You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers

Home Adventure Forums Gaming Adventure Most important part of an adventure game


View Poll Results: Most important feature that attracts you to a new adventure game?
Genre (Comedy, Thriller, Horror, Drama etc) 1 1.96%
The story or Plot (Quality of the plot/writing and how the story drives the game) 30 58.82%
The characters (Quality of the dialogue, persona and player/character interaction) 8 15.69%
Graphical style and/or animation style 1 1.96%
Voice acting (It has to have voice, and it has to be good) 0 0%
Control scheme (Point and Click, direct control etc) 2 3.92%
Puzzles (Well thought out puzzles) 7 13.73%
Exploration (Larger, non-linear world or environment) 2 3.92%
Other (please comment!) 0 0%
Voters: 51. You may not vote on this poll

 
 
LinkBack Thread Tools
Old 05-12-2009, 06:14 AM   #41
Member
 
heribertovalle's Avatar
 
Join Date: May 2009
Location: Alton, Texas
Posts: 79
Default

Stories in Videogames can never be as books. Even adventure games, which most closely resemble the literary format. They're another genre, and therefore I think they should be judged in their own merits. A book is a book, a point and click is a point and click.

That doesn't mean an adventure game can't present an enthralling and fun experience. It is merely another medium to tell a story! with setbacks and benefits of its own.
__________________
Imagineer games: Imagineers of flights of fancy

Shades of Violet: Song of the Clockwork Princess - Real soon!
heribertovalle is offline  
Old 05-12-2009, 06:15 AM   #42
Senior Member
 
AndreaDraco83's Avatar
 
Join Date: Feb 2008
Location: Italy
Posts: 2,684
Send a message via MSN to AndreaDraco83
Default

Quote:
Originally Posted by darthmaul View Post
I also think a lot of those games have nostalgia more than reality as a driving force. I've played all of them within the last 3 years. Maybe they just haven't aged well. Cept for GK1, which I played when it came out.
I have just replayed the Tex Murphy games, and I played the Gabriel Knight series many times over the years (GK1, six times; GK2, eleven times; GK3, six times) and their stories still surpasses many books I've read in the meantime, particularly The Beast Within. Of course I'm not thinking of Proust, or Joyce, or Hollinghurst, but they are deep and profound, meaningful and revealing and Jane's writing is really brilliant.
__________________
Top Ten Adventures: Gabriel Knight Series, King's Quest VI, Conquests of the Longbow, Quest for Glory II, Police Quest III, Gold Rush!, Leisure Suit Larry III, Under a Killing Moon, Conquests of Camelot, Freddy Pharkas Frontier Pharmacist.

Now Playing: Neverwinter Nights, Professor Layton and the Diabolical Box
AndreaDraco83 is offline  
Old 05-12-2009, 06:48 AM   #43
Senior Member
 
Join Date: Jun 2008
Posts: 110
Default

Quote:
Originally Posted by AndreaDraco83 View Post
I have just replayed the Tex Murphy games, and I played the Gabriel Knight series many times over the years (GK1, six times; GK2, eleven times; GK3, six times) and their stories still surpasses many books I've read in the meantime, particularly The Beast Within. Of course I'm not thinking of Proust, or Joyce, or Hollinghurst, but they are deep and profound, meaningful and revealing and Jane's writing is really brilliant.
May I make some book suggestions then? : )
darthmaul is offline  
Old 05-12-2009, 07:00 AM   #44
Senior Member
 
AndreaDraco83's Avatar
 
Join Date: Feb 2008
Location: Italy
Posts: 2,684
Send a message via MSN to AndreaDraco83
Default

Please, do. I'm kinda used to those old writers I mentioned - Proust in particular, but also Henry James, who is my favorite writer (The Wings of the Dove, The Golden Bowl, The Bostonians and, obviously, The Turn of the Screw) -, but I can be quite picky about my contemporary literary tastes: for example I don't like the Minimalism (Ă* la Carver), while I'm quite fond of Southern Gothic or Cunnigham novels; I simply adore coming-of-age tales, especially if settled in boarding schools or colleges, like A Separate Peace or Mann's Tonio Kroger. In the horror genre, which is a favorite of mine, I tend to like more Anna Rice or Clive Barker (pre-Abarat) than Stephen King, who I always find quite trivial (except for Misery, Dolores Clayborne and The Body)...

... If you have some suggestions to make, I'll be glad to hear them, but maybe a PM is more adapt, since this discussion is about adventure games and not our literary tastes. But, I think heribertovalle is right: I can't compare the cinema storytelling with the literary narrative, as much as I can't really compare the serial story of some good TV show with adventure games. But, my point is, these media are simply different, not pretentiously superior or inferior than other ones.
__________________
Top Ten Adventures: Gabriel Knight Series, King's Quest VI, Conquests of the Longbow, Quest for Glory II, Police Quest III, Gold Rush!, Leisure Suit Larry III, Under a Killing Moon, Conquests of Camelot, Freddy Pharkas Frontier Pharmacist.

Now Playing: Neverwinter Nights, Professor Layton and the Diabolical Box
AndreaDraco83 is offline  
Old 05-12-2009, 08:12 AM   #45
Member
 
heribertovalle's Avatar
 
Join Date: May 2009
Location: Alton, Texas
Posts: 79
Default

And a Bad story with bad characters will be mediocre as a book, game, or whatnot. An adventure game might share more with books (and sometimes movies) than with other creative genres, but You can still create something worthwhile and compelling.

Although I have to admit that Adventure games tend to fall into one-track cliche variations sometimes. but that's a generalization that's easily proven wrong by many good games. So it's not an always.
__________________
Imagineer games: Imagineers of flights of fancy

Shades of Violet: Song of the Clockwork Princess - Real soon!
heribertovalle is offline  
Old 05-12-2009, 02:04 PM   #46
Senior Member
 
Join Date: Jun 2008
Posts: 110
Default

Quote:
Originally Posted by heribertovalle View Post
And a Bad story with bad characters will be mediocre as a book, game, or whatnot. An adventure game might share more with books (and sometimes movies) than with other creative genres, but You can still create something worthwhile and compelling.

Although I have to admit that Adventure games tend to fall into one-track cliche variations sometimes. but that's a generalization that's easily proven wrong by many good games. So it's not an always.
Not true with many 1st person qadventures where puzzles are the game... obsidian, many of the mysts, etc.. the game is the puzzles.
darthmaul is offline  
Old 05-12-2009, 03:54 PM   #47
Member
 
Foozwah's Avatar
 
Join Date: Aug 2004
Location: Australia
Posts: 58
Default

Quote:
Originally Posted by peter.vullings View Post
One other edit for the sake of clarity. Can we change these options?
- The story or Plot (Quality of the plot/writing and how the story drives the game)
- The characters (Quality of the dialogue, persona and player/character interaction)

If this changes anybody's vote, please comment
To be honest I think the distinction here with these two options is becoming somewhat more muddied with this change, rather than clearer.

Character dialogue and interaction is an intrinsic part of conveying most stories/plots (without them all you have is a bunch of scenery and inanimate objects waiting around for someone to come along and do something, which is generally considered to be 'the story', and the quality of the dialogue is part of the quality of writing, so...

Anyway, this doesn't change my vote - it's still story/plot #1, but I'm definitely including the characters and their dialogue as part of that, for my own definition, and I suspect many others will too.
Foozwah is offline  
Old 05-13-2009, 05:46 PM   #48
Junior Member
 
Agent5's Avatar
 
Join Date: Feb 2009
Location: Pennsylvania, USA
Posts: 10
Default

Without question atmosphere is what is most important to me in an adventure game. That's a fairly broad concept, of course, and one difficult to specify. I wound up voting for "The Story or Plot (Quality of the plot/writing and how the story drives the game)" as that tends to have a fairly sizable effect on the atmosphere of the game. A game with very little plot can have excellent ambience to it, as with some of the 'Myst-Clones' of the nineties, while one with a very detailed but poorly told story can have it's atmosphere slowly driven into the ground. An in-depth story also tends to drive the game a fair bit, and so would also have an effect.

Of course the other options in this poll have an impact as well, which contributes to the difficulty in nailing this in place...
Agent5 is offline  
Old 05-13-2009, 06:35 PM   #49
Senior Member
 
crabapple's Avatar
 
Join Date: Jan 2004
Posts: 948
Default

I voted for Exploration (Larger, non-linear world or environment), but it's really exploration combined with puzzles. One of my favorite things in games is being able to immerse myself in an interesting environment. Non-linearity is important too, though it's often missing from a game that sticks too close to a storyline. I don't need or want a story that "drives the game." I prefer some degree of non-linearity.
crabapple is offline  
Old 05-13-2009, 08:47 PM   #50
Seeker Of Red Herring(s)
 
Mikane Zaprick's Avatar
 
Join Date: Sep 2008
Posts: 44
Default

Exploration... especially as described (non-linear).

Which, to me, means puzzles/problem-solving with options (even red-herrings in my inventory!). As long as the objective is reached or the obstacle is overcome so that the story can advance without breaking... I.E. it all makes sense... you have achieved a wonderful game.

Of course, making the above work is, understandably, very hard to do, and, thus, very rare indeed. But, if a game manages to manage some semblance of grasping this Brass Golden Ring of what-is-the-most-important-feature-that-attracts-MikaneZaprick-to-an-adventure-game, all the prettifying stuff (Oscar-worthy voice acting, stunning graphics, musical geniusisms) can pretty much be excused for not showing up.
Mikane Zaprick is offline  
Old 05-13-2009, 09:02 PM   #51
Senior *female* member
 
Fien's Avatar
 
Join Date: Jun 2005
Location: Holland
Posts: 3,706
Default

Exploration + story. Or exploration + puzzles. Or story + puzzles. With top-notch voiceacting. I'm not particular.

So I didn't vote...
Fien is offline  
 




 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.