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Old 03-07-2005, 07:20 PM   #41
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Quote:
Originally Posted by SoccerDude28
Thanks for correcting me tempsie but you are wrong sorry

http://en.wikipedia.org/wiki/Marathon_(computer_game)



http://www.mobygames.com/game/sheet/p%2C2/gameId%2C306
Wow...that's funny:

http://www.allgame.com/cg/agg.dll?p=...L=GIH||||||583

Marathon
Macintosh
Shooter
First-Person Shooter
Year of Release 1992

Wolf came out in may...I have no clue when marathon came out.
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Old 03-07-2005, 07:24 PM   #42
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Quote:
Originally Posted by temporaryscars
Wow...that's funny:

http://www.allgame.com/cg/agg.dll?p=...L=GIH||||||583

Marathon
Macintosh
Shooter
First-Person Shooter
Year of Release 1992

Wolf came out in may...I have no clue when marathon came out.
But the wikepedia article said that Marathon came out in 1994. And it specifically sites:

Quote:
Originally Posted by wikepedia
Marathon was released for the Apple Macintosh and was one of the earliest first-person shooters to appear on the Macintosh. Unlike some other similar games of that era (for example, id Software's Doom) Marathon and its sequels, Marathon 2: Durandal and Marathon Infinity were notable for their intricate plots.

and...

Marathon is a series of science fiction first-person shooter computer games from Bungie Software released for the Apple Macintosh.

The first game, Marathon (1994)...
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Old 03-07-2005, 07:32 PM   #43
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Quote:
Originally Posted by SoccerDude28
But the wikepedia article said that Marathon came out in 1994. And it specifically sites:
There you go. This is utmost proof from the developers themselves

http://www.bungie.net/Games/Marathon...on=Main&page=1
MARATHON

Release Date : 1994
Platform : Mac
Players : 1-8
Online Enabled : Appletalk
Type : First Person Shooter
Developer: Bungie
Publisher : Bungie
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Old 03-07-2005, 07:35 PM   #44
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Quote:
Originally Posted by SoccerDude28
There you go. This is utmost proof from the developers themselves

http://www.bungie.net/Games/Marathon...on=Main&page=1
MARATHON

Release Date : 1994
Platform : Mac
Players : 1-8
Online Enabled : Appletalk
Type : First Person Shooter
Developer: Bungie
Publisher : Bungie
Hmmm....well, I guess I have no choice than to bow to your evidence, but even gamespot.com says 1992, so I dunnooooo. Fine, you win!
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Old 03-08-2005, 04:27 AM   #45
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Pretty much any skirmish on empire earth, the AI no matter what has limitless resources, i was like eh...trying to fight 3 AI at once..bastards gang up on you too

lol

highly frustrating cuz i love defending then eventually crushing them

nothing beats total annihiltion that game rocked
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Old 03-08-2005, 04:59 AM   #46
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I think the most difficult genre is the scrolling shooters, like Ikaruga or Gradius V. The Japanese studio CAVE had made some extremely hard games these year. Mushimihime, released in late 2004 in the arcade, was the craziest game I've ever seen. The enemies were simply washing the screen using there bullets......And some other games like DoDonpahi: Daioujo(DoDonpachi III in North America) and Ketsui would just make you feel hopeless too. It is said that only less than a score of players all over the world could finish Daioujo. About a week ago a Japanese player finally defeated the final boss of Mushimihime, when 3 months had passed after the release.
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Old 03-08-2005, 08:02 AM   #47
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What about Tetris? That game is absolutely impossible. No matter what level I get to, I can still never beat it!
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Old 03-08-2005, 10:36 AM   #48
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Quote:
Originally Posted by ConcreteRancor
What about Tetris? That game is absolutely impossible. No matter what level I get to, I can still never beat it!
Speaking of Tetris, anyone played Tetanus On Drugs or Tetripz? Those are Tetris clones with the exception that your screen rotates, ripples, distorts, changes colors and so on. The longer you play, the more intensive it gets. After about 15 minutes of playing you'll experience the worst headache in your life
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Old 03-08-2005, 04:49 PM   #49
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Quote:
Originally Posted by temporaryscars
Hmmm....well, I guess I have no choice than to bow to your evidence, but even gamespot.com says 1992, so I dunnooooo. Fine, you win!
Well, just wanted to add something:

This looks far too advanced to have come out before Wolfenstein.
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Old 03-10-2005, 03:42 AM   #50
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I don't take 'nightmare difficulty' in account, or it would be impossible to point out the most difficult game for me. Considering games on their normal difficulty setting, I'd have to say Chip's Challenge is the most difficult game I actually finished. As far as I'm concerned it's also the most ingenious and fun puzzle game of all time.

It's also available for download on that webpage, so if you haven't played it I suggest you give it a try. It boasts 144 levels, but I don't think many people actually made it to the end. I have to admit I had to use guides for a couple of them as well.

Oh man, the memories I have about some fiendish levels in this game. Some levels took an hour to finish, and every small mistake was fatal and meant you had to start all over again.

Last edited by Phantom; 03-10-2005 at 03:50 AM.
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Old 03-10-2005, 07:16 AM   #51
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Stuntman was freaking hard. Having to do the same stunts over and over again without making a mistake is frustrating beyond belief.

And I remember that the 2nd last level in Syphon Filter 2 had you running through an entire building full of unkillable guys. I have no idea how I eventually got it, but there was a lot of luck involved.
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Old 03-10-2005, 08:03 AM   #52
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Back to the Future on the NES...you try dodging that much shit without deploring your mother for spawning you into such a cruel and unusual world
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Old 03-10-2005, 08:16 PM   #53
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Quote:
Originally Posted by Phantom
As far as I'm concerned it's also the most ingenious and fun puzzle game of all time.
*thinks you must not ever have played Kula World then*

(No, I can't shut up about it )




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Old 03-15-2005, 10:06 PM   #54
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Commandos: Behind Enemy Lines & Commandos: Beyond Call of Duty. Damn, I almost broke my keyboard playing these two.
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Old 03-17-2005, 08:08 AM   #55
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Quote:
Originally Posted by VoodooFX
Commandos: Behind Enemy Lines & Commandos: Beyond Call of Duty. Damn, I almost broke my keyboard playing these two.
i think i got to the 12 level on the first then beyond call of duty i think level 3 was the furthest i got, damn those dudes wanna make a kid angry
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Old 03-17-2005, 08:16 AM   #56
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Quote:
Originally Posted by VoodooFX
Commandos: Behind Enemy Lines & Commandos: Beyond Call of Duty. Damn, I almost broke my keyboard playing these two.
Add that Desperados game to that. Same gameplay, equally as frustrating, and even harder to kill people in than Commandos.
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Old 03-17-2005, 08:30 AM   #57
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I have to agree, Commandos 1: Beyond The Call Of Duty has to be one of the most difficult games ever. Commandos 1 was incredibly difficult too, but the series got notable easier with each sequel. The problem with Commandos 2 was that you can systematically wipe out the entire map with the same 'throw a cigarette and slit his throat/knock him unconscious' trick. Pretty lame.
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Old 03-17-2005, 09:33 AM   #58
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Quote:
Originally Posted by VoodooFX
Commandos: Behind Enemy Lines & Commandos: Beyond Call of Duty. Damn, I almost broke my keyboard playing these two.
Hey, I remember playing a demo of the first title and completely failing over and over. I thought demos were supposed to encourage you to play games rahter than put you off.
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Old 03-17-2005, 12:02 PM   #59
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Rings of Power, Naughty Dog claim only five people have completed it. I must have been 7 when I got it for my birthday. I've tried to complete it a few times after but still no luck. The intelligent bear!
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Old 03-19-2005, 07:46 AM   #60
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Spindizzy is, without a thread of a doubt, the most difficult game I've ever played (and also one of the most enjoyable ones). I still haven't been able to finish it 15 years (or is it more?) after I first played it.
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