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Old 10-02-2004, 08:00 AM   #1
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Default The Prisoner

Hi everyone

im planning on making a underground game based on the prisoner (the 60s 70s show). ive enlisted a friend to help do the programming but we would like some advice on how to do this. i was think of using a similar layout to simon with the text bar saying look, wear, walk to ect. This is my third project at the moment im also writing 2 other games but im putting this one frist.

be seeing you (*funny hand movement)
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Old 10-02-2004, 06:03 PM   #2
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What are you using to create your games? I am using Adventure MakerPro

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Old 10-03-2004, 07:13 AM   #3
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Quote:
Originally Posted by MarkSA
What are you using to create your games? I am using Adventure MakerPro

Mark
well this was what i was wondering. i thought about using that but someone said it can be a little tricky which was why i wanted suggestions from from others. how are you finding it
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Old 10-03-2004, 05:49 PM   #4
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I am finding it very good. You can create games with real dialogues (Plugin)
3rd person(plugin). There is lots of facilities. Games can be created without scripting.

It is mainly designed for point and click.

It keeps getting better IMHO.

For me it is the easiest way to make a game without spending years learning how to learn a programming language

Games can be made into an executable or run off CD.


It has a great help files that come with the program.

http://www.adventuremaker.com

I am currently using the program for my game.


http://www.questforutopia.iinet.au

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Old 10-07-2004, 03:01 PM   #5
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Personally, I think you should have the story be about another prisoner at the Villiage, rather than the protaganist of the original show. Allows you to put a bit more spin on your character, and his/her background.

Fer instance, maybe the main character could be brought in along with a close friend/partner, who is part of the same outfit. Anyway, as the story progresses, you can play around with that other character, such as having him/her appear to have broken (betraying the hero), having worked with The Village all along, and then maybe even throw in a clone story, in which your partner was replaced by a Village spy, but never betrayed you.

Dunno. I'm just thinking completely off the cuff here.

I'd also suggest you look into getting the new Paranoia XP RPG for reference material. Not exactly like The Village, but definetly twisted enough to give you some ideas. Plus, who's to say that they cheery voice that made the Village announcements was ever human?

Who is Number 1?

SWB
- Also, if you can find a transcription of Harlan Elison take on the Prisoner, that'd really help you out. He hosted a The Prisoner marathon on the Sci-Fi channel, back when the station was first starting up, and a lot of what he said was very revealing about the show.
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Old 10-07-2004, 03:34 PM   #6
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There has already been an adventure game based on The Prisoner. It came out around 1981 or so for the Apple II. ASCII graphics and text parser. You might want to research it. (I loved this game; it was my second adventure game I ever played.)
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Old 10-08-2004, 05:18 AM   #7
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Why not use AGS?
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