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Old 02-21-2006, 06:35 AM   #41
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Quote:
Originally Posted by Flux
a compass.
I think it's a wristwatch...


but anyway it looks amazing for an amatuer game, and certainly two step above any non-commercial adventure i ever seen.
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Old 02-21-2006, 06:59 AM   #42
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gorgeous gorgeous gorgeous. Keep it up! Where is your website?! Put up an official game site and make us some downloadable wallpapers!
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Old 02-21-2006, 09:20 AM   #43
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Thanks a bunch guys. I was afraid it might come out too large, but still wanted to show Kaptain Brawe little "chain" watch/compass/inspection-device/Star police badge - called - THE BADGOTRON(TM).

Glad you like it.

Eriq, the wallpapers are coming soon. Glad you asked!
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Old 02-21-2006, 09:54 AM   #44
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Of course it'll be up to the writing to lift it up beyond just 'pretty pictures'. Good dialogue and interesting characterizations!
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Old 02-22-2006, 11:32 AM   #45
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Hi all. Just wanted to show you the inventory to see if you have any problems with it. That way I can close the development of the user interface.

Thanks for watching.



P.S. these are just Placeholder item graphics, so they are not quite up to par with the rest of the stuff.
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Old 02-22-2006, 11:42 AM   #46
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Gorgeous!
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Old 02-22-2006, 11:52 AM   #47
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As far as I'm concerned, this game is THE shit! WOW! If your gameplay is as good as the graphics, you need to open your own shop. You're the new LucasArts.
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Old 02-22-2006, 12:24 PM   #48
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Yes, this is graphically extremely appealing! What kind of school or job are you doing?
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Old 02-22-2006, 12:25 PM   #49
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The most important thing is fluid animation, Imagine MI3 with clunky animations.
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Old 02-22-2006, 01:12 PM   #50
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That's a GREAT inventory screen.

But shouldn't it be "inwentory"?

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Old 02-22-2006, 05:59 PM   #51
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If there will be a large number of items in the inventory, it could get clunky with only nine items visible at the time, but other than that, I can only agree with previous posters: Looking good.
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Old 02-23-2006, 07:43 AM   #52
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Hmm... makes me want to play Tic-Tac-Toe / Naughts-and-Crosses!

You could make an interesting inventory puzzle which uses the cabinet itself as part of the puzzle.

Seriously, though, looks great! Can't wait to see how it turns out.
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Old 02-26-2006, 01:36 AM   #53
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Man this game looks excellent.

And from a one girl team.

You rock. Keep up the good work.
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Old 02-26-2006, 02:17 PM   #54
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I dont post here much, but this looks really good. You are doing this all by yourself? thats amazing, im keeping my eye out on this one.

oh, is it going to be freeware?
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Old 02-27-2006, 06:53 PM   #55
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Pardon my french but holy sh*t, that looks amazing! It's very CMI-like, and that's a good thing.
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Old 02-27-2006, 11:09 PM   #56
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great work excellent graphics!!! Have you ever thought about making some tutorials?
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Old 02-28-2006, 03:11 AM   #57
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I'm not really fond of the way the main character looks (I think he's somewhat at odds with the backgrounds), but the backgrounds, inventory screen, and verb coin are completely amazing. Wow.
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Old 03-02-2006, 03:21 PM   #58
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Hi all.

Listen (thats kind of a crucial word here) girls/guys, would you be so kind and download a theme music for Kaptain Brawe. I just finished a first draft (not fully produced, lacks strings/bass section), but its kind of a direction I'd like to go.

Again, this is an INTRO music, not from any of the locations, just to clarify.

Please, tell me what you think.

Here it is...

http://brawe.adventuredevelopers.com/Brawe_Theme.mp3

Right Click ----> Save As

Last edited by Dale Baldwin; 03-02-2006 at 03:38 PM. Reason: Fixed link
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Old 03-02-2006, 03:39 PM   #59
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Sounds quite monkeyislandish (to begin with, anyway).
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Old 03-02-2006, 06:50 PM   #60
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The theme is great, hell everything is looking great
I really hope the animations are as good as the rest of this game looks, any samples?
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