01-03-2006, 03:39 PM | #61 | |
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01-03-2006, 03:39 PM | #62 | |
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01-03-2006, 03:39 PM | #63 | |
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01-03-2006, 03:39 PM | #64 | |
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01-03-2006, 03:41 PM | #65 | |
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01-03-2006, 03:41 PM | #66 |
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Exactly.
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01-03-2006, 03:53 PM | #67 |
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First of all SJH, sorry to say, but you have no clue what you are talking about. FEAR won the best technical achievement award on gamespot for a reason. It looks better than Condemned and any other game this year. Hell Kameo looks better than condemned. And yes I have seen both on an HDTV running on a 360.
Second of all, games for other consoles are 10 dollars cheaper if they are multi-format. Did you hear about GUN? How average it looked on the 360 and it sold for 10 dollars more. Or Quake 4, 10 dollars more expensive than the PC version and it stutters at 30 FPS. Third of all, who said that the next wave of games are not going to be also 10 dollars more? DOA4 is not a launch title and it is selling for 60. So hell yeah it should look good if they are charging me 10 bucks more. And SNM I don't think rev games will be more expensive. Just look at the DS game prices vs the PSP. That's their strategy.
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01-03-2006, 03:54 PM | #68 |
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Maybe not Revolution, but I seem to remember a console that came out in '96 who's launch games were $85.
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01-03-2006, 04:06 PM | #69 | |||
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FEAR won not on looks, but TECHNICAL achievement. Condemned has the same backgrounds and effects as FEAR, running on the same engine, by the same company (so AS good on a technical front), only with HDR and dozens of other effects including much higher res backdrops and characters. It does different things and doesn't rely on fast-paced gunplay sequences with 2D dirt effects splaying everywhere. It's twice as scary as FEAR because of its more realistic content and plays infinitely better, mainly as FEAR only relies on its AI shootfests in amongst poorly ripped-off Ringu sequences. FEAR consists mainly of offices, and although Condemned backdrops are dank they are far more varied and detailed. It also has far superior production design. I've GOT and play both. Condemned is by far the better game. And no, Kameo doesn't look better than Condemned. Kameo doesn't even look as good as many older generation titles - and not because of its technical aspect, but purely on design, which is horrid. On a visual design and techincal front, Condemned is superior. I've got solid reasons, you've got a few moments in front of someone else's xbox. I also led design and designed on a recent animation project that cost thousands of dollars. I hope to f*ck I know what I'm talking about. Journalists versus people who do it for a living. Who wins? Quote:
Oh, and ONE game runs worse than PC. It's been marked down as such, whoop-de-do - so? Path of Neo runs worse on PC than PS2. What does that say? Erm... bad programming anyone? Quote:
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01-03-2006, 04:14 PM | #70 |
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XBox 360 does not equal peace and harmony. Everyone's fighting.
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01-03-2006, 04:15 PM | #71 |
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No, you.
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01-03-2006, 04:26 PM | #72 | |
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01-03-2006, 04:33 PM | #73 |
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I would be happy if games cost less, but my understanding is that this is the new cost we have to pay for next gen graphics and not only at launch.
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01-03-2006, 04:40 PM | #74 |
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Okay, but it will still drop. When "next generation" becomes "this generation" we won't have to pay for graphics.
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01-03-2006, 04:44 PM | #75 | ||
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As far as GUN being 10 dollars more, I was talking retail. IT IS TRUE. That's their OFFICIAL PRICE. If you find a bargain somewhere, does not negate the fact, that it is officially 10 dollars more than current gen software, something you yourself said wasn't true.
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01-03-2006, 05:02 PM | #76 |
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Condemned is pretty different than FEAR. And though they're both great games, I don't think I'd ever compare them. Besides, the technical aspects, I don't care about.
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01-03-2006, 11:21 PM | #77 | |
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b) True, these things are subjective. But I'm arguing as someone who's played both thoroughly and can easily throw up a source that'll say the graphics are superior, like Edge magazine (far more trusted than Gamespot and a very harsh magazine to boot). He says the intro is the only worthwhile place. How about when you break through from the tube tunnels into the main station? Many of the backdrops are like Still Life brought to... er... life... in 3D. I've had a good friend, a filmmaker, sit here and play through part of the game, a PS2 owner, commenting on how he can't believe how far graphics have come. Plus - the good thing about playing the entire game is that you can bring out other cards other than reviews and third-hand opinion. c) Hardly anyone's compared the two games until now. They're totally different and technically *shock horror* the same, only Condemned has a ton more effects work overlaying the same engine. There's even more detail, too. Where's your argument now? d) Wahey, you didn't look around and found Gun for an expensive price. You lose if you don't look about, that's what the internet is for. An RRP doesn't mean you have to sell it for that price, that's why it's RRP.
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01-04-2006, 02:22 AM | #78 | |
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I did finally get to see an Xbox 360 in action the other day. Some guy was playing "Call Of Duty" on it, and I was deeply impressed. Every scene and effect was an order of magnitude more realistic than anything else I've seen played on a console before, and this almost got me interested in playing an FPS (< extremely high praise coming from me!). I was particularly taken with the 3D effect of the smoke column rising in the distance. It was extremely realistic-looking and slightly transparent, but I have no idea if that sort of thing is difficult to animate or not. Either way, I was impressed.
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01-04-2006, 09:51 AM | #79 | |
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01-04-2006, 09:53 AM | #80 |
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That is still only your opinion, not a fact.
Can't you two just agree to disagree?
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