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Old 07-13-2005, 11:25 AM   #21
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Quote:
Originally Posted by Veksu
God that character in screenschots looked ugly.

It's not the technology, it's the developers and (hey, we're talking about an adventure game here) budget restrictions. See?
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Old 07-13-2005, 11:41 AM   #22
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If only more adventure games had the budget and talent.
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Old 07-13-2005, 11:46 AM   #23
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Originally Posted by Veksu
Oh why, why nowadays they has to do these games with 3d graphics that looks so bad compared to 2d. Only one game have used 3d how it should be, Gabriel Knight 3.

Okay, i know that main reason is that is cheaper to do but still i hope that somedays they will wake up and start do again 2d games or finally Gabriels engine will be the standard.

God that character in screenschots looked ugly.
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They'll get the funding they need, I just have to win the lotto first.
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Old 07-13-2005, 03:05 PM   #24
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Only one game have used 3d how it should be, Gabriel Knight 3
I hope you don't mean Gabe 3's low poly character models were superior to this? If you mean the whole game, I don't think I agree with that either. How exactly *should* 3D be used, anyway? For me, it certainly isn't the ancient, clunky Gabe 3.

There's nothing wrong with this at all. It doesn't look like a cheap model, it looks like a stylized one.
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Old 07-13-2005, 03:15 PM   #25
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Quote:
Originally Posted by Intrepid Homoludens
If only more adventure games had the budget and talent.
If only more games had the budget and talent .
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Old 07-13-2005, 03:26 PM   #26
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Well, if I had said that this thread might have been moved to General Gaming.
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Old 07-13-2005, 03:35 PM   #27
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Quote:
Originally Posted by Intrepid Homoludens
Well, if I had said that this thread might have been moved to General Gaming.
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Old 07-13-2005, 03:47 PM   #28
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SUPER MARIO BROTHERS!

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Old 07-13-2005, 07:09 PM   #29
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Quote:
Originally Posted by Intrepid Homoludens
If only more adventure games had the budget and talent.
Do you realize how insulting this can sound not only to the team behind And Then There Were None but pretty much every adventure developer in general?
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Old 07-13-2005, 07:11 PM   #30
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Oh stop it. With due respect, you're assuming it was my intent to insult people. It is not, and I have nothing more to say about this, so don't waste your time. Besides, you knew exactly what I meant, so don't keep carrying on about it.
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Old 07-13-2005, 07:18 PM   #31
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You inferred there's not enough talent, or maybe no talent at all, in the adventure genre. How am I supposed to interpret that?
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Old 07-13-2005, 07:43 PM   #32
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Quote:
Originally Posted by Agustin
You inferred there's not enough talent, or maybe no talent at all, in the adventure genre. How am I supposed to interpret that?
hahah Why so concerned? Is this YOUR game? There are spys among us.

Anyway, i'd love to see more adventure games use the GK3 engine. Sure, it would be slighly out of date, but it was bright, colorful, the faces could convey emotion. It's perfect! I think they should do it!
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Old 07-13-2005, 07:55 PM   #33
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Quote:
Originally Posted by temporaryscars
hahah Why so concerned? Is this YOUR game? There are spys among us.
Hey, now.

Agustin is a developer (not of this game, though) and has every right to express his opinion. (And personally, I love that we have devs who frequent this board. They're not spies; they're community members just like everyone else. )
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Old 07-13-2005, 07:58 PM   #34
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Agustin is the developer of SCRATCHES
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Old 07-13-2005, 08:45 PM   #35
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Quote:
Originally Posted by No_doubtsy
Agustin is the developer of SCRATCHES
Oh yeah...I almost forgot about that game! It looks wick. Who is publishing?

I'm not saying he can't voice his opinion, but he shouldn't jump down treps throat when it's obvious he didn't mean it as an insult.

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Old 07-13-2005, 09:19 PM   #36
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Quote:
Originally Posted by temporaryscars
Bleah, bad character design.
I agree, the character looks crap

I m understanding why they were keeping any screenshot secret for so long

Anyway as long as the story and characters are engrossing and the gameplay is really about investigation (clues) and talking (what Still Life SHOULD have been instead of stupid puzzles) , I ll be fine with it
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Old 07-13-2005, 11:06 PM   #37
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Quote:
Originally Posted by Leonard Shelby
Anyway as long as the story and characters are engrossing and the gameplay is really about investigation (clues) and talking (what Still Life SHOULD have been instead of stupid puzzles) , I ll be fine with it
That's an interesting point. Was your experience of playing Still Life affected in such a way because of its adherence to typical adventure game puzzle design, as opposed to if it had instead featured more intensive witness/suspect investigation and forensics (as in real life FBI cases)?
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Old 07-13-2005, 11:47 PM   #38
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Quote:
Originally Posted by Orange Brat
I hope you don't mean Gabe 3's low poly character models were superior to this? If you mean the whole game, I don't think I agree with that either. How exactly *should* 3D be used, anyway? For me, it certainly isn't the ancient, clunky Gabe 3.
I meant that with Gabes engine you could finally explore the game area freely. It added so much feeling in the game. 3d should be using it´s greatest advance against 2d and that is the freelook. Why make 3d game that handles just like 2d when you can make lively and interesting world that you can explore freely? Police Quest 1 (or Gabriel Knight 1 for that matter) for example would be nice to see running in Gabes engine. Granted though the character graphics should be upgared to Max Payne2/Alan Wake level.

Quote:
There's nothing wrong with this at all. It doesn't look like a cheap model, it looks like a stylized one.
It looks like cheap model with stupid impression in his face.

edit: typos typos my greatest friends

Last edited by Veksu; 07-14-2005 at 12:00 AM.
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Old 07-13-2005, 11:51 PM   #39
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Quote:
Originally Posted by Veksu
It looks like cheap model with stupid impression in his face.


Like these?
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Old 07-13-2005, 11:58 PM   #40
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Quote:
Originally Posted by samIamsad
It's not the technology, it's the developers and (hey, we're talking about an adventure game here) budget restrictions. See?
Yeah, i know that you can make bloody beautiful characters in 3d. Still, almoust all adventure game 3d characters look so badly made. But that is something i have to live with.


Dont get me wrong people, im always happy when somebody start to making new adventure game but im just living in my memories when adventure games had that great 2d look.

Those were the days my friend,
We'd thought they'd never end...



Quote:
Originally Posted by Intrepid Homoludens


Like these?
Muhuhahahahaa. Like these
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