01-24-2007, 06:29 PM | #41 |
Senior Member
Join Date: Jan 2007
Posts: 228
|
It won't be the same as the original since the original team have already split. Fallout is easily the best action RPG game in a while , much like X-com , they have a place in gaming history.
|
01-24-2007, 06:42 PM | #42 |
The Punisher
|
I really hope they don't screw it up, but according to the lead man that developed Oblivion an RPG is riding around on a horse and hitting stuff with a sword. I'm not gonna get my hopes up, but I'll be pissed if they ruin it.
__________________
I've got a bad rap as a senseless killer. Let me point out that I am a very sensible killer.
|
01-24-2007, 11:58 PM | #43 |
gin soaked boy
Join Date: Jan 2004
Location: Virovitica, Croatia
Posts: 4,093
|
Let's face it, some people are going to bitch about it no matter how it turns out. I'm really excited about it as Bethesda are among my favorite developers and they've already proven they can handle a story and character oriented game (The Elder Scrolls Adventures: Redguard).
__________________
What you piss in is yours for life. |
01-25-2007, 02:22 AM | #45 |
gin soaked boy
Join Date: Jan 2004
Location: Virovitica, Croatia
Posts: 4,093
|
What, it doesn't tell you to breathe?
__________________
What you piss in is yours for life. |
01-25-2007, 03:54 AM | #46 |
is not wierd
Join Date: Jan 2006
Posts: 2,148
|
Whatever. As insane said, there's a group out there that will, guaranteed, hate the game. I'm willing to bet it will end up being the hardcore Fallout fans that believe in complete adherance to Fallout-dom, the perspective and the rules and the turn-based and even the 2D. The way I see it is that Fallout was really more about exploring the open-ended post-apocalyptic setting and meeting some hellish people than fighting and real RPGing, and in that case Bethesda should actually prove (one of) the most capable of doing it because we know we'll have a huge, glorious post-apocalyptic world to explore. Hopefully they will get some real writers though. I can't stand Morrowind/Oblivion dialogue. I would say Obsidian or more particularly Troika should handle it, but whatever.
__________________
Spiwak! It's Kawips spelled backwards! |
01-25-2007, 05:30 AM | #47 |
Senior Member
Join Date: Aug 2005
Posts: 118
|
I was intrigued by the idea of a Bethesda-developed Fallout.... until I played Oblivion. I have a lot of problems with Oblivion, and I'm hopeful that they don't show up in any Fallout game of theirs.
Fallout 1 (not 2) is my all-time favorite videogame, and it's hard to not be defensive about it when the spin-offs that followed the first games ranged from mediocre to horrible. I suppose it works out that the game should come to the Xbox 360, because I happen to own one, and my computer isn't so great. I do beleive I'll wait to hear the opinions of those who've played the game (I'm assuming this will happen in 2009) before I take the plunge. Yes, this includes the "hardcore" Fallout crowd. While much of the internet is on the "we hate Fallout fans" bandwaggon, I never felt their criticisms were really all that unwarranted. So they were outraged that Interplay shut down production on the original Fallout 3 so that Fallout Brotherhood of Steel (the mediocre at best console action game) could be made... I can't really blame anyone for being upset over something like that. I know I was. It is a little disheartening that the game doesn't appear to be a big priority for Beth. It seems as though they just snatched the license before anyone else could and were content to sit on it for a few years. I realise the Elder Scrolls is their baby and their biggest priority, but I think Fallout deserves better treatment. Eh. We'll see.... |
01-25-2007, 07:44 AM | #48 | |
capsized.
Join Date: Mar 2005
Posts: 5,534
|
Unfortunately not. I suppose even NEXT-GEN® technology isn't quite there yet...
Quote:
__________________
Look, Mr. Bubbles...! Last edited by samIamsad; 01-25-2007 at 07:51 AM. |
|
01-25-2007, 02:57 PM | #49 | |
is not wierd
Join Date: Jan 2006
Posts: 2,148
|
Quote:
Also, I believe Todd Howard (that's his name, right?) said that now they're done with Oblivion, a large portion of the staff has moved to Fallout 3, so expect production to be ramping up. I think they do care; they're perfectly aware that they have a very fragile piece of property in their hands and I don't think they wanna screw it up.
__________________
Spiwak! It's Kawips spelled backwards! |
|
01-25-2007, 07:12 PM | #50 |
Senior Member
Join Date: Aug 2005
Posts: 118
|
Fallout fans have been criticised for their own criticisms toward Fallout 2, feeling that without the direction of Fallout creator, Tim Cain, and other key Fallout team members such as Leanoard Boyarski, the sequel strayed from the original. I personally don't see this as being much different from how many here feel about the Monkey Island games.
They've been criticised for believing that Fallout Tactics: Brotherhood of Steel wasn't true to the Fallout setting (where even Microforte, the developer, admitted to not having done much research into the Fallout setting). They were strongly criticised on the net for their protesting Fallout: Brotherhood of Steel. As for being pessimistic about Bethesda's Fallout 3 -- I can see why they'd be pessimistic, as the series hasn't exactly been handled with kid gloves lately, and Bethesda certainly got things off on the wrong foot when a Beth developer was bashing the Fallout fan community via forums posts on Somethingawful.com days after it was announced that they'd acquired the license. |
01-25-2007, 07:49 PM | #51 |
Senior Member
Join Date: Jan 2007
Posts: 228
|
Fallout 2 was great and i feel a improvement on the first one with more options and more fun.
Fallout 3 i don't have high hopes for , it'll probably end up as a generic 3D RPG game. |
01-25-2007, 08:08 PM | #52 | ||
Senior Member
Join Date: Apr 2005
Posts: 622
|
Quote:
Fallout 2 came out and got shat on by the fanbase. It was criticized as a lame, boring, shitty rehash that totally got the mood of the original wrong. It is now considered a classic, one of the greatest games ever made, etc by the same fanbase. The game didn't change much over that period of time. Fallout Tactics had some flaws. Everyone admits this. But it was treated like a grand, epic betrayal by the fanbase (who at this point were showing themselves to be quite the drama queens). Most other fanbases can take a mediocre-to-decent spinoff in stride (ever been a Mario fan?), but to Fallout nuts the sky was falling. Then came BoS. It sucked. We all know it sucked. Again, grand betrayal and all that, but there was a different tone here. Apparantly, all console gamers everywhere were total retards to want a game like this. Now, the fact that it flopped should have clued 'em in to the fact that console gamers did not want it, but logic never stopped them from bitching before. Hell, even Wasteland vets complained about the original Fallout when it came out. The series was born to the sound of people complaining. Quote:
You say Bethesda got off on the wrong foot, I say the Fallout community got off on the wrong foot. Everyone was demanding that the game be made exactly how they envisioned it, with most demands being of a Comic Book Guy level of bitchiness ("if you don't make it 2D isometric with sprites and have it run at 640 x 480 then I'm going to sue you for emotional trauma" and other such nonsense). I say good for Bethesda if they choose to ignore that fanbase and focus on the Fallout fans who are reasonable, willing to communicate and don't think they're owed a goddamn thing. There's a vast chasm between giving a developer feedback and threatening them, posting temper tantrums and just flat-out insulting them before a single shred of news has even been released, and frankly Fallout fans did all that and more. Oh, and for one final anecdote: there was a thread about Fallout on insert-credit.com (their forums are down now for unrelated reasons) and someone linked to a thread on NMA. Someone tracked the link, and within minutes IC was flooded with Fallout nuts screaming bloody murder, spamming the place and just generally being complete assholes, all while crying "we're the victims here!!" They didn't get a great deal of sympathy and the lot of them were banned. Are there a few people on NMA who are reasonable and level-headed? I'm sure there are. But the place got its reputation for a reason. As for what we actually know about Fallout 3, production on it is in full swing now and has been since around the time Oblivion wrapped up. The lead writer is the guy who did the Dark Brotherhood arc in Oblivion, and they've stated many times that they know Elder Scrolls and Fallout are not the same series and that they are not approaching Fallout 3 the same way they approach an Elder Scrolls game. |
||
01-25-2007, 09:59 PM | #53 |
is not wierd
Join Date: Jan 2006
Posts: 2,148
|
Good post.
EDIT: I was not aware of that level of nutitude on the part of the more rabid Fallout fans. That's just sick and totally unnecessary. Almost makes me ashamed to call myself a Fallout fan.
__________________
Spiwak! It's Kawips spelled backwards! |
01-26-2007, 04:09 AM | #54 | |
capsized.
Join Date: Mar 2005
Posts: 5,534
|
Yes, sethsez summed that up very nicely.
Quote:
edit: Mind you, their different take on things is also part of the appeal.
__________________
Look, Mr. Bubbles...! Last edited by samIamsad; 01-26-2007 at 04:21 AM. |
|
01-26-2007, 05:29 AM | #55 | |
Senior Member
Join Date: Aug 2005
Posts: 118
|
Quote:
Yes, the NMA and DAC Fallout crew could conduct themselves better, but the thing is, they've rarely been wrong. The two Fallout spin-off titles were rush job projects where the Fallout name was slapped onto a title already in development to make some quick cash for Interplay, and they called it as they saw it. It most certainly is too early to tell exactly what Bethesda is going to do with Fallout 3, you'll get no argument out of me there, but you can't expect me to get too excited when Pete Hines has stated: "You could make some fairly safe leaps of faith that it would be similar in style [to Morrowind]" in an interview. As I said, I'm waiting (a very long time) to see what the overall consensus on the game will be. Seeing as it is coming to consoles, though, I suppose I could just rent it. |
|
01-26-2007, 07:42 AM | #56 | ||
Senior Member
Join Date: Apr 2005
Posts: 622
|
Quote:
Quote:
|
||
01-26-2007, 08:51 AM | #57 |
Beyond Belief
Join Date: Jan 2005
Location: Blighty
Posts: 2,186
|
It's interesting, it's related to the recent thread in chat about fanfiction. It's obvious that Fallout 2 had different thinking behind it, also Fallout Tactics and Fallout: BoS obviously didn't care about the franchise. The rights to "Fallout" were owned by Interplay, probably through a contract.
I don't think the fans own the franchise, but they seem to think they do. I can see how Tim Cain might not be happy with having to give up the franchise, also with not being able to buy it at Troika, but he seemed perfectly happy creating a new franchise. The "spirit" of the original Fallout can be seen in Troika games, from a design point of view, but also plot, political, taste, art. I'm far more dissappointed with Troika not making games anymore than not the best RPG developer for the Fallout series making Fallout 3. Bethesda wouldn't be my first choice. I don't think their character/combat engine is great, so implementing SPECIAL is going to be hard for them. Oblivion's dialogue/system is definitely not good enough, but previous games in the series have been better. They don't have the right humour or political view of the world. The whole world levelling with you didn't work, and I'm not sure it would ever work, at least not done in that way. Fallout worlds tend to be bigger than what I think the Oblivion engine can do. Oblivion combat is about raiding dungeons and a few beasts in the wilderness, Fallout combat is about towns and encounters. Fallout used text for most dialogue, and some of the Bethesda team prefers that much more, but there might be pressure to make it all audio. This means voice actors have to do multiple voices, but they always over use voices, so people don't have individual identities like in Fallout. They have a few things going for them. They've got an engine with good graphics, it's scalable, controls are handled well, great mod support. They pay attention to characters, you can tell they write back stories, that'll be great for making a Fallout-esque game. They like freedom, Fallout is about freedom. They take a similar approach to side quests and main quests. Fallout has people like Richard Dean Anderson, Oblivion has Sean Bean, so Bethesda can attract people talented enough to do memorable characters.
__________________
Richard Dawkins :: AAI 07 :: NOVA ID on Trial :: Skeptic's Guide :: Beyond Belief :: Out Campaign :: NeuroLogica :: Skepticality Last edited by Aj_; 01-26-2007 at 10:09 AM. |
01-26-2007, 09:11 AM | #58 |
delusions of adequacy
Join Date: Sep 2003
Location: Melbourne, Australia
Posts: 1,403
|
Heres hoping they ignore the fanbase and just make a great game. I have every confidence a Mad Max 2 inspired setting will be gaming gold. I hope they don't get bogged down trying to please the stickler fans. Oblivion's pretty much on par with F2 as far as the interface. Theres literally a world (and maybe more) of good the engine can bring the franchise.
|
01-26-2007, 09:23 AM | #59 | |
Senior Member
Join Date: Aug 2005
Posts: 118
|
Which makes your statement all the more perplexing. The NMA crowd's notorious preference for the original bewilders most gamers (though I share their taste). I recall an interview with the Brotherhood of Steel developers where one of the devs cited this as a reason for their being impossible to please.... something along the lines of "Dude, they even pick apart the sequel."
Quote:
Do you want to see a Mad Max game or a Fallout game? There's more to Fallout's setting than the Mad Max influence. That's one of the areas where the spin-offs went wrong. |
|
01-26-2007, 09:53 AM | #60 |
gin soaked boy
Join Date: Jan 2004
Location: Virovitica, Croatia
Posts: 4,093
|
Am I the only one who finds discussing a game we know absolutely nothing about at this length completely retarded?
__________________
What you piss in is yours for life. |
|