10-10-2005, 05:50 PM | #1 |
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Playing games on a widescreen laptop
Sucks.
I really didn't want widescreen, but it seems difficult to get a non-widescreen laptops these days seems to be kind of difficult. Do I just have to put up with stretched images in all my games, apart from the ones I can run in a window (which is annoying in itself), or is there some sort of... I don't know, fix or something I can modify so they dont stretch the picture?
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10-10-2005, 05:58 PM | #2 |
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The images are stretched? Even after you try tweaking the settings?
I'm saving up for a modestly outfitted notebook myself. It'll be mostly for my writing and online research work, and for most other things, but NOT necessarily for gaming all the time. But I do want to able to play a few games on it as a break from my writing work, but not necessarily the most bleeding edge and tech demanding titles (my benchmark is Max Payne 2 and UT2003). There are alot of widescreens out there, so I assume it's 'cause a lot of people like watching DVD movies on their laptops. I'd like to be able to do that too, but I don't want a widescreen, just a normal one. I want it small so it'll fit better in my black boblbee.
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10-10-2005, 06:43 PM | #3 |
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The LCD monitor on most laptops is set to stretch out the image it displays. You can usually find the option in the BIOS, disable it.
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10-10-2005, 06:49 PM | #4 | |||
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I was specifically looking for a non widescreen laptop, but the one I got was such a good deal, that I couldn't pass it up! Quote:
That's an odd looking bag, to me anyway, what's with front of it? Solid metal/plastic?
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10-10-2005, 06:50 PM | #5 | |
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10-10-2005, 06:54 PM | #6 |
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Try and find out how for your specific model, or post your model here and I can try.
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10-10-2005, 07:00 PM | #7 |
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It depends on the game. Personally I love widescreen support and often find going back to a regular monitor a bit of a squeeze.
Default behaviour is to auto stretch programs at full screen, but I find most games will only stretch resolutions of 800 by 600 and below. So games like Diablo 2 are stretched by default, but you can disable that in the game settings to run with black lines either side while full screen. With Baldur's Gate 2 and other infinity engine games, if you pick a higher resolution (1024 by 768 +), then it wont stretch at full screen even if you want to, you're stuck with black lines either side. Most recent 3D games do support widescreen. Neverwinter Nights offers widescreen resolutions in the in-game video menu. Return to Castle Wolfenstein for example though, offers a couple of shitty widescreen options in-game, you have to edit the config file manually to set a better widescreen resolution. Doom 3 is also niggly like that. Once you get them purring though, widescreen is a blast, especially on gui heavy games like NWN. As far as old adventure's (hell even most new ones) are concerned, its a crap shoot. The likelyhood of them having widescreen support is low to not at all since they tend to use pre-rendered backgrounds. ScummVM supports ratio stretching (and disabling stretching) for the really old gems. Have a squizz at this: http://www.tigerdave.com/wgl/ I don't follow his advice to the letter (he seems focused on widescreen via HiDef TV hooked up to his computer) but theres plenty of info there on a game by game basis to get you fiddling with settings with some confidence. Outside of gaming, why wouldn't you want a widescreen monitor. Palette heavy programs like just about any graphic editor scream for widescreen, DVD's run fullscreen, You can read pdf's/ebooks and manuals with facing pages, heck some models even support portrait mode so you can preview wysiwyg a4 pages at real size. Last edited by Crunchy in milk; 10-10-2005 at 07:07 PM. |
10-10-2005, 07:05 PM | #8 | |||||
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10-10-2005, 07:20 PM | #9 | |
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I'm guessing the reasons higher resolutions don't stretch is because the vertical resolution being sent to the display, is higher than the native resolution of the LCD screen.
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10-10-2005, 07:37 PM | #10 | ||
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It was impossible to see if D2 supports stretched resolutions higher than 800 by 600 since the game only supports 640 by 480 and 800 by 600 modes. The only options are stretched, or normal aspect with black lines either side. D2 does not support 16 : 9. Quote:
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10-10-2005, 08:06 PM | #11 |
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I know the majority of LCD monitors will try to stretch the screen to fill the monitor, 640x512 will stretch to full screen on a 1280x1024. I haven't read this, but I've also experienced, with all the LCD monitors I've used, that they don't keep aspect ratio by default, in this case 4:3 of a normal CRT monitor, to 5:4. So I'm assuming that this is also the case with widescreen. All this is done by the monitor, you can tell the monitor to keep aspect, but the image sent to the monitor doesn't change.
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10-11-2005, 03:09 AM | #12 |
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I've noticed my 19" LCD screen (not laptop) also has a weird tendency to go to a strange resolution of 1280*1024 instead of 1280*960 as is 4:3 standard. Lower resolutions are nicely 4:3 though. What's up with that?
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10-11-2005, 03:14 AM | #13 |
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It's 5:4, the same as the pixels in the physical screen, 1280x1024 is the native resolution.
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10-11-2005, 11:21 AM | #14 |
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The computer I'm using has a widescreen monitor, and there's an option in the nVidia display manager or whatever it's called (I'm normally an ATI user) that allows me to stop it from stretching games into widescreen.
So, try checking your video card options . |
10-12-2005, 07:11 PM | #15 | |
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