05-03-2006, 05:53 AM | #41 |
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well... now we're getting somewhere
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05-03-2006, 06:34 AM | #42 |
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Don't worry, the reviews are in the works.
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05-03-2006, 06:36 AM | #43 |
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Yeah, but only in pre-production. That can take forever.
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05-03-2006, 06:55 AM | #44 |
The hell of it all
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It seems sad that people can't accept that we have different tastes. I played Monkey Island many many moons ago and really enjoyed it... BUT, Monkey Island isn't the pot of gold at the end of the adventure rainbow.
We all hold adventure games close to our heart. I know that some people (like me) love myst, some hate it. It's one thing to argue the merits of what you personally like about a game, it's another to demand that everyone love it. I know what it's like, I happened to like "In Memoriam", I may have been the only person in the UK who did. I had to move heaven and earth to get a copy of the sequel, but that's how much it means to me. On reflection, I did enjoy playing Monkey Island... But it wasn't revolutionary or mould breaking (has no-one here played the original leisure suit larry games?) I just had to say that before you burn me as a witch. Thanks |
05-03-2006, 07:09 AM | #45 |
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"Pork Doll"
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05-03-2006, 08:11 AM | #46 | |
woof
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Quote:
*pop*
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05-03-2006, 11:27 AM | #47 |
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Rest assured, paul1275, that whoever reviews it will be able to put it in its proper context, and won't just lavish endless praise without good reason. We know our stuff here at AG
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05-03-2006, 11:31 AM | #48 |
woof
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Doesnt mean it wont get lavished with praise though
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05-03-2006, 11:36 AM | #49 |
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Well it is MI we're talking about
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05-04-2006, 06:20 AM | #50 | |
Elegantly copy+pasted
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Quote:
Monkey Island is the pot of gold, the holy grail, the best adventure game ever made. And that would be my review if I was asked to write it.
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05-04-2006, 06:46 AM | #51 |
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I had almost exactly those thoughts as I was playing DotT recently. Such awesome design.
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05-04-2006, 06:54 AM | #52 |
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No game can honestly live up to that kind of praise.
Monkey Island is simply a well written inventory driven adventure game. Sierra were knocking out these types of game ten a penny in the 80's. Monkey Island uses a very similar style of game play, graphics, inventory system, puzzles and humour (maybe not as adult though) as Leisure Suit Larry and many of the other adventure games of the time. Monkey Island does not contain the same imagination or daring that "Captain Blood" & "Loom" did. Those games really dared to be different. Reviews should be written without bias or the review becomes pointless. Many of the people posting on this thread are biased, and even worse, unable to accept that people can and should have different points of view. It is also vitally important that you understand that while people here may believe MI is the greatest game ever made, some may think it's just OK, some may even hate it. Just be thankful that we all have different tastes or the world would be a very boring place. Monkey Island will have its place in the adventure game hall of fame, but it survives in our memories purely through nostalgia and not because it dared to be different! |
05-04-2006, 06:57 AM | #53 | |
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Quote:
Sorry, I just had to say that.
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05-04-2006, 07:00 AM | #54 |
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The puzzles in DotT are near flawless!
paul: games don't have to "dare to be different" to be a near-perfect example of their genre. If anything, daring to be different would make them unsuitable for comparison against the majority of other adventures.
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05-04-2006, 07:02 AM | #55 | |
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Quote:
Sorry, I just had to say that... again.
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05-04-2006, 07:05 AM | #56 |
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If The Secret of Monkey Island were a perfectly designed adventure game, I wouldn't have gotten frustrated and looked at a walkthrough. Three times.
Structurally it is a good game, and I think it has some great puzzles, but it also has some unintuitive puzzles. |
05-04-2006, 07:10 AM | #57 | ||||
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05-04-2006, 07:11 AM | #58 | |
The Threadâ„¢ will die.
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05-04-2006, 07:19 AM | #59 | |
Burning
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Quote:
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Spoiler: Last edited by Naveed; 05-04-2006 at 07:26 AM. |
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05-04-2006, 07:53 AM | #60 | |
The hell of it all
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Quote:
From subsequent posts, it would seem that some will not accept an honest critical review of the game. A review at the end of the day is one person’s perception of a piece of work. It should not be biased and it should not be subject to vetting. You have to accept that it may not be the review you want to hear - again look at the reaction to the JA review of MI 1 and 2. I simply believe that no-one should demand that a reviewer give an A+ just because they like the work in question. And Nostalgia does not equal rubbish. If you remember anything with fondness like me (please remember I played MI when it first came out!) there must be something good to make you remember it in such a way. Let’s agree that. a) MI is a great game. b) MI is loved by many, liked by some and dismissed (possibly even hated) by a few. c) No one should dictate the outcome of a review no matter how biased they are. d) The adventure game scene is a wide and varied one and we should be excited by that fact! |
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