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Old 05-17-2012, 11:51 PM   #941
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Not to jinx it, but almost 15 000 $ gained yesterday, and 8000 needed for 400 000 (actually, not really that much either, because the PayPal payments don't show up in Kickstarter), so looks like I won't have to be surprised (I said somewhere along the line that I'll be surprised if we don't reach 400k)
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Old 05-18-2012, 12:42 AM   #942
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Quote:
Originally Posted by UPtimist View Post
Not to jinx it, but almost 15 000 $ gained yesterday, and 8000 needed for 400 000 (actually, not really that much either, because the PayPal payments don't show up in Kickstarter), so looks like I won't have to be surprised (I said somewhere along the line that I'll be surprised if we don't reach 400k)
Actually, 16,000 needed. That's a lot for one day, but within reach.
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Old 05-18-2012, 06:14 AM   #943
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the surge begins
juuust about in range of 1 10k backer making 400k.
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Old 05-18-2012, 10:53 AM   #944
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Think we'll have any chance at the 450K?

Man I would just love those extra lines of dialogue!
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Old 05-18-2012, 11:21 AM   #945
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its not impossible.... never know how many 5 or 10k backers could jump in at the end...
Right now it looks like we're headed for aound 410k-ish.
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Old 05-18-2012, 03:03 PM   #946
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Wow, can't believe it's (finally) the last day. This feels like it's been going on for an eternity.

A couple of new high-profile articles to close out the campaign:

http://blog.games.com/2012/05/17/jan...y-male-protag/
http://www.wired.com/gamelife/2012/0...s-kickstarter/
http://www.wired.com/geekmom/2012/05/kickstart-moebius/ (nothing from Wired this whole time and then two nods on the same day!)

Also Jane and Robert will be online tomorrow morning, posting in a countdown thread on the Pinkerton Road forums as the last minutes tick by. Details are on the latest Kickstarter update.
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Old 05-18-2012, 04:21 PM   #947
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Wow, it's almost $400.000!
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Old 05-18-2012, 07:22 PM   #948
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It's over $400,000 now! $404,009!! Now for the $450,000$!!! Woohoooo!!!!

(I'm really glad we're reaching these high goals because we're attracting many new backers now!)

Last edited by ozzie; 05-18-2012 at 07:27 PM.
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Old 05-18-2012, 11:22 PM   #949
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2013 is going to be a very good year, isn't it?
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Old 05-19-2012, 03:29 AM   #950
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I just pledged 5$ more. I wish I had a job or something so I could pledge 125$ but will have to do with the 50 tier. If everyone squeezed a bit more still we might reach 450k.
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Old 05-19-2012, 04:57 AM   #951
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I sleep in late, then wake up to find the final surge has pushed it all the way to $422k, that's pretty amazing. Still an hour to go as well.
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Old 05-19-2012, 08:55 AM   #952
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Well, that's it. Over $440,000 (including the Paypal pledges). That may not be as much as DFA, or even Larry, but that's certainly more than (I think) any of us would have expected 3 weeks ago when the project was struggling badly. Yay! And it's really in large part thanks to Jane Jensen, who has been absolutely fantastic throughout.

I don't know how good the two games will turn out to be (I doubt they'll be worth the irrational amount of money I paid for them), but really what has made the whole thing worth it for me has been Jane Jensen's passion. Of all the Sierra writers, she was always the most mysterious to me. I mean, in the Sierra days, the spotlight was mostly on Roberta Williams (I hear that's because she was sleeping with the boss), and since then, most other Sierra designers have given zillions of interviews or maintained an on-line presence — but Jane Jensen has mostly kept quiet, and whenever she would give interviews she would seem very guarded. I think that's just her nature (she's also mentioned how much she hates being on camera).

What's impressive here is that she's been willing to force that nature, not only to give something like a hundred interviews, but also to constantly interact with the community by reading messages and replying to them, taking up suggestions, constantly trying to make the Kickstarter better, and making 31(!) Kickstarter updates. And the best about all of this, is that I think she's come to enjoy it in the end.

That's the best thing about Kickstarter. It's made me not just want to get the two new games, but to also really care about Jane Jensen and to passionately want her to succeed with her new studio — because she's awesome and she deserves to succeed. Which in turn makes me all the more unhappy about the current excessive concentration of gaming Kickstarters, as it makes it impossible to give each project the money and the passion that it might deserve.

(Oh well, I guess there's still about a month to get my batteries — and my wallet! — recharged for Tex Murphy...)
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