03-05-2006, 03:26 PM | #21 |
is not wierd
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Hands-Down:
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03-06-2006, 02:30 AM | #22 |
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Half Life 1 - Blast Pit, I remember it was like one hell of a mission trying to get the fuel working and not getting squshed by that beast tentacle...it was like the ending point of the mesa facility for me after that and led on to numerous other things.
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03-06-2006, 03:13 AM | #23 | |
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03-06-2006, 04:26 AM | #24 | |
Not like them!
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03-06-2006, 07:00 AM | #25 |
Senior Member
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HL1 as well. For example, the helicopter-bridge-bombardment scene.
Yea I loved that too..I think i just jumped in the dam |
03-06-2006, 09:32 AM | #26 | |
Adventure Game Elitist
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Currently Playing: Heroes of Might and Magic III: Armageddon's Blade Currently Reading: Guards! Guards! "El tiempo me enseñó que la miseria es culpa de los hombres miserables; que la justicia tarda y nunca llega pero es la pesadilla del culpable." - Lo Que El Tiempo Me Enseñó |
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03-06-2006, 12:03 PM | #27 |
Kersal Massive
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What's that image (spiwak's) for the uninitiated?
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03-06-2006, 12:32 PM | #28 | |
Dungeon Master
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Quote:
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What's happening? Wh... Where am I? |
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03-06-2006, 12:33 PM | #29 |
The Reggienator
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Fallout
EDIT: Damn, a bit too late.
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"The old standby, that never got old in the first place. We come back to them weekly, nightly, for hours at a time--and they always deliver. They are pure, timeless, and often taken for granted." - Nick Breckon - Shacknews My gamesale list *updated 26.8.2007* Hey, dear people please buy my games, I need money to conquer Europe! Or do something similar. |
03-06-2006, 12:34 PM | #30 | |
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03-06-2006, 03:02 PM | #31 |
Member
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My RPG-geekness coming out here! "That" scene from FFVII, to me, is the most iconic. Sure, I enjoyed other scenes more, and gotten more emotional about others, but this one just sums up a decade where games expanded, and became the cinematic medium of today.
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03-06-2006, 03:37 PM | #32 |
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There are a couple of moments in Monkey Island 2 that defines *that* generation for me, like the last scene (not the ending scene, but the scene before that - the one that the last puzzle leads up to) and the Rapp Scallion scene.
It's one of those games that really makes me miss those times. When I played MI2 for the very first time - the game seemed so huge and the world was so incredibly alive! Games don't make me feel that anymore. Well, apart from games like ICO and Shadow of the Colossus perhaps. The "next" generation of games for me was Playstation, which gave me the opening scene from Metal Gear Solid, the intro in Gran Turismo and the both infamous and much-loved scene from Final Fantasy VII. But all in all, I've played and fallen deeply in love with so many games from 1990-1999 that it's impossible to pick out a favourite. Favourite game, yes, but favourite scene? Too difficult. |
03-07-2006, 05:22 PM | #33 |
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It's gotta be the shot from Myst looking down to the clocktower from the forest.
I also remember plenty of shots from the opening of CMI... the way the LucasArts map peeled away from the camera... the shot of Elaine blowing on the musket... for cel-animated cutscenes, CMI was the pinnacle of the art form. Except perhaps, the Thief cutscenes (apart from those hideous in-engine-except-actually-prerendered ones in DS) which were just beautiful works of art. Such a subtle combination of oil painting and 3D. Mint.
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03-22-2006, 10:38 PM | #34 | |
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________________________ "my dsblog site" - luisa |
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03-22-2006, 11:58 PM | #35 |
The Reggienator
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Like Glenn says, that's from Twinsen's Odyssey, aka Little Big Adventure 2.
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"The old standby, that never got old in the first place. We come back to them weekly, nightly, for hours at a time--and they always deliver. They are pure, timeless, and often taken for granted." - Nick Breckon - Shacknews My gamesale list *updated 26.8.2007* Hey, dear people please buy my games, I need money to conquer Europe! Or do something similar. |
03-23-2006, 12:00 AM | #36 |
gin soaked boy
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Little Big Adventure AKA Relentless: Twinsen's Adventure. There are two games in the series so far, with the third one in planning stages. Get them, play them, love them.
EDIT: Oh, it's from LBA2? Can't remember it. Time for a replay!
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03-23-2006, 02:07 AM | #37 |
Club a seal or two
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03-23-2006, 03:58 PM | #38 |
Explorer of the uncharted
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Planescape: Torment
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We are all made of stardust, the building block of the stars. And I think the time has come to shine like the suns we are and play online for fun. |
03-23-2006, 05:53 PM | #39 | |
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___________________________ "my dsblog site" - luisa Last edited by Dale Baldwin; 03-23-2006 at 06:11 PM. |
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03-24-2006, 10:41 AM | #40 |
the short, bearded guy
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i understand completely that this is a "non-adventure" topic, but probably the one that made me most emotional was the ending of "the longest journey" - not the *actual* end, mind you, but the part where it unlocks the "book of secrets." watching the artwork go by and listening to the piece of music that was included in that section made me pause and think, "you know, they don't make them like that anymore." and - in a *very* perverse way, it made me heartsore.
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