11-11-2004, 04:48 PM | #1 |
Typo Queen
Join Date: Apr 2004
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Final Fantasy Question
Hi everyone,
Just wondering: Are the Final Fantasy 1 & 2 in the GBA's Dawn of Souls pack the same games as in the Playstation's Origins compilation?
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11-11-2004, 06:25 PM | #3 | |
Rattenmonster
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Quote:
FINAL FANTASY ISN'T AN ADVENTURE! Transferring this to general gaming... |
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11-11-2004, 08:43 PM | #4 | ||
Senior Member
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This is pretty neat:
Quote:
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"T3HY CH4NG3D T3H M4G1C SYZT3M!!! ITZ N0T R34LLY F1N4L F4NT4ZY!!! TH1S SUX0RZ!!!! SQ4R3 3N1X 1z G4Y LOLOL!!!1!!" mag |
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11-11-2004, 09:03 PM | #5 |
Retirement is stupid
Join Date: Sep 2003
Location: Central Oregon, USA
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The magic system of FF1 was about the worst thing ever, so no harm done there. But fighting the Ghost Train? That's an AWFUL idea. That boss was only effective in FF6 because of its role in the overall story. There's nothing good accomplished by dropping it into a dungeon in FF1.
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11-11-2004, 11:47 PM | #6 |
Typo Queen
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I thought I did post this in General. *scratches head*
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11-12-2004, 05:59 AM | #7 | |
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Quote:
mag |
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11-12-2004, 06:42 AM | #8 |
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What about FF X-2? I'm playing it right now and I don't like the fact that you can turn anyone into a magic user by using the dress sphere system. That made using magic mundane, which is no fun.
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11-12-2004, 06:49 AM | #9 |
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EDIT: this is a reply to FFVIII having the worst magic-system
Agree. Well. I just hated the fact that you had to draw all the time. Would be easier to just find spells hidden around, or even buy them in a store. That would help make the game so much more fun to play. Oh, and the fact that the monsters level up with you, so levelling up is pointless? I hated that too. I love levelling up. Of course, you just did it differently in this game, instead of gaining levels, you just junctioned the magic to your stats. So it's sort of genious. But I would have preferred something in between at least. When I think about it, I never ever completed FFVIII. Never beat the final boss. I think I'll play again sometime, but I just need to get hold of the NTSC version. The PAL conversion is horribly slow... and borders! OH GOD THOSE BORDERS! |
11-12-2004, 02:14 PM | #10 | |
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Quote:
mag |
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11-12-2004, 04:19 PM | #11 |
Typo Queen
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Aaaah, watch out with the spoilers! I haven't played all the FFs yet!
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11-12-2004, 04:26 PM | #12 | |
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Quote:
mag |
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11-13-2004, 12:07 AM | #13 |
Typo Queen
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Okay, I'm being persnickety, but "...the fact that you can turn anyone into a magic user by using the dress sphere system."
And this: "The magic system of FF1 was about the worst thing ever, so no harm done there. But fighting the Ghost Train? That's an AWFUL idea. That boss was only effective in FF6 because of its role in the overall story. There's nothing good accomplished by dropping it into a dungeon in FF1." Okay okay okay, they're not really spoilers, it's just I didn't know that stuff yet and I should have put my blinders on, lol! Don't mind me, I have pneumonia and my head isn't all that clear.
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11-24-2004, 01:38 AM | #14 |
The Third Woman
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Some time ago I decided that it was time for me to try out a FF-game just to see what all the fuzz was about.
I asked around and was told that FF VII was the best game of them all. It started really interesting and I sort of liked the game. After playing a couple of hours I just couldn't go on. I *hate* the random battles. What kind of idea is that? I cant understand why I have to fight enemies when there are none around. It must be one of the most annoying game features I have ever encountered. What do you think about it?
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11-24-2004, 05:46 AM | #15 |
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Well, it's pretty hard to enjoy the FF-series thoroughly if you hate the random battles. I think they're fun, and I like the surprise-effect of it. Of course, the amount could be drastically reduced so it would be a little MORE surprising, but I still like it.
When you can see your enemies, there's no surprise at all, and for me it's a bit less exciting. You always wonder what kind of beasts attack you when you're being attacked to, for a few seconds at least. But I can see why people hate it. |
11-24-2004, 06:16 AM | #16 | |
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Quote:
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...It's down there somewhere. Let me have another look. |
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11-30-2004, 09:38 PM | #17 |
@_@
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Hmm.. I don't think I ever questioned why there were random battles myself, I just kind of accepted them.
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11-30-2004, 09:54 PM | #18 |
Resident AG Ninja
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I loved FFX-2, the game was pure fun from the beginning to the end. I loved those outfits! Eventually I will play through the game again to get 100% complete.
I bought FF: Origins for PSX, played it for 5 hours, and haven't touched it since, so I am not even considering getting Dawn of Souls. The next Square Enix games I am looking forward to are Dragon Warrior VIII and Kingdom Hearts 2.
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12-01-2004, 01:59 AM | #19 |
Statement: Not a meatbag.
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The new Dragon Quest game has random battles as well, I'm surprised Square-Enix are including it after all the criticism and the evolution of RPGs over the years. Then again, this is Square-Enix we're talking about here.
Still, am I wrong in assuming that FFXII won't have random fights? I thought I read that somewhere. (Also, FFVIII is my favourite in the series. Ho ho.)
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08-19-2005, 02:25 PM | #20 |
capsized.
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Say, is it true that the ending sequence of FF III/VI lasts for about half an hour? Damn, those catchy tunes...
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