View Poll Results: What do you most consider before paying for an adventure game? | |||
Graphics | 4 | 8.33% | |
Story | 30 | 62.50% | |
Voice Cast | 0 | 0% | |
Hard Puzzles | 6 | 12.50% | |
Sense of Humour | 1 | 2.08% | |
Characters | 1 | 2.08% | |
Originality | 6 | 12.50% | |
Voters: 48. You may not vote on this poll |
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02-01-2012, 03:54 PM | #21 |
Codger
Join Date: Jul 2004
Location: Chicago, IL
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As much as all the options would play a role in the purchase decision, I would have to initially say "none of the above." My primary reason for buying a game, sight unseen, is the game's designer. Have I played his/her games before? Did I like them? Did I like the style, and the way the poll options were integrated into the game?
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02-01-2012, 07:22 PM | #22 |
Replicant
Join Date: Nov 2010
Location: Great Britain
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Story for me. Originality is nice but there are so few adventure releases nowadays, I will pretty much buy a clone type game as long as it looks promising. God knows how many conspiracy/cult-based adventure games I've played now like Secret Files series, Chronicles of Mystery series, Memento Mori, and Broken Sword series, and I love them all!
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02-01-2012, 07:44 PM | #23 | ||
Senior Automaton
Join Date: Apr 2011
Posts: 898
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Of course when I say 'should not' I am only saying I wouldn't buy it. Others are welcome to, but I like some 'soul' in a game, which I want to come from the developer and not a cross-section of consumers. Quote:
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02-02-2012, 02:25 AM | #24 | ||
Failed Birthday Elf
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02-02-2012, 02:59 AM | #25 | |
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02-02-2012, 05:58 AM | #26 |
SCUMMBAG
Join Date: Mar 2010
Location: Lisboa, Portugal
Posts: 19
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The game's setting/theme is what gets my attention first. I'll give any game a chance regardless of its environment but if it doesn't appeal to me then I'll be putting it off for a long time before actually picking it up. The Dig for example, I must've had that game for about six or seven years before I decided to have a proper go at it, simply because the premise of the game was uninteresting to me...
I prefer games set in the modern world (or alternative worlds who draw inspiration from our own, like the Land of the Dead), 20th and 21st centuries. I don't mind a bit of fantasy and I like all sorts of stories but sometimes I can be really picky. I can decide whether I pass up on a game or not based on a set of screenshots. However, it has nothing to do with graphics, I've noticed that I tend to prefer pixelated games... Usually if I feel attracted toward a certain game's world then I'll give it a shot, otherwise I won't. Again, there's always exceptions here and there, games that appear to have innovative qualities will often have me overlook the setting. I also tend to steer clear of games that are adaptations of TV shows, movies or books... I don't mind some like Discworld but CSI, Nancy Drew, Jurassic Park and Back to the Future have never made me want to play them. Yeah, Telltale's been disappointing me lately... |
02-02-2012, 08:10 AM | #27 |
Ace Attorney
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I totally agree.
Cast my vote for "Story", but I may instead have chosen "Setting/Environment" if that were an option. For example, I love adventure games that have big old mansions or haunted castles to explore, even if the story is rather weak (e.g. Phantasmagoria). Story is obviously very important, but I think the overall setting & atmosphere plays a big role too.
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02-02-2012, 08:17 AM | #28 | |
Ace Attorney
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Proud Supporter of Pinkerton Road Do you want Jane Jensen to make more amazing adventure games like Gabriel Knight and Gray Matter? Then PLEASE support her new studio Pinkerton Road on KickStarter! |
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02-02-2012, 11:34 AM | #29 | |
Codger
Join Date: Jul 2004
Location: Chicago, IL
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I think my answer was totally relevant to that question, even though the poll didn't allow that option. "Excluding the game's designer, what do you most consider before paying for an adventure game?" is a totally different question, and more appropos to the poll. And yes, if the designer is an "unkown", I will need a lot more input from a demo and other players before making that buying decision.
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02-02-2012, 08:22 PM | #30 | |
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02-03-2012, 09:00 AM | #31 |
keyboard lurker
Join Date: Jan 2012
Posts: 16
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I'd say that puzzles seem to be the most important aspect for me.
They need to be logical and always into the game's context. I don't care if they are hard or easy, as long as they feel logical and there is somehow a rational reason for the player to solve them in order to progress the story. Graphics and sound always have to support the game's setting and provide the necessary immersion for keeping the player excited. Of course, the technology of these aspects is nearly always irrelevant as far as I am concerned. I'm talking about the aesthetic side and how this is applied to enhance the player's experience. By keeping these aspects in a decent level, you'll have a solid adventure game, regardless its story or its setting. But then again, this is a highly subjective opinion. I certainly like some settings more than others, but I can say that I am always positive to try any game which plays well puzzlewise. How can I say that a game is good in terms of puzzle design? Only by reviews from trusted reviewers and by personal experience, that is by playing their demos or watching the entire development process from a blog. |
02-07-2012, 09:25 AM | #32 | |
Senior Member
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Another point in a game's favor for me is first person perspective. "I" want to be the one having the adventure, not that I shun well-done games in the third person. I'm also a "wait for the reviews" type. |
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02-07-2012, 10:21 AM | #33 | |
Dreamfall Soon!
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02-08-2012, 07:06 AM | #34 |
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Well, I haven't really been able to find any proper adventure games these days. The last one I played was A New Beginning, and I also started Black Mirror III and The next big thing, but neither interest me enough to keep me playing them on daily basis.
If I were to find an adventure game (which is really hard to do, even on this website), I'd look at.... 1) Is it a traditional adventure, puzzle-solver, action/adventure or just a hot mess? I only have interest in traditional ones, unless there's something that really appeals to me in it... 2) The story. Comedy can sometimes be fun to play (ie. A Vampyre Story) but I prefer something a little more serious, but not too serious. 3) If it's 1st person or 3rd person. But yeah... Not many of those games left, really. The genre has died almost completely. These days, even the biggest adventure-focused websites post and promote casual, and action games, cos let's face it; otherwise there wouldn't be much to promote. It does make finding something to play very confusing though. Maybe it'd be a good idea to categorize the news/previews/reviews into their own little labels? Last edited by ohyesIdid; 02-08-2012 at 07:16 AM. |