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#42 | |
Member
Join Date: Nov 2005
Posts: 93
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![]() Quote:
"What a relief. I was getting concerned that our transportation wasn't ostentatious enough." But then I saw that game had already been used in this thread several times, so I thought of this one: "Last version was better. More bugs. Bugs make game fun." But that's unfair. Some of you probably weren't even born when that game was released, so I ended up with one (slightly reworded to keep it from being obvious) which should be pretty easy: "I think this Bumpus goon is overcompensating for his lack of stature. And besides, I've got a lot more trophies than he does." |
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#43 | |
Senior Passer-by
Join Date: Apr 2005
Location: Naissus (M.S.)
Posts: 1,612
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![]() Quote:
![]() ![]() P.S. It would have been a bit tougher if you had omitted Conroy Bumpus. That name was a dead giveaway. ![]()
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#44 | |
Member
Join Date: Nov 2005
Posts: 93
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![]() Quote:
![]() In case anyone was wondering, the other two lines were from Grim Fandango ("What a relief...") and Planetfall ("Last version was better..."). Planetfall was a text adventure written by Steve Meretzky and released by Infocom back in 1983. |
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#45 | |
Senior Passer-by
Join Date: Apr 2005
Location: Naissus (M.S.)
Posts: 1,612
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![]() Quote:
![]() Who said this: "Sometimes I wondered if these ancient temples were designed to fall in on themselves at dramatic moments." ![]() ![]()
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#46 |
Playing character
Join Date: Oct 2005
Location: Netherlands
Posts: 7,472
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George Stobbard in Broken Sword I?
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#47 |
Senior Passer-by
Join Date: Apr 2005
Location: Naissus (M.S.)
Posts: 1,612
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No, it's not George and it's not any of the Broken Sword games.
The quote is from another popular adventure.
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#48 |
Playing character
Join Date: Oct 2005
Location: Netherlands
Posts: 7,472
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It was not Tex Murphy, was it?
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#49 |
Junior Member
Join Date: Mar 2006
Posts: 29
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Twist of fate?
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#50 |
Senior Passer-by
Join Date: Apr 2005
Location: Naissus (M.S.)
Posts: 1,612
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It wasn't Tex Murphy (although the character who said those words was also a square jaw detective ;]
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#51 |
Junior Member
Join Date: Mar 2006
Posts: 29
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square jaw detective?
Discworld Noir?
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#52 |
Senior Passer-by
Join Date: Apr 2005
Location: Naissus (M.S.)
Posts: 1,612
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#53 |
Junior Member
Join Date: Mar 2006
Posts: 29
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Alrighty then, this shouldn't be difficult:
"That doesn't need a jawbreaker"
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#54 |
Senior Member
Join Date: Feb 2008
Posts: 196
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#55 |
Senior Member
Join Date: Aug 2009
Location: The Netherlands
Posts: 492
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*shrugs* no one got mine....
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#56 |
Junior Member
Join Date: Mar 2006
Posts: 29
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Yes!
I remember when playing CMI, I got really stuck and was using that friggin jawbreaker on almost everything and heard that phrase over a zillion times!
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#57 | |
Senior Member
Join Date: Feb 2008
Posts: 196
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![]() Quote:
"That doesn't work." |
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#58 |
Guest
Posts: n/a
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#59 |
Senior Member
Join Date: Aug 2009
Location: The Netherlands
Posts: 492
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^
Thanks. I am surprised no one got it yet. It shouldn't be too difficult. If you played the game you ought to have that line stuck in your memory somewhere. |
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#60 |
The Quiet One
Join Date: Oct 2006
Location: Staffordshire, UK
Posts: 1,986
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Now Playing: Broken Sword: Shadow of the Templars - The Director's Cut (DS and iPhone), DOOM 3: Resurrection of Evil, Hotel Dusk: Room 215, Phoenix Wright: Ace Attorney Justice for All, Silent Hill - HD Collection Recently Completed: Max Payne, Max Payne 2: The Fall of Max Payne Next: Bayonetta, Devil May Cry - HD Collection, Max Payne 3, Metal Gear Solid - HD Collection, Silent Hill: Downpour |
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