05-28-2009, 04:18 PM | #161 |
never stops believin'
Join Date: May 2006
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What gamers of any ilk are guilty of is realizing game design is a business and people's livelihoods are at stake.
Thanks somewhat to piracy, and the fact that in some ways the medium of video entertainment is still in its infancy, and still, unfortunately, mostly marketed to an adolescent audience, the profit point has never been able to be as stable (and that's a relative term) as the motion picture market. What I'm saying is, game companies are going to produce for the market who buys, and desigers are going to design for the customer who buys. I am still pissed at Bioware for throwing in the creative towel by saying they follow the same basic narrative formula because it works and they are first and foremost a business, but I understand. Until it's a big enough business to afford experiments or suddenly the cost of making games suddenly irrevocably reverted to the late 80s/early 90s when all you needed to make a game was three people, a CostCo box of Cheetos and an Apple //c, this is the gaming world we have. And if consoles are where it's at, that's where the production/design dollar/time are going. BTW, I have a PS3 I didn't buy it to play games, but I am happy (Heavy Rain, Fallout 3) that I did.
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05-29-2009, 11:28 AM | #162 |
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05-31-2009, 06:07 PM | #163 | |||
merely human
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According to the latest statistics (compiled from various sources including the NPD Group, Famitsu/Enterbrain, and GfK Chart-Track), thus far 18 million Nintendo Wiis, 11.6 million Xbox 360s, and 5.7 million PS3s have sold in the U.S. alone. Worldwide a combined total of over 76.4 million current gen game consoles have been sold. And that's before portable platforms like the PSP, DS, iPhone, and others are taken into consideration. Does that look like the "biggest of the biggest rip-off" market to you? Especially in terms of possible expanded market for adventure games to a much wider audience that could love this story driven genre (given realistic considerations for re-designing games to suit both veteran adventure gamers and newbies)? Heavy Rain, according to David Cage, is being created for many of us who want a new kind of experience in our games, specifically a very involving and filmic take on interactive storytelling. By 'us' I mean any of us at least 17 or older (it looks to be an 'M' rated game) who want a different way of experiencing games. The intellectual challenges are decidedly not your typical puzzle sliders, poke-stick-through-keyhole-to-push-key-out, and similar overdone and tired challenges. And yet, that is only one game out of the whole lot! So then, how is it that you seem upset about this? Quote:
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien Last edited by Intrepid Homoludens; 05-31-2009 at 06:13 PM. |
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05-31-2009, 07:05 PM | #164 | ||
Seeker Of Red Herring(s)
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The much anticipated (according to this very site's list of) ...
So when a game that promises to actually be a game is sabotaged by exclusivity profiteers... it sucks. IOW, your last paragraph answers the questions you posed about why I'm expressing such a distaste for the turncoats who have allowed the dictates of Capital to screw those of us who aren't buying into a big rip-off. Rip-off, I say? You tell me one good reason why I should buy a console when I have a PC that can do everything those consoles do -- and more by a mile. You'll realise when you try that this console BS is indeed a huge rip-off. And then consider that this mess doesn't stop there, at buying 1 console... how about 3 of them? It's a rip-off. It's chaotic. It oughta piss everyone off. And it's a shame that I'm having to explain this while (not you) pathetic, thoughtless trolls run around yip-yapping and building straw-men for their masters, the console purveyors, to prop themselves up with. |
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05-31-2009, 07:56 PM | #165 | |||||
merely human
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But it seems like you're blaming David Cage for something. Are you sore because he's doing Heavy Rain only for a console? Or are you sore because you, like I, haven't found any adventure games lately that you deem good quality and value? If so are you blaming consoles? Because it seems that adventure game developers largely avoid consoles and mostly stick to PC. Quote:
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After all, Mikane Zaprick, at the end of the day, it IS a business, and the money must be made. David Cage has a family to feed, a mortgage to pay, a life to live. He needs the money. And Sony need to make money, too, in part so that they further help develop progressive games like Heavy Rain and Project trICO. Quote:
As for me I'm very perfectly happy with how I game these days. I own an Xbox 360, a Wii, a PSP, and do a bit of gaming on my iPhone. Sometime in the future I plan to get a PS3, too, but I'm waiting for Sony to knock at least another $100 off the price. I look forward to playing Heavy Rain and Project trICO. I'm sad that they're exclusive to the PS3, but that's life, I guess.
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05-31-2009, 10:33 PM | #166 | |
merely human
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To those of you who haven't yet watched it, skip to 11:32 in the video. The suspense you feel as the player in control of Madison can only intensify, I think, the deeper you go. It's just like the last scenes in Silence Of The Lambs, but you play the heroine. David Cage narrates the demo in French, but the point is clear - different narrative outcomes happen depending on your decisions and actions in the moment. He actually shows one scenario, then another to compare. When I watched it I thought, I don't even give a damn anymore if this is an adventure game or not, I have to experience it! Can you imagine how fast your heart will beat when you're trying to keep her alive in that sequence? Especially if you have others watching you play it? Also: NEW TRAILER showing another scene with Madison, The Blue Lagoon nightclub. My guess is that she may be trying to get in as a dancer to further her investigation?
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05-31-2009, 10:58 PM | #167 | |
Seeker Of Red Herring(s)
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Anyway, I voiced my complaint here - as the quote was brought over here... to be discussed {disgust} I supposed. Anyway II, thanks for understanding rather than inexplicably defending what is clearly a messed-up situation. Used to be most people could see the mess; now, it seems, resignation and bovine pacifism has won the day! Anyway III, these are only games. I'm really not that/this passionate about the loss of the opportunity to play "Heavy Rain". Just thought I'd say something aloud seeing as how this is a forum. |
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05-31-2009, 11:04 PM | #168 | |
merely human
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Where you are, is it possible to rent a PS3 for, say, a week or so, when Heavy Rain comes out so you can play it, too?
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06-01-2009, 01:05 AM | #169 | ||
Seeker Of Red Herring(s)
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I guess if the game is really that great I could do that. It would be a first though. A game that good. And if it turned out that the game really was that good? confined to the PS3? It would probably only send me 'round the bend again... Quote:
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06-02-2009, 03:31 PM | #170 |
merely human
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NEW TRAILER
Features playable characters, two of which we're already familiar with. I'm beginning to think each character may have had some kind of relationship with each victim of the Origami Killer and that each of them are investigating their related death.
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06-05-2009, 11:19 AM | #171 |
Adventure Dude =]
Join Date: Apr 2009
Posts: 97
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Game looks great, I want it, I don't have a PS3. That's about it.
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06-10-2009, 04:09 AM | #172 |
merely human
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"TIME TO PLAY THE SEXY GIRL..." | Heavy Rain demo (narrated by David Cage) Make sure to click the HQ button for the high def version. Photojournalist Madison is at the club as part of her invesigation on the Origami Killer, but needs to feign another kind of woman to further crack the story. No major spoilers, just a crash course in vamping up to gain access to perhaps a certain someone.
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06-10-2009, 04:58 PM | #173 |
merely human
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So has anyone else watched the above gameplay footage? I think it'll be funny watching some of us trying to virtually apply lipstick and eyeliner.
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06-10-2009, 05:23 PM | #174 |
handsome
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Well, she's definitely not sexy..
Do we get a trophy for this? |
06-10-2009, 05:29 PM | #175 | |
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sexy/erotic, embarrassing or whatever but this is more than just using lipstick or resetting breasts http://www.youtube.com/watch?v=3nEkbs7vVQk http://www.youtube.com/watch?v=DOgzBWQnAjY full presentation with spycam FTW! |
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06-10-2009, 05:42 PM | #176 | |
merely human
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What's that old saying? Ah, yes: Beauty is in the eye of the beholder.
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06-10-2009, 11:41 PM | #177 | |
merely human
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I stopped watching it because I didn't want to spoil the plot for me any further than it already has. I love that it just b&tch slaps the whole misconception that video games are solely for kiddies or immature hormonal teenage boys or socially inept types, that David Cage has the maturity and audacity to explore depths that I and tons of other adult gamers want to explore. This is definitely one necessary direction games must go to be taken as seriously as literature or film. I am absolutely getting a PS3 the moment I hear this game has gone gold, if not before.
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06-11-2009, 04:25 AM | #178 |
Freeware Co-ordinator
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Yes, I can see that.
Female characters in cleavage revealing tops and incredibly short skirts have never appealed to hormonal teenage boys. Even if they got past that bit they'd all hate her going on to do a striptease. Maybe I'm missing something but both of these actually seem to reinforce the hormonal teenager stereotype, not dispel it. Can anyone fill me in on what makes this "mature" instead?
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06-11-2009, 02:02 PM | #179 |
handsome
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06-11-2009, 07:35 PM | #180 |
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The ESRB
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