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Old 07-17-2009, 12:44 PM   #21
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Small Update

A new member has been added to the team, Andrei Constantinescu will be helping us with voice overs and providing us with some great music and ambience.

Here's a sample of his work.

Silverwolf Sample
This will not feature in the final game though, more of that coming soon.
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Old 07-17-2009, 12:56 PM   #22
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Sounds good!
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Old 09-20-2009, 07:48 AM   #23
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Hi everyone, the game is still in production btw, had a few emails asking if it had died lol. I made a little site to keep progress for those interested.

http://www.mapocomountain.tk/
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Last edited by J.H; 09-20-2009 at 08:54 AM.
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Old 09-20-2009, 07:48 AM   #24
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Quote:
Originally Posted by Mapoco View Post
Small Update

A new member has been added to the team, Andrei Constantinescu will be helping us with voice overs and providing us with some great music and ambience.

Here's a sample of his work.

Silverwolf Sample
This will not feature in the final game though, more of that coming soon.
Reverse this update sadly.
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Old 10-17-2009, 03:48 PM   #25
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Sneak peak of some new artwork



Also, we're looking for a 3D modeller http://forum.dead-code.org/index.php?topic=3896.0

Any help would be great thanks.
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Old 10-18-2009, 12:22 PM   #26
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Oh wow! That character looks awesome!!!! Love his face!
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Old 10-20-2009, 08:31 AM   #27
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lol thanks, his expressions are formed from the lines etc it's gonna look great.
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Old 10-20-2009, 10:26 AM   #28
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Quote:
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lol thanks, his expressions are formed from the lines etc it's gonna look great.
Rorschach's little brother?
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Old 01-01-2010, 06:05 PM   #29
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lool ^^

Twitter Feedback for Development

Hi everyone, just to say progress is going great the demo should be ready by next month.

Also If you're on twitter be sure to follow us www.twitter.com/mapocomountain. All day tomorrow and Sunday we'll be tweeting asking for your opinions on what makes adventure games great. We'll be asking questions like what are your favourite kind of puzzles, characters, mechanics? etc. The feedback we receive will help us make a better well rounded game for everyone and will help with the development of Mapoco Mountain. Also follow for the latest updates first .

Thanks,
JJ.
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Old 01-06-2010, 12:04 AM   #30
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Hi guys,
We are getting close to finishing the demo and would like to get some feedback on some gameplay mechanics.

- How does everyone feel about the music system that is in Broken Sword and Runaway (also others). It works in a way that after a certain amount of time or when something in story happens the music comes on and any other times it's just ambience. Would people rather have the music playing all the time?

Cheers,
Myles Blasonato.
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Old 01-06-2010, 09:14 PM   #31
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I like the method of music changing when something in the story happens, like you mention in Broken Sword, etc. It feels a little more immersive that way, as the player's actions affect the world in the game.
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Old 01-07-2010, 01:50 AM   #32
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Great! Thanks for the feedback. This is the way we are using right now but we wanted to get more feedback on it as there is a discussion in our team about it.

Cheers,
Myles Blasonato.
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Old 03-24-2010, 04:00 AM   #33
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This project is still going on but is taking some major changes. This thread will be locked, a new one will be made when more news is available.
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