You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers

Home Adventure Forums Gaming General Innovative concept: survival-horror sans weapons of any kind!


 
 
LinkBack Thread Tools
Old 01-16-2004, 01:09 PM   #1
Puts the 'e' in Mark
 
Marek's Avatar
 
Join Date: Sep 2003
Posts: 3,138
Default Innovative concept: survival-horror sans weapons of any kind!

As posted on GameSpot:

Quote:
Killer 7 director Gouichi Suda at work on new PS2 title

Gamers put in the role of a TV cameraman who must choose between saving lives or letting the camera roll.

TOKYO--Gouichi Suda, president of dev studio Grasshopper Company and director of Capcom's upcoming Killer 7 is working on a new title for the PlayStation 2 according to media reports in Japan. Suda and Grasshopper Company are reportedly developing a new horror and suspense game, currently titled "Michigan."

The game takes place in Chicago, Illinois and opens with a dense fog enveloping the city and the government orders an evacuation of all citizens. Finding the fog and civic leaders' reaction to be suspicious, a TV station investigates and finds the city to be infested with zombies.

Players take the role of a cameraman who is paired with charming female reporter and an audio crew. The objective of the game is to film and file as many "scoops" as possible before their camera's video tape runs out. The tape length is each game's stage's time limit and players must meet a certain objective to advance to the next level.

With both hands affixed to the video camera, players can't do anything to directly intervene, like opening doors or helping someone in need. Instead, they can try to alert the reporter about something in the hope that she will act. In one example, players can alert the reporter to a key and hopefully get the reporter to crouch down and find it. In a none-to-surprising move, the player can also film the reporter from a low angle while she is, say, bending down to grab the key, in order to secure some additional points. It is up to the player whether to to help rescue an NPC in trouble or film their death and receive points for a scoop.

Michigan is currently 50 percent complete and scheduled for a Spring 2004 release in Japan.
I'm very excited by this concept. It sounds like a very original twist on the standard zombie game. I love the fact that you're not a standard action hero, and I love the fact that you don't have a gun. Hopefully the recording of videos will be as exciting as it could potentially be.
Marek is offline  
Old 01-16-2004, 01:13 PM   #2
El Luchador
 
bigjko's Avatar
 
Join Date: Sep 2003
Location: Denmark
Posts: 1,629
Send a message via ICQ to bigjko Send a message via MSN to bigjko
Default

Very interesting. I wonder how we'll know if we're getting good footage. Or what actually judges that. Just keep the zombies in the frame for as long as you can and the uglier the monster the better the score?
__________________
Use Verb On Noun - Adventure game inspired illustrations
bigjko is offline  
Old 01-16-2004, 01:17 PM   #3
A Servicable Villain
 
Starflux's Avatar
 
Join Date: Sep 2003
Location: the ocean spire
Posts: 1,730
Default

But is it purely a game about moral choices, or can you also die and everything? If you can't do anything, it seems illogical that there would be bosses or something...
Looks more like a House of the Dead kind of thing, except you can't kill anything. But it sounds original ^_^
__________________
Visit my webcomic Captain August!
Starflux is offline  
Old 01-16-2004, 01:26 PM   #4
El Luchador
 
bigjko's Avatar
 
Join Date: Sep 2003
Location: Denmark
Posts: 1,629
Send a message via ICQ to bigjko Send a message via MSN to bigjko
Default

Quote:
Originally Posted by Flux
Looks more like a House of the Dead kind of thing, except you can't kill anything.
And you can control the camera yourself, as opposed to the camera on rails in House of the Dead. And you'd be indirectly killing a zombie if you alert your partner of the zombie in time for the partner to kill it.
__________________
Use Verb On Noun - Adventure game inspired illustrations
bigjko is offline  
Old 01-16-2004, 01:28 PM   #5
A Servicable Villain
 
Starflux's Avatar
 
Join Date: Sep 2003
Location: the ocean spire
Posts: 1,730
Default

So instead of you being an unlikely hero that can actually kill a zombie; the reporter, who has to be nudged to be made aware of the possibility that she might kill the zombie could do it for you.
__________________
Visit my webcomic Captain August!
Starflux is offline  
Old 01-16-2004, 01:30 PM   #6
Knowledgeable
 
ragnar's Avatar
 
Join Date: Sep 2003
Location: Linköping, Sweden
Posts: 1,510
Send a message via ICQ to ragnar Send a message via MSN to ragnar
Default

It seems intriguing. Will it ever make it out Japan?
__________________
Rem acu tetigisti -- Jeeves

Read my adventure game reviews here
Blaskan
Dragon Go Server
Ragnar Ouchterlony
ragnar is offline  
Old 01-16-2004, 01:31 PM   #7
Umbilicus Mundi
 
Erkki's Avatar
 
Join Date: Sep 2003
Location: Stonia
Posts: 1,266
Default

Sounds intresting and could be great. But why can't they think of something else instead of zombies?
__________________

Erkki is offline  
Old 01-16-2004, 01:42 PM   #8
Puts the 'e' in Mark
 
Marek's Avatar
 
Join Date: Sep 2003
Posts: 3,138
Default

True. But you're going to need games that bring originality "trojan horse" style. Since most marketing folks are completely incompetent you need to give them something they can handle, and wrap the originality inside it
Marek is offline  
Old 01-16-2004, 01:50 PM   #9
A Servicable Villain
 
Starflux's Avatar
 
Join Date: Sep 2003
Location: the ocean spire
Posts: 1,730
Default

And zombies sell Even Lord of the Rings had zombies. But I think that worked the other way around; Peter Jackson had to bring the zombies in "Trojan Horse"-style
__________________
Visit my webcomic Captain August!
Starflux is offline  
Old 01-16-2004, 01:56 PM   #10
Knowledgeable
 
ragnar's Avatar
 
Join Date: Sep 2003
Location: Linköping, Sweden
Posts: 1,510
Send a message via ICQ to ragnar Send a message via MSN to ragnar
Default

Quote:
Originally Posted by Flux
And zombies sell Even Lord of the Rings had zombies. But I think that worked the other way around; Peter Jackson had to bring the zombies in "Trojan Horse"-style
Except they are not zombies.
__________________
Rem acu tetigisti -- Jeeves

Read my adventure game reviews here
Blaskan
Dragon Go Server
Ragnar Ouchterlony
ragnar is offline  
Old 01-16-2004, 02:12 PM   #11
A Servicable Villain
 
Starflux's Avatar
 
Join Date: Sep 2003
Location: the ocean spire
Posts: 1,730
Default

Well, not zombies in the Braindead sense, but the ghosts of the Dead Marches and the Uruk-Hai and the way they're born have unquestionable zombie-influences
__________________
Visit my webcomic Captain August!
Starflux is offline  
Old 01-16-2004, 02:14 PM   #12
Knowledgeable
 
ragnar's Avatar
 
Join Date: Sep 2003
Location: Linköping, Sweden
Posts: 1,510
Send a message via ICQ to ragnar Send a message via MSN to ragnar
Default

Quote:
Originally Posted by Flux
Well, not zombies in the Braindead sense, but the ghosts of the Dead Marches and the Uruk-Hai and the way they're born have unquestionable zombie-influences
In that case I think the zombie-movies was inspired by Tolkien, not the opposite way around.
__________________
Rem acu tetigisti -- Jeeves

Read my adventure game reviews here
Blaskan
Dragon Go Server
Ragnar Ouchterlony
ragnar is offline  
Old 01-16-2004, 02:58 PM   #13
Umbilicus Mundi
 
Erkki's Avatar
 
Join Date: Sep 2003
Location: Stonia
Posts: 1,266
Default

Quote:
Originally Posted by Flux
Well, not zombies in the Braindead sense, but the ghosts of the Dead Marches and the Uruk-Hai and the way they're born have unquestionable zombie-influences
I haven't seen the movie Return of the King, but there were definitely zombie-like things in the book.
__________________

Erkki is offline  
Old 01-17-2004, 07:40 AM   #14
merely human
 
Intrepid Homoludens's Avatar
 
Join Date: Sep 2003
Location: Chicago
Posts: 22,309
Default

Quote:
...they can try to alert the reporter about something in the hope that she will act. In one example, players can alert the reporter to a key and hopefully get the reporter to crouch down and find it.
Try? Hope?

HA! Let's see how 'advanced' the A.I. will be on this one, considering how often devs fuck it up or pretty much forget about good A.I. altogether. What a....novel, idea...
__________________
platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien
Intrepid Homoludens is offline  
Old 01-17-2004, 09:01 AM   #15
A Slice of Fried Gold
 
SamandMax's Avatar
 
Join Date: Sep 2003
Location: Canada
Posts: 1,024
Send a message via MSN to SamandMax Send a message via Yahoo to SamandMax
Default

This game sounds good. I hope it comes out here, this is game that could sell well.
__________________
SamandMax's Recommended Songs

Bruce Springsteen - Wrecking Ball
They Might Be Giants - Dog Walker
The Kinks - Money Talks
Gorillaz - DoYaThing
SamandMax is offline  
Old 01-17-2004, 10:46 AM   #16
Junior Member
 
Ringmaster Bent's Avatar
 
Join Date: Jan 2004
Posts: 14
Default

>>currently titled "Michigan." The game takes place in Chicago, Illinois...


Huh?
Ringmaster Bent is offline  
Old 01-17-2004, 03:01 PM   #17
Member
 
Helen's Avatar
 
Join Date: Nov 2003
Location: Ohio
Posts: 93
Default

Wondering about that "Michigan" title myself.
Anyway, sounds promising to me, Im looking forward to it.
And I love Zombies.
Helen is offline  
Old 01-18-2004, 01:58 PM   #18
Statement: Not a meatbag.
 
Royal Fool's Avatar
 
Join Date: Sep 2003
Location: Iceland
Posts: 813
Send a message via AIM to Royal Fool Send a message via MSN to Royal Fool
Default

Sounds interesting. I suppose that if Killer7 does well they could get Capcom to publish this one as well.
__________________
.::Royal Fool::.
Royal Fool is offline  
 




 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.