05-27-2004, 03:47 PM | #1 |
merely human
Join Date: Sep 2003
Location: Chicago
Posts: 22,309
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ForeverDream Studios Wants You
A dead poet. A house on the hill. Lost love. A ballpoint pen. Fruitcake. Have you been chosen? Who is to blame? "The Curves of Danger" Coming Fall 2004 from ForeverDream Studios. ForeverDream Studios Wants You If you are talented, creative, progressive, dedicated, and possess programming and related technical skills for designing computer games, we want you. We need volunteer animators and programmers to work with us on our upcoming classic noir adventure game, The Curves of Danger, to be released in Q3/4 2004. Work with us on this cool and stylish new game while beefing up your resume. Programmers must have some _javascript experience, and c++ is preferable. Animators, modelers and texturers need to use either MAX or XSI. All candidates must be willing to work hard to help us produce one of the finest classic adventures games ever created. For more information and to apply, please contact James Gallen at ForeverDream Studios: [email protected]. To see the quality of our work in progress, please visit The Curves of Danger capsule site: http://www.foreverdreamstudios.com/games.html.
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien Last edited by Intrepid Homoludens; 05-28-2004 at 01:26 PM. |
05-27-2004, 04:00 PM | #2 |
Umbilicus Mundi
Join Date: Sep 2003
Location: Stonia
Posts: 1,266
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Why JavaScript and C++? Aren't you using the Wintermule engine? Or is it that the engine has a similar scripting language to JS and C++? Or do you need to make modifications to the engine?
I'm not interested myself as I won't have the time, but those questions would probably come up anyway.
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05-27-2004, 04:09 PM | #3 |
merely human
Join Date: Sep 2003
Location: Chicago
Posts: 22,309
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I'm not a programmer, so why don't you ask James?
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platform: laptop, iPhone 3Gs | gaming: x360, PS3, psp, iPhone, wii | blog: a space alien | book: the moral landscape: how science can determine human values by sam harris | games: l.a.noire, portal 2, brink, dragon age 2, heavy rain | sites: NPR, skeptoid, gaygamer | music: ray lamontagne, adele, washed out, james blake | twitter: a_space_alien |
05-27-2004, 05:12 PM | #4 |
Munior Jember
Join Date: Sep 2003
Posts: 33
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What sort of time commitment are you looking for from the programmer?
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05-27-2004, 11:29 PM | #5 |
Doctor Watson
Join Date: Sep 2003
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"Just 'cause you feel it doesn't mean it's there."
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Don't worry, I'm a doctor. Last edited by deadworm222; 05-30-2004 at 08:26 AM. |
05-28-2004, 09:40 AM | #6 |
Senior Member
Join Date: Feb 2004
Posts: 900
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The Curves of Danger.. heh, is it a coincidence that the name is so close to Dangerous Curves (one of the most enjoyable interactive fiction adventures I've ever played)?
http://www.wurb.com/if/game/507 |
05-28-2004, 06:41 PM | #7 |
Member
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Although I don't think I can help, I just wanted to compliment you guys on those screen shots. They're beautiful.
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05-29-2004, 02:41 AM | #8 | |
Knowledgeable
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Quote:
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05-30-2004, 08:25 AM | #9 |
Doctor Watson
Join Date: Sep 2003
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Damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn damn.
It's a good thing I'm no longer lead programmer.
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05-30-2004, 08:35 AM | #10 | |
Doctor Watson
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Quote:
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