10-20-2005, 07:48 AM | #21 |
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The same old debate and the same old arguments. I just cannot accept the argument that the copyright laws are broken and they only award big corporations and not the original creator so it's ok for anyone to ignore them and use copy righted materials anyway they want. You go and talk to the creators, be they game devs, musicians, artists, or writers, and give them that argument. Assuming that they have created something that others demand, most of them will tell you that that argument is a big stinking pile of BS.
If the copyright laws are broken then they need to be fixed but the spirit of such laws, which is to protect the right of the creators so that they can be rewarded for their creation and the contribution they made to the society, is still valid. Copyright laws being broken does not give anyone the moral right to use/enjoy other people's creations without compensating them when they do not want you to. Make no mistake about it, that's what piracy of any type amounts to. Legal and linguistic semantics be damned. That to me spells theft. Last edited by gillyruless; 10-20-2005 at 08:18 AM. |
10-20-2005, 07:58 AM | #22 | |
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10-20-2005, 08:11 AM | #23 | |
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10-20-2005, 08:21 AM | #24 | |
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This is just my HO BTW. |
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10-20-2005, 08:55 AM | #25 | |
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10-20-2005, 09:08 AM | #26 | |
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In terms of games that are no longer published, I like the challenge of being able to track them down (on eBay e.g.). |
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10-20-2005, 09:18 AM | #27 | |
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10-20-2005, 09:36 AM | #28 | |
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10-20-2005, 09:46 AM | #29 | |
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I really believe the gaming industry is very immature, and it definitely needs a shakeup. Maybe pirating the big corporations' products is not going to fix it, but buying them is not helping either.
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10-20-2005, 10:07 AM | #30 |
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Leaving aside the fact that if nobody bought games then these evil, demonic publishers™ wouldn't have any money with which to give developers their first break (don't forget, EA helped to fund Battlefield, Take Two helped to fund GTA and so on), I'd be wary of suggesting that loads of people have no problem with you copying their work. Did you email/phone/write to each person involved on every product you illegally obtained to make sure? Because if you didn't, then you may well be working against at least some of those repsonsible for producing the product, and that's unethical.
I don't quite understand the whole "piracy is ethical" thing. Do you photocopy books? Do you expect to get into the cinema for free? |
10-20-2005, 10:19 AM | #31 | |
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Rob brings up a good point. Random House is a big corporation that might benefit from the work of the authors without providing much benefit but you try distributing digital copy of Shalimar the Clown on the Internet illegally. Do you think Salman Rushdie will applaud you for fighting the big evil corporation? I think not. |
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10-20-2005, 10:47 AM | #32 | ||
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10-20-2005, 11:24 AM | #33 | |
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10-20-2005, 12:03 PM | #34 |
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Well, if piracy will affect sales so much that there won't be any sales anymore, then there wouldn't be piracy anymore either. Problem solved!
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10-20-2005, 01:12 PM | #35 | |||||
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And what does the point about your inventors and musicians prove, Snarky? It's not like they are forbidden to release their own work as a public domain! Quote:
BTW, as for the latest Larry and other sequels getting made without the original creators, strangely enough I never hear of it being unethical in cases when the sequel in question ends up actually good... Quote:
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10-20-2005, 01:29 PM | #36 | |
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10-20-2005, 01:38 PM | #37 |
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How can you say you wouldn't be hurting the original developer of Madden, then?
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10-20-2005, 01:43 PM | #38 | |
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"In the first case I'm hurting both the original 3rd party developer and EA but mainly the original 3rd party developer. In the second case, I'm purely hurting EA." That's what I meant.
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10-20-2005, 01:55 PM | #39 | |
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10-20-2005, 02:36 PM | #40 |
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The part of this that I still have trouble dealing with is the resale of games on places like eBay. Neither publishers, nor developers get a cent from this yet it is ethically okay since the original game was bought. I would rather buy it new for a number of reasons, but in many cases this is impossible. Why can't older games be made still available for us today? It's even better if they are upgraded, but even without that, the games would sell, and maybe they wouldn't generate huge profits, but income is income.
Why is buying a used game any different than pirating it? Lynsie
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