03-15-2006, 03:37 AM | #2 |
El Luchador
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Well, to be honest, Spore is cool because Will Wright is cool.
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03-15-2006, 03:46 AM | #3 | |
gin soaked boy
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But if you read the whole article, you'll see it's not just about Spore. To steal the quote from Kotaku:
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03-15-2006, 04:19 AM | #4 |
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I tend to be of the opinion that EA is now a little too big for its own good. The production of games almost by committee really doesn't allow any of them to be particularly special (though they can all be very solid).
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03-15-2006, 04:39 AM | #5 | |
El Luchador
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Use Verb On Noun - Adventure game inspired illustrations Last edited by bigjko; 03-15-2006 at 04:46 AM. |
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03-15-2006, 06:52 AM | #6 | ||
Hopeful skeptic
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Well, more original titles can't hurt. I find it odd that it supposedly stems from financial issues. Original IP's are hardly known for their commercial success (though vital in the long term).
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I cringe when I read things like this. This is the kind of administrative meddling that management always convinces itself is useful, but never is (and is often a step backwards). Heaven forbid a particular project would dictate its OWN approach based on the abilities of its own team. Much better to have a one-size-fits-all formula that you cram every team into. |
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03-15-2006, 07:36 AM | #7 |
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I remain sceptical - EA has a lot of potential, but to me it seems like all they do is squander that on uninspired titles and questionable business practices. Spore does look awesome (that video was amazing), but I'm sure EA will find some way to mess it up a bit (buggy release, messy patches etc.). I'm sure Battlefield 2 is not the best example, but they seriously messed that up with the latest patches - now the balance is not only off, but the 1.21 patch has done nothing to solve any of the serious issues. It's become nearly unplayable (and I hardly play it anymore due to this). Until they prove me wrong, "innovative" is just an empty word coined by their marketing department.
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03-15-2006, 07:42 AM | #8 | |
Sierra Junkie
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I don't share the EA hate that others do. They've released quite a few games that I like, they always package their games in decent cases (no damn paper sleeves) and generally don't have as many bugs as Vugames and Ubisoft. I'm one of the people who happens to like the Sims (not the money wasting expansions mind you) and NFS:MW is a pretty good game. They also bothered to package up C&C, which is more than what I can say for other IP holders. We still don't know if those sierra games are 'legend' or real. Spore looks to be fun, but we'll see. |
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03-15-2006, 08:05 AM | #9 | |
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Packaging for me is a moot point. What concerns me more is their "design by committee" games (to quote myself), whereby layers of gloss and polish are poured onto an uninspired game design to produce something that looks swanky but simply has no soul. |
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03-15-2006, 08:26 AM | #10 | |
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I hate the Sims though, and I nearly feel like crying when I see a whole row of Sims games and expansions in a shop, that's just outright saddening. As for the C&C package - it's pretty bugged and not nearly as good as it could have been (several games/expansions simply won't work on most computers), again.. *milking the cow*. EA could be a great publisher/developer, but so far they've only realised a fraction of a percent of their potential with their releases, and they don't release nearly as much good or decent games as Ubi or other publishers. Since they're by far the wealthiest publisher, that's just criminal. |
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03-15-2006, 08:34 AM | #11 |
Hitch-Hiker
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Making a new game series is radical?!
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
03-15-2006, 08:44 AM | #12 | |
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03-15-2006, 08:45 AM | #13 |
Sierra Junkie
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EA is hardly the only one milking expansions and series. How many mario games are there? How many megamans, resident evils? I personally only own Sims 1 & 2 with no expansions, as I don't see the point in buying useless addons.
The only real thing EA did that bothered me was the whole Ultima IX Origin fiasco. Its because of that I'll never get to see what Ultima would have really looked and played like in the next-gen world. However considering how Garriott was quick to hop into NCsoft and work for pay-to-play games I doubt I would have seen another Ultima Single Player game anyway.... Packaging does matter to me, as I'm really friggen sick of having to buy giant CD binders to hold them all. I also hate the way some publishers refuse to release DVD versions of games. Just release the damn game on DVD in a DVD case.....they do it for consoles so there is no real excuse. When VUgames sold me a $70 CAD FEAR collectors edition with no case....... As for the 'comitees', since the old days have passed this seems to be how companies operate today. I'm sticking with what Sierra did as "the best way" having one or two main go to guys and the rest are programmers and designers. However companies don't really care anymore and hire 50+ to work on one game. Thats why when I hear "Warren Spector's new game" today I don't put much thought into it because he probably has jack all say in the game... |
03-15-2006, 08:47 AM | #14 | |
gin soaked boy
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Anyhow, a recent Gamasutra feature had something to say about advantages and disadvantages of EA's currently prefered team structure. Judging by that, they're not changing by much, but I'm still pleasantly surprised by EA's admittance of things being wrong and their search for increased creativity. After all, changes could hardly make them any worse.
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03-15-2006, 09:15 AM | #15 | ||
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03-15-2006, 09:24 AM | #16 |
gin soaked boy
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Yes, it's very lame. But hey, it's better than nothing...
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03-15-2006, 09:30 AM | #17 | ||
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03-15-2006, 09:56 AM | #18 | |
Sierra Junkie
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Also it gave people like me, who never played a single C&C game, the chance to own the them all on one dvd. Thats much better than having to go hunting for them seperately. |
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03-15-2006, 10:26 AM | #19 | |
gin soaked boy
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03-15-2006, 10:28 AM | #20 |
Epsilon-Minus Semi-Moron
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EA was never cool.
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