08-01-2008, 01:34 AM | #61 | |
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I know that the name Andrea may fool English or Americans, but we have to keep in mind that here in Italy the name is only masculine. As our fellow Greek forumists can tell you, the Greek root of the game andreia means "virility, courage" and so on. Don't worry, Fantasysci5: it's surely no offense to me to be mistaken for a girl
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08-01-2008, 01:38 AM | #62 | |
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As you mentioned, the grim has a different sort of humor to it (I for example didn't care for Sam & Max and DOTT). Grim has more style it doesn't go running around and waving its hand saying: "Look at me! Look at me! I'm telling a joke! Look I'm doing something stupid, it's SO funny!" (Ok, Sam & Max and DOTT were more subtle, but I still got that feel from time to time, but newer "comedy" games like Jack Keane and So Blonde - NOT FUNNY) |
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08-01-2008, 01:48 AM | #63 | |
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What I didn't like about Grim Fandango (so to answer also at the curiosity of Fantasysci5), it's the same thing I didn't like about many other Lucas adventures: I didn't care at all about any of the characters - I always find them a little inconsistent, *vanishing* - nor I was intrigued by the plot, which often seems to me only an escamotage to present new whacky lines or other stereotypical characters. The only exceptions where Indiana Jones and the Fate of Atlantis, a great game with a very solid story and a bunch of funny and interesting supporting characters (primary, Sophia), and The Dig - which I really have to replay - that had a very mature, not light-hearted nor humorous, but enthralling writing. Plus, in Grim Fandango Tim Schafer explored a folklore that I didn't like and the so lauded graphics appeared laughable to me; the story was so whimsical that it lost believability around the third or fourth segment of the game, and the noir feeling was so artificial and non-genuine that represented to me more a complaint that a plus. It's just a personal opinion, given the other personal opinion about the general trends of game developing in LucasArts.
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Top Ten Adventures: Gabriel Knight Series, King's Quest VI, Conquests of the Longbow, Quest for Glory II, Police Quest III, Gold Rush!, Leisure Suit Larry III, Under a Killing Moon, Conquests of Camelot, Freddy Pharkas Frontier Pharmacist. Now Playing: Neverwinter Nights, Professor Layton and the Diabolical Box |
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08-01-2008, 10:24 AM | #64 |
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I agree, Andrea. I have trouble getting into games where a subject just really doesn't interest me.
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"And everyone's favourite anglophile, Fantasy!"-Intense Favorite Adventure Games-Lost Crown/Dark Fall 1&2, Longest Journey games, Myst games, Barrow Hill Favorite Other Games-King's Bounty, Sims 2, Fable, Disciples 2 Gold Currently Playing-Trine 2 Games I Want-Kings Bounty: Warriors of the North!!!, Asylum, Last Crown, Braken Tor, Testament of Sherlock Holmes |
08-01-2008, 03:40 PM | #65 | |
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I had a feeling that your name was Italian. |
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08-01-2008, 05:01 PM | #66 |
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Mmmm...virility, courage. Sounds sexy! haha just kidding
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"And everyone's favourite anglophile, Fantasy!"-Intense Favorite Adventure Games-Lost Crown/Dark Fall 1&2, Longest Journey games, Myst games, Barrow Hill Favorite Other Games-King's Bounty, Sims 2, Fable, Disciples 2 Gold Currently Playing-Trine 2 Games I Want-Kings Bounty: Warriors of the North!!!, Asylum, Last Crown, Braken Tor, Testament of Sherlock Holmes |
08-06-2008, 07:29 PM | #67 | |
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08-07-2008, 03:56 AM | #68 |
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Re - Grim Fandango + humour.
The humour was actually quite witty and clever, and quite frequent. The problem with humour, is that it is extremely subjective. It's near impossible to have a joke or gag that will be funny to every culture, gender, in-crowd etc. In jokes especially... if you have never played a Lucasarts game before, and then suddenly play one full of in-jokes and references to their previous games, then you'd be lost on a lot of those jokes. A lot of people are also completely immune to dry humour, sarcasm, slapstick etc. To me Grim Fandango was funny on the same level as something like "Oh Brother, Where Art Thou?", which a lot of people aslo did not get - and as for the setting... I loved the surreal aspect of it, but hey... your mileage may vary. And back on topic... yah, I think most modern day adventure games are quite uninspired. We'll probably never see another Last Express. And it's a pity that one turned out to be one of the biggest commercial flops ever.
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