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Old 08-03-2004, 04:22 PM   #41
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Well, I own an XBox and a decent PC and I game on them in about equal amounts: never, and never. So maybe my perspective is a little warped.
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Old 08-03-2004, 05:33 PM   #42
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Quote:
Originally Posted by pleto4_ryan
mm....I had this false(?) idea that the game was being designed exclusive onto the XBOX mechanisms...
like Fable and Jade Empire
Well, it's not as if Xbox developers sit there entering code with a controller

The XDK allows you to develop and compile your code on a PC, then transfer it to the XDK for execution. Note that this does *NOT* mean that the compiled code runs on a PC as well.
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Old 08-03-2004, 10:16 PM   #43
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Quote:
Originally Posted by Kingzjester
The Xbox camp is full of shit and your arguments are arbitrary.
Thus spake Kingzjester
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Old 08-04-2004, 06:10 AM   #44
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http://www.worthplaying.com/article....thread&order=0

Quote:
'Psychonauts' (Xbox) Also Coming To PC

Already hinted at the past few days, but now it's official as Majesco announced today it has secured the worldwide publishing rights to Double Fine's Psychonauts. Already heralded as one of the most original titles in development, Psychonauts will be available next year for the Xbox and, previously un-announced, also the PC.
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Old 08-04-2004, 06:14 AM   #45
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Holy crap! Too too sweet if that's true!!

Majesco is now one of my favourite publishers!
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Old 08-04-2004, 06:15 AM   #46
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What the hell, is that information totally official?
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Old 08-04-2004, 06:22 AM   #47
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Quote:
Originally Posted by majesco's website
EDISON, N.J., August 4, 2004 – Majesco (OTC BB: MJSH), a leading publisher and distributor of interactive entertainment products, today announced it has secured the worldwide publishing rights to Psychonauts, a sought-after new video game being developed by Double Fine Productions, Inc. Already heralded as one of the most original titles in development, Psychonauts will be available next year for the Xbox ® video game system from Microsoft and the personal computer.
Unless they themselves are wrong...

( http://www.majescogames.com/press/aug0404.php)
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Old 08-04-2004, 06:23 AM   #48
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It's official!

EDIT: Yeah, what Dale said.
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Old 08-04-2004, 06:24 AM   #49
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Quote:
Originally Posted by Jackal
EDIT: Yeah, what Dale said.
Sorry
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Old 08-04-2004, 06:34 AM   #50
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I guess this means that Double Fine action news is actually going to have some real news to report.
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Old 08-04-2004, 07:08 AM   #51
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Quote:
Tim Schafer, founder of Double Fine, added: "I'm really excited to be working with Majesco because I can tell they understand what Psychonauts is all about, and that they believe in giving developers the creative freedom they need to fully realize their ideas. Together we are going to make what could conservatively be called the greatest game of all time ever, and I think that's awesome."
The irony of it all... replace Microsoft with Majesco... fast rewind....
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Old 08-04-2004, 07:19 AM   #52
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That's just duderific!
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Old 08-04-2004, 08:25 AM   #53
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:eats hat:
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Old 08-04-2004, 09:04 AM   #54
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OMFG!

Now I can start getting superinterested about Psychonauts

Psychonauts for pc!
Woohoo!!
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Old 08-04-2004, 09:43 AM   #55
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Old 08-04-2004, 09:57 AM   #56
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Quote:
Originally Posted by Jake
:eats hat:
Same here, but hat never tasted so good.

How could anyone NOT be interested in this game?
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Old 08-04-2004, 10:13 AM   #57
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YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES!


*breathes*
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Old 08-04-2004, 10:16 AM   #58
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Psychonauts for the PC!

Groooooovy




I wouldn't count on Double Fine's website having anything about this though.

It will probably have something about that girl being sacked for being cruel to kittens, and that the kitten is now under going therapy.
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Old 08-04-2004, 10:21 AM   #59
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*eats a thousand hats

Anyway, I hope this works. I have visions in my head of shoddy PC ports, but hell, the more exposure for the game the better. (I'll still be picking up the Xbox version though )
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Old 08-04-2004, 10:35 AM   #60
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Quote:
Tim Schafer, founder of Double Fine, added: "I'm really excited to be working with Majesco because I can tell they understand what Psychonauts is all about, and that they believe in giving developers the creative freedom they need to fully realize their ideas. Together we are going to make what could conservatively be called the greatest game of all time ever, and I think that's awesome."
Three cheers for togetherness!!!

...while the game is practically finished...
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