08-25-2004, 05:03 AM | #1 |
Banned User
Join Date: Apr 2004
Posts: 298
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Third Person Perspective
I love that this upcoming Sherlock episode is a third person perspective adventure game.
I believe that you made a movement from first person to third on purpose. So, what has this change enabled you to do with the game? How has this change affected development of the game, its story and overall atmosphere? Also, what challenges, if any, have you encountered in moving into the realm of third person perspective? Thanks! Kirk Latimer |
08-26-2004, 04:31 AM | #2 | |
Member
Join Date: Aug 2004
Posts: 90
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Quote:
As we already made Journey to the center of the earth with the same engine slightly modified, it wasn't very different in the case of the silver earring. the difference lies in the difference of proportion of interior and exterior sets, as the silver earring takes place mostly in interiors. the third person is better for me than the node system, it opens the screen and perspective of playing. But we are changing the technology also on our next game to swith to real time 3D, which is very immersive and allow us to add very interesting visual effects. |
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08-26-2004, 04:37 AM | #3 | |
Hopeful skeptic
Join Date: Sep 2003
Location: Toronto
Posts: 7,743
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