07-25-2005, 11:44 AM | #21 | |
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07-25-2005, 11:59 AM | #22 | |
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It is arguably the worst in the series, but still a really good game. See, that's the problem with established styles and established series. Maybe they should've switched to 3D/direct controls/whatever with a completely new game? At first, I was disappointed by Day Of The Tentacle, because it was nothing like its predecessor. Lots of people complained about the look and feel of Zelda-Windwaker, even though it's an amazing game. So, BS3 is different from the first two games, because it is a (slightly) different game! But at least it can stand on its own feet, err... don't know what more to say.
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07-25-2005, 12:09 PM | #23 |
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You guys are not going to be satisfied with my answer... but I just thought BS1 was kind of dumb.
I was led to believe that the game would be comparable to a Gabriel Knight game, and for me, it wasn't. The story didn't feel as detailed and I didn't care about the characters as much. And I'm sick of Knights Templar. Sorry, I don't remember the game well enough to give specifics, but it just didn't feel as great to me as everyone said it was. |
07-25-2005, 12:39 PM | #24 | |
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07-25-2005, 02:55 PM | #25 | |
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Whereas BS3 leave a huge lot to be desired (length, puzzles, controls, you name it). It's not that it's bad, rather that it's mediocre.
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07-25-2005, 03:07 PM | #26 |
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Broken Sword is obviously the best adventure game ever created.
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07-25-2005, 03:16 PM | #27 | |
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07-25-2005, 03:16 PM | #28 | |
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Period. (We're not that different from each other, are we?)
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07-25-2005, 03:34 PM | #29 |
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One thing that I've noticed, and I'm not pointing any fingers specifically here, is that a lot of people are quite ready to pick on BS3 for technical faults... but talk about technical faults on certain other titles and they're willing to put up with them. I'm talking BIG faults. For all the poor camerawork/control interface issues and crate pushing, BS3's puzzles made sense, my ex never had to use a walkthrough to finish it, the voiceovers and acting were very well done, the textures were all hand painted and even the action sequences were easy. It beggars belief that people had problems with the stealth section in this game but can turn around and talk about Sherlock's dog (even if that was a coding issue) and bypass that! The stealth sequence was INCREDIBLY easy... a puzzle in itself more than actual stealth, and incredibly obvious to boot. Not only that, the film sequences solved themselves if you had trouble the first time, and got easier - restarting the sequence from the beginning straight off if you had problems.
Sure, I had problems with the end, but so many games have that same issue. But the journey was quality, and that's what counts.
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07-25-2005, 03:39 PM | #30 |
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I don´t actually agree that BS 1 is one of the best adventures ever made. Sure it is fun but there are a lot of better ones, GK 1 just to name one.
BS 3 is fun, altought it surely is the weakest in the series. Those crates puzzles are crap indeed.
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07-25-2005, 07:55 PM | #31 |
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I thought bs3 was really short
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07-26-2005, 02:12 AM | #32 |
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In my opinion, BS3 was very overrated. The puzzles were boring, and annoying at times(sokoban, anyone?). The graphics were great, the sound was ok, but the plot was nowhere near the first two ones. Moreover, I fiished it in 7 hours.
At the end of the day, I think that BS3 is nothing more than an average adventure game.
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07-26-2005, 02:23 AM | #33 | |
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As for the length of the game I feel that it would have been just fine without the action sequences. On more than one occasion I had to resort to looking at a walkthrough just to confirm that I was trying to do the right thing after attempting the same action sequences for the tenth time. Even with that small flaw BS3 is one of my favourite adventure games and I hope we will seem more like it in the future. But I agree about the camera angels (but only on the action sequences) they were one of the main problems with the and in more that one occasions resulted in me dieing repeatedly as I kemp running in to walls. |
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07-26-2005, 03:39 AM | #34 | |
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GK1 had far too many parts that were only possible through trial and error and I still don’t know how you were supposed to know what message to send. Were as all the puzzles in the broken sword games were logical and the only time I needed a walkthrough was to confirm that I was trying to do the right thing in the action sequences. As for game length it took me about 3 weekends to complete broken sword 3 which is about average of course I did speak to everyone and listen to the entire dialog, I guess if you don’t care about the story and skipped most the dialog you could complete it much quicker. I just don’t get why people are so keen on GK1 at least I did not think it was that great and much prefer the second one. |
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07-26-2005, 03:42 AM | #35 |
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I really enjoyed it.
I played it on the Xbox where the control system was perfect-ish. The loading times were a bit shocking though. I am going through a retro gaming phase at the moment since I set up my old PC with WIN 98SE I have been replaying BS1 and it's still a classic. Tried to play BS3 on XP the other day but it doesn't work on SP2 computers
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07-26-2005, 03:51 AM | #36 | |
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07-26-2005, 03:59 AM | #37 | |
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The puzzles were either damn easy or perplexing because you didn't know what to do (ie:stealth sequence), it was over in 11 hours, counting the endless repetition of unskippable cut-scenes which took almost half of the gaming time, the crate puzzle were completely uninteresting after a while, the stealth part were nothing unforgettable, the climbing parts were dumb (I've tried to get some people to play it, but after seeing the rock climbing at the beginning, they all laughed it off), and the controls were hazardous, even if they were tolerable. I could go on for a while. So even if the game did have some positive aspects (relative freedom at some points, nice acting as you said, a punchy story), I don't understand how they could possibly overweight the flaws.
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07-26-2005, 04:26 AM | #38 | |
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I can't understand how some people can sit there and defend undeniably flawed adventure games but turn their gaze to BS3, and all of a sudden it's the bottom line as if the flaws are impassable in their magnitude. If we're talking BS1, it was great for its time. It's got faults of its own too... except I don't want to go there. It's been a long time since playing it, it is undeniably a classic (looking generally, not at personal views) but it's unwise to say it's perfect. I don't want to voice my own particular problem with it, as I'd feel it's unfair.
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07-26-2005, 04:47 AM | #39 | |||||
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Again, what specific game are you talking about?
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07-26-2005, 05:09 AM | #40 | |||||
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My problem with people kvetching on BS3 is that often, compared with some of the stuff the people who dislike it comment on and enthuse about, it feels like mountains out of molehills. Hope you understand.
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