You are viewing an archived version of the site which is no longer maintained.
Go to the current live site or the Adventure Gamers forums
Adventure Gamers



 
 
LinkBack Thread Tools
Old 12-11-2005, 01:03 PM   #61
Dungeon Master
 
AFGNCAAP's Avatar
 
Join Date: Nov 2003
Location: Poland
Posts: 4,152
Default

Quote:
Originally Posted by Say
That's what I wish myself, but I keep running into posts like this too often to be true. So obviously I can't continue to sit back as some fans in here started to take words out of THAT conversation out of context.
Mmmkay, so can we consider the whole behind-the-scenes subplot to be over for now?

For the record, I've just swapped private messages with CĂ©sar explaining our stances to one another, and there is no hard feelings involved, at least not on my side. I hope both Phoenix team and Josh Mandel remain frequent visitors here. I just think that digging up old grudges and arguments is not particularly healthy for the forums.
__________________
What's happening? Wh... Where am I?
AFGNCAAP is offline  
Old 12-11-2005, 01:10 PM   #62
Hitch-Hiker
 
Dasilva's Avatar
 
Join Date: Oct 2005
Location: The Mediterranean Sea
Posts: 4,364
Send a message via MSN to Dasilva
Default

Quote:
Originally Posted by pcj
Datadog (aka Chris Ushko; from the KQIX team) is our primary character artist. And Marty, our background artist, has been helping with it some, too. But more, the merrier! If anyone's interested in helping, please let us know.

We're looking at stuff like:



And better.
Isent that way too cartoony for the style of VSB?
__________________
Regards,
DaSilva


"If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie

_

<Susan falls through the floor and gets stuck>
<Paco looks at her blankly>
"Whats wrong with you?! Lassy would of had a firetruck here by now!"
- Susan Mayer, Desperate Housewives
Dasilva is offline  
Old 12-11-2005, 01:15 PM   #63
pcj
Junior Member
 
pcj's Avatar
 
Join Date: Aug 2005
Posts: 23
Send a message via AIM to pcj Send a message via MSN to pcj
Default

Heh...no.

First of all, that's really just a concept sketch; there's no shading on this example. Secondly, while there is a bit of contrast between the backgrounds and the characters, they do blend well. VSB tends to have brighter, softer-lined backgrounds than previous SQ games.
pcj is offline  
Old 12-11-2005, 01:27 PM   #64
Senior Member
 
JohnGreenArt's Avatar
 
Join Date: Nov 2005
Posts: 273
Default

Oh, boy! Ewoks!
__________________
"Games are fun. Making games is funner!"
JohnGreenArt is offline  
Old 12-11-2005, 02:48 PM   #65
Third Guy from Andromeda
 
Josho's Avatar
 
Join Date: Jan 2005
Posts: 248
Default

Quote:
Originally Posted by cesarbittar
"Cruel" would have been to "give up" as a leader, when I learned of the threat of being shut down.
Cesar, you and I and everybody else knew from Day One that any fan game stands a reasonable chance of being shut down. It could not have come as some sort of revelation to you. We talked about it years ago, you were aware of it then. The fact that somebody told you more recently that Vivendi was watching could not possibly have been a surprise, especially given the amount of publicity you had already worked to generate.

Quote:
Originally Posted by cesarbittar
And I will appreciate if you (Josh Mandel) stop calling me names and making conclusions about the things I do (and my real intentions) in public.
I have never called you names, Cesar, nor have I jumped to any conclusions about your actions or intentions. I've been very clear NOT to jump to any conclusions, preferring instead to only comment on the facts as they have been explained to me by the people directly involved. In fact, when the C&D letter was publicized, I urged that people not jump to conclusions about it.

Quote:
Originally Posted by cesarbittar
And I will appreciate it also if you stop putting down my team's work so easily. From PR to writing to everyone else that has worked hard and believed in this.
I have never publicly put down your team's work or the game's content whatsoever. I challenge you to find a single instance where I have done so. In fact, I've said positive things about the game since seeing the demo. I admit fully to making critical statements about the way the game has been prepublicized and marketed.

Quote:
Originally Posted by cesarbittar
I personally don't want an apology from you, but I strongly believe you owe my team one.
I happily and sincerely apologize to your team for any perceived slights. I admire their work greatly. The demo looks terrific, and, as I said earlier in this thread, I'm glad the game is coming out.

Quote:
Originally Posted by cesarbittar
everytime that you talk about how wrong it was for us to go big, or how "disrespectful" the story is to Roberta Williams (who doesn't happen to think so), you are attacking the team.
Since you've characterized the decision to "go big" as your own, I don't believe that criticizing that decision is attacking the team. As for how disrespectful the story actually is or is not to Roberta, I have never broached that publicly -- but you have. Twice now.

I don't think there has been a single professional, working adventure game designer more supportive and proactive in the fangame community as I've been, Cesar, and from AGD to Colin and others, I have never tried to quash anyone's creativity -- my intentions have been to facilitate fangames in general, to help where possible, and to encourage talented teams such as yours to exercise originality. As for the disrespect issue, my feelings were (and still are) that IF a fangame is going to promote itself specifically as the next game in the series (as the title “KQ IX” did) -- which virtually states that the game is a direct and quasi-official inheritor of the series’ label -- that it should not rewrite canon. This is a marketing issue, not a content issue, since the solution is not to change the content (and I never suggested any such changes), but to very slightly alter the marketing. This not only gives one "clean hands" as far as the canon issues go, and eliminates the possibility of disrespect (back when Roberta had refused to give you a thumbs-up or thumbs-down on your content), but also makes the owners of the copyright less likely to exercise their legal rights.

--Josh
Josho is offline  
Old 12-11-2005, 02:59 PM   #66
Hitch-Hiker
 
Dasilva's Avatar
 
Join Date: Oct 2005
Location: The Mediterranean Sea
Posts: 4,364
Send a message via MSN to Dasilva
Default

Quote:
Originally Posted by Josho
I don't think there has been a single professional, working adventure game designer more supportive and proactive in the fangame community as I've been, Cesar, and from AGD to Colin and others, I have never tried to quash anyone's creativity -- my intentions have been to facilitate fangames in general, to help where possible, and to encourage talented teams such as yours to exercise originality. As for the disrespect issue, my feelings were (and still are) that IF a fangame is going to promote itself specifically as the next game in the series (as the title “KQ IX” did) -- which virtually states that the game is a direct and quasi-official inheritor of the series’ label -- that it should not rewrite canon. This is a marketing issue, not a content issue, since the solution is not to change the content (and I never suggested any such changes), but to very slightly alter the marketing. This not only gives one "clean hands" as far as the canon issues go, and eliminates the possibility of disrespect (back when Roberta had refused to give you a thumbs-up or thumbs-down on your content), but also makes the owners of the copyright less likely to exercise their legal rights.

--Josh
I can vouch for Josh on this one, I've heard nothing but positivity and lovely comments about Josh from Colin (SQ7) and the AGDs. Judging on how he actually helps with fan games and actually sticks around the community is enough to prove that he cares about the genre and the fans of it. And that he has no intention (mind me saying) of 'pissing on another persons party'.
__________________
Regards,
DaSilva


"If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie

_

<Susan falls through the floor and gets stuck>
<Paco looks at her blankly>
"Whats wrong with you?! Lassy would of had a firetruck here by now!"
- Susan Mayer, Desperate Housewives
Dasilva is offline  
Old 12-11-2005, 03:32 PM   #67
Third Guy from Andromeda
 
Josho's Avatar
 
Join Date: Jan 2005
Posts: 248
Default

I should add: at the polite and tasteful requests of Ms. Salazar and AFGNCAAP, I'll withdraw and let others have the last words. There were just a few charges that Cesar leveled that I wasn't comfortable letting rest unanswered. I've said my piece now.

--Josh

Last edited by Josho; 12-11-2005 at 05:08 PM.
Josho is offline  
Old 12-11-2005, 05:02 PM   #68
fov
Rattenmonster
 
fov's Avatar
 
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
Default

Quote:
Originally Posted by AFGNCAAP
I just think that digging up old grudges and arguments is not particularly healthy for the forums.
Agreed.

Whatever happened in the past, I'm just glad this game is going to see the light of day.
fov is offline  
Old 12-11-2005, 09:45 PM   #69
Hoopy frood
 
reno6's Avatar
 
Join Date: Jan 2005
Location: The Starship Titanic
Posts: 151
Default

Quote:
Originally Posted by Josho
I don't think there has been a single professional, working adventure game designer more supportive and proactive in the fangame community as I've been
I know this is off-topic, but I want to thank you for this. I, for one, appreciate how involved you are with the community. I look up to you. It's nice to have a Sierra face around to communicate with.
__________________
"George? There's a man at the door with a mustache."
"Tell 'em I've already got one."
reno6 is offline  
Old 12-14-2005, 12:45 AM   #70
King's Quest fan
 
mcomp72's Avatar
 
Join Date: Nov 2003
Posts: 14
Default

In case anyone is interested, I've been posting links to all of the news articles and blogs that have been written about the game since the good news was announced. A LOT of people are writing about it, which is great. If you're interested in reading some of the articles and blogs, you can visit the thread on the SaveKQIX forum.

http://savekqix.proboards25.com/index.cgi?board=general&action=display&thread=1134 164628
mcomp72 is offline  
Old 12-14-2005, 03:25 AM   #71
Doctor Watson
 
Wormsie's Avatar
 
Join Date: Sep 2003
Location: The Catacombs
Posts: 4,736
Default

This thread should have been locked a few pages ago.
__________________
Don't worry, I'm a doctor.
Wormsie is offline  
Old 12-14-2005, 07:35 AM   #72
fov
Rattenmonster
 
fov's Avatar
 
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
Default

Quote:
Originally Posted by Wormsie
This thread should have been locked a few pages ago.
And open ourselves up for everyone to accuse us of being tyrants?

Besides, it seems to have righted itself, in that no one has anything else to say.
fov is offline  
Old 12-14-2005, 11:56 AM   #73
Doctor Watson
 
Wormsie's Avatar
 
Join Date: Sep 2003
Location: The Catacombs
Posts: 4,736
Default

Quote:
Originally Posted by fov
And open ourselves up for everyone to accuse us of being tyrants?
Well, for the last few pages this thread was nothing but flaming and discussing issues that seemed to be of more personal rather than public interest, so I can't see why not lock it. But you're right, it sorted itself out. (Here's hoping!)
__________________
Don't worry, I'm a doctor.
Wormsie is offline  
Old 12-15-2005, 08:17 AM   #74
After 2 years...
 
pleto4_ryan's Avatar
 
Join Date: Sep 2003
Location: Greece
Posts: 520
Default

Great news...

but, are we sure there is not a catch?
__________________
Interactive storytelling!
When dreams are lost
and nightmares come to life
you are in a
Dreamfall
pleto4_ryan is offline  
Old 12-15-2005, 08:25 AM   #75
Elegantly copy+pasted
 
After a brisk nap's Avatar
 
Join Date: Jan 2005
Posts: 1,773
Default

Hey Jack, how about splitting this discussion about amateur games off into its own thread? Keeps the main thread on topic, and makes the debate more visible to others who might like to join.
__________________
Please excuse me. I've got to see a man about a dog.
After a brisk nap is offline  
Old 12-15-2005, 08:44 AM   #76
Hopeful skeptic
 
Jackal's Avatar
 
Join Date: Sep 2003
Location: Toronto
Posts: 7,743
Default

Good idea. I'll bugger it up if I try, though, so I'll tap the mods.
Jackal is offline  
Old 12-15-2005, 09:05 AM   #77
Dungeon Master
 
AFGNCAAP's Avatar
 
Join Date: Nov 2003
Location: Poland
Posts: 4,152
Default

Anybody wanting to continue the discussion about quality of amateur games, or wondering what the heck the two above posts are about, please head here.
__________________
What's happening? Wh... Where am I?
AFGNCAAP is offline  
Old 12-15-2005, 09:14 AM   #78
fov
Rattenmonster
 
fov's Avatar
 
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
Default

Quote:
Originally Posted by Jackal
Good idea. I'll bugger it up if I try, though, so I'll tap the mods.
Wimp.

Thanks, AFGNCAAP!
fov is offline  
Old 12-15-2005, 09:16 AM   #79
Senior Member
 
AudioSoldier's Avatar
 
Join Date: Mar 2005
Posts: 387
Default

So, now that KQ9 is back in development, when's it going to be released?
__________________
Edward Love
Journalist
www.AmpedIGO.com
AudioSoldier is offline  
Old 12-15-2005, 09:21 AM   #80
Hopeful skeptic
 
Jackal's Avatar
 
Join Date: Sep 2003
Location: Toronto
Posts: 7,743
Default

Quote:
Originally Posted by fov
Wimp.
Darn right! Hostile forumites are like hungry piranha.

As for the Silver Lining release date, so far they're simply saying "some time in 2006". But since the devs are posting here, maybe one of them will brave a more specific timeline.
Jackal is offline  
 




 


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.