumed he was a boy from the town playing, and left on his own. I suppose it could be though. As to the shape in the water, I figured that may be him, however I don't recall any explanation of this. As to the birds, I believe there are both pigeons and sea gulls in the game. By the shore there are sea gulls, however if you go to the musuem, those sure do look like pigeons. As to Nigels age, that one has me completely baffled. He would be 50 wouldn't he? However in the game, he's always refered to as a "young lad" by almost everyone he meets. Either Mr. Boakes is a very clever person or he's just messing with out minds and I can't figure out which. There's an obvious reference to Nigel in Dark Fall (which I'm also playing right now), and I've heard that some of his other games tie in with this one, as well as his upcoming game, Dark Fall 3. I wonder if he deliberately makes things as cryptic as he does because there's a grand central theme to all these games that will be explained in a later game? Or maybe he doesn't know himself right now, and is trying to fit the pieces together as we speak? Maybe even with a little help from his fans?? I guess we'll never know, but either way it's a brilliant way to keep people interested in whatever he puts out in the future. |
02-21-2009, 12:59 PM | #63 |
Junior Member
Join Date: Jan 2004
Location: midcoast maine
Posts: 7
|
drat... missed the boat on this playthrough
a friend loaned me a novel, and there i was, gone... |
02-21-2009, 01:21 PM | #64 | |
Senior *female* member
Join Date: Jun 2005
Location: Holland
Posts: 3,706
|
Quote:
And it will be nice for those who know you to see you post on an adventure forum again... |
|
02-21-2009, 01:26 PM | #65 | |
Senior *female* member
Join Date: Jun 2005
Location: Holland
Posts: 3,706
|
Quote:
I don't have any answers, only a few pet theories. But I also "blame" Mr. Boakes for not providing a good frame of reference. |
|
02-21-2009, 01:29 PM | #66 |
Senior Member
Join Date: May 2006
Posts: 294
|
Back in Saxton again!!!
Here my thoughts and questions about the game so far: Do the tarot cards have a special meaning? Something like destiny? During the modem-sounds at the beginning the picture is distorted by some strips – like in a starting transmission? The picture ist not clear till we see Hadden in his room. When Nigel dials the number of Hadden Industries we hear the modem-sound again. In Nigels dream we hear the modem again. I believe the different sounds in teh game give big hints. We should pay attention to them. Did someone understand the words which are spoken during the train passes the gravestone? Was it english? When Station Master speaks about „treasure“ Nigel is immidiatly intrigued. This is repeated when Nigels reads about the treasure seekers. And as soon as he speaks with the Lady on the beach, he claims to be a treasure hunter – as if it was his intention from the start! Is the search for the crown his destiny? His duty? But perhaps he only wants some adventure in his life - as he says towards Hadden later. Nigel was expected, says the Lady – so everything was set up before? The persons gliding through the scenery like in an dream? Like ghosts? Why is Dr. Hardacre ghostlike in the first night? He isn't before and he isn't after. Nigels strange way of speaking: is it deliberated? I have the impression Dr. Hardacre doesn’t speak that way. Landlady Morgans brother was injured while repairing the harbour cottage – does this mean something? Why do we hear the sound of typewriting while Nigel speaks the first time with Lucy? And what are the other sound we hear during the conversation – they are strange. Last edited by seagul; 02-23-2009 at 07:49 AM. |
02-21-2009, 01:39 PM | #67 | |
Senior *female* member
Join Date: Jun 2005
Location: Holland
Posts: 3,706
|
Quote:
|
|
02-21-2009, 01:51 PM | #68 |
Senior Member
Join Date: Oct 2004
Posts: 197
|
I always found it a bit odd that Nigel became so interested in treasure hunting so quickly. He's on the run from his employers, ends up in Saxton, and immediately his main goal in life is to find the Lost Crown?
Doesn't make a lot of sense but would support some theorys that are floating around. Nigel is a quircky kind of guy. At times he appears quite rude, others very nice, and as we find out later in the game, Spoiler: Personally I find him quite funny in some of his responses to people he meets, and I actually grew to like the odd pauses in his speech that others found so annoying. |
02-21-2009, 02:03 PM | #69 | |
Senior Member
|
Quote:
Spoiler: Last edited by Dale Baldwin; 02-21-2009 at 05:46 PM. Reason: fixed quote tag |
|
02-21-2009, 02:03 PM | #70 | ||
Senior *female* member
Join Date: Jun 2005
Location: Holland
Posts: 3,706
|
Quote:
Spoiler:In fact, it supports my pet theory. Quote:
|
||
02-21-2009, 04:23 PM | #71 |
Senior Member
Join Date: May 2006
Posts: 294
|
Thanks, Fienepien. So no secrets hidden there ...
Shall we talk about the wonderfull traces in connection with the lost crown who can be found at the internet - for example: http://www.thelostcrown.co.uk/ http://www.thelostcrown.co.uk/realsaxton http://www.haddenindustries.co.uk/ http://www.saxtonmuseum.co.uk/ http://www.awarningtothecurious.co.uk/ Are there some more i didn't find? I love the idea of exploring more interesting bits of the game through the internet. Attention! There may be spoiler for the first-time-players! |
02-21-2009, 09:57 PM | #72 | ||||
Stalker of Britain
Join Date: Jul 2008
Location: Missouri, US
Posts: 4,535
|
Quote:
Spoiler: No!!!! Please join, sennebec!!! We've just started!!! Quote:
The modem sounds...what do you think they're for? I never really thought about that. Station Master is just saying, "Last stop; Sedgemarsh. All change, please." Maybe the way the characters are moving are implying soemthing, like you said. For the rest of your message, we have not played that far yet. We start the night scene on Monday, so I'll talk about it then. Could you possibly put that in spoilers, or repost that part, so people playing this for the first time won't be spoiled. I think this would be a spoiler. Oh, and I did hear that Jonathan made Nigel talk like that, because he kind of wanted it to sound like the funny B movies. I don't know where that quote is, though, sorry. Quote:
Quote:
__________________
"And everyone's favourite anglophile, Fantasy!"-Intense Favorite Adventure Games-Lost Crown/Dark Fall 1&2, Longest Journey games, Myst games, Barrow Hill Favorite Other Games-King's Bounty, Sims 2, Fable, Disciples 2 Gold Currently Playing-Trine 2 Games I Want-Kings Bounty: Warriors of the North!!!, Asylum, Last Crown, Braken Tor, Testament of Sherlock Holmes |
||||
02-22-2009, 04:24 AM | #73 |
Senior Member
Join Date: Mar 2008
Posts: 286
|
Just a question. I have no idea what a lot of the posts are about because they contain many spoilers that I obviously don't read.
I suppose you are linking things we saw in this chapter to game elements still to come. Of course I don't need to be involved in the discussions you experienced players are having, but when the playthrough is over this thread must be huge. I don't think I will be able to reread everything said at that point, and it would be less interesting. So for instance, if there's a point in the game that gives more insight in what happened to the boy with the bike, or what's on with the dates, could we discuss that then too (instead of having the discussion now in spoilers)? If we don't, all us first timers will be missing out on a lot. Sorry if I'm way off here, I haven't read the spoilers so maybe they're about other things. I was just wondering. And don't let me stop you posting whatever you want. |
02-22-2009, 05:14 AM | #74 | |
Senior Member
Join Date: May 2006
Posts: 294
|
Sorry for the spoilers - i thought we play till the second entry in the night - am i wrong?
Quote:
|
|
02-22-2009, 05:47 AM | #75 | |
Senior Member
Join Date: Mar 2008
Posts: 286
|
Quote:
But I'm Dutch also, so we still need help from the native speakers. And ehm, I also played till the second entry that night. Weren't we supposed to do that? And the modem sounds; are those noisy modems still in use? Or is this another hint to the time distortion thing? Were they already available in 1978? |
|
02-22-2009, 08:20 AM | #76 | |
Senior Member
|
Quote:
Spoiler: Spoiler: |
|
02-22-2009, 08:21 AM | #77 |
Senior Member
|
That growth I was talking about is on the boat in the foreground where the guy is walking around with the metal detector. It looks kind of like two tenticals wrapped around the front of the ship.
|
02-22-2009, 08:42 AM | #78 | |
Senior Member
|
Quote:
Technically Nigel didn't really steal from his employers. He just printed some files he shouldn't have. And since we are getting around to it the one thing that always took me out of the game was the fact that Nigel never seems frightened about anything that happens even during some of the more obviously threatening encounters. It's like "Gosh that was strange!" and then he's back to zero. |
|
02-22-2009, 09:44 AM | #79 | |
Senior Member
Join Date: May 2006
Posts: 294
|
Quote:
The Logo, apart from the figure, shows these horizontal stripes and a sound that indicates a bad transmission. The same stripes are shown at the beginning, when Mr. Hadden beginns to talk, and in Nigels dream(s). Do they have the same reason: transmission-problems? As said before, at the beginning these „transmission-problems“ are accompanied by the sounds of a modem connecting. Mr. Haddens technology has something to do with computers. So have these transmission-elements something to do with the Hadden-technology?? Another thought in this direction: We know about a kind of transmission that is beeing made by Hadden: the chasm showed some forms that seemingly wanted to come from there world, the otherside, to our (as Mr. Hare reports). Can we connect this event with the flooded graveyard and the deads floating out of their coffins? No resting in peace here! So: are Mr. Haddens experiments and the flooting deads somehow connected? If they are connected, then Saxton and the experiments are connected, too. Another thought about Mr. Hadden: at the beginning we see him in his computer-room. Everything is coloured (in differents shades of blue), only Mr. Hadden and his chair seem to be black-and-white. Mr. Hadden clearly isn’t what he seems to be. Which the Logo stated from start on. Speaking about fearless Nigel: there never could be a game about my ghost hunting adventures: i would flee after the first supernatural encounter. You need an exploring and fearless person. So Nigel is quite the right one. |
|
02-22-2009, 10:13 AM | #80 |
Senior Member
Join Date: Feb 2007
Location: Orange County, CA
Posts: 328
|
Even though this is my second time playing and I know what happens, this game still manages to scare me. They really nailed the atmosphere and music.
I spotted the Dark Fall reference in the Hadden papers. I didn't catch that before. Unfortunately, I never played that game so I think a lot of the references would be lost on me. Spoiler:
__________________
"From now on we're gonna soar like eagles...eagles on POGO STICKS!!!"-Glottis Currently Playing: Gabriel Knight: Blood of the Sacred, Blood of the Damned. |