05-20-2009, 08:08 AM | #21 |
She Wants Revenge
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The game had several places where you could achieve the same things with alternate means, like getting into the lower level of basement and freeing Paloma. Won't go into more detail so I won't spoil too much.
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05-20-2009, 08:34 AM | #22 |
scapegoat sculptor
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No, SPOIL it!!!
That's why I am asking in this threat called 'just FINISHED Still life 2' where (at least) most of us already did! Anyway I am interested in this particular keypad - coz I used to reload and replay several alternatives in the game - however still had no use for it - and that's exactly what I am interested in - an alternative where u actually used this keypad. beyond that I would like to know what u might think about the second spoiler I wrote about in post #17 feel free to write anything you want - just make sure to put vital information inside SPOILER tags... Last edited by Tramponline; 05-20-2009 at 08:53 AM. |
05-20-2009, 09:22 AM | #23 |
scapegoat sculptor
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or another example:
If you have a freaking suitcase full of futuristic forensic gadgets, where you almost expect the scanner device to jump out and transform into a tapdancing robot while whisteling 'don't fear the reaper' - why not go through with it - all the way! Spoiler: Anything else? Just random stuff which seemed odd to you or out of place? Last edited by Tramponline; 05-20-2009 at 10:12 AM. |
05-20-2009, 09:44 AM | #24 | |
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Quote:
However that particular you mention it's not... I think. Spoiler:
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05-20-2009, 10:03 AM | #25 | |
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Quote:
Spoiler: Last edited by Tramponline; 05-20-2009 at 10:13 AM. |
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05-20-2009, 10:15 AM | #26 | |
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Quote:
Well, maybe in real life (or maybe not, I'm not familiar with these procedures) but in the game it would be a little far fetched. Spoiler:
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05-20-2009, 10:38 AM | #27 | |
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I was afraid my term of reality was a bit misleading here - I know after all we're talking about a game
What I was more refering to was a dense dramaturgical structure of narration. Quote:
It's just that the substance's origin would have been a really subtle and unobtrusive way of conveying information about the killer's portrait...'thickening the plot' if you will. Last edited by Tramponline; 05-20-2009 at 10:43 AM. |
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05-20-2009, 11:44 AM | #28 | |
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Quote:
Spoiler:
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05-20-2009, 03:41 PM | #29 |
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So I just finished the game too...turns out most of the game's problems appeared in the end. I did encounter another annoying bug for which I had to download a save game. Also, I think the developers went a little overboard with the timed puzzles near the end...it took a lot of the fun from the game for me personally...
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05-20-2009, 11:25 PM | #30 |
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05-21-2009, 04:53 AM | #31 |
scapegoat sculptor
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cheers Atombomb2097 - OF COURSE!!!
totally forgot that there actually was a trap to tinker with in the first place!!! Kind of like I almost instantly forgot where I put the darn light bulb after using it!!! However you're right Spoiler: |
05-21-2009, 05:07 AM | #32 | |
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Quote:
Last edited by Tramponline; 05-21-2009 at 07:33 AM. |
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05-21-2009, 09:32 AM | #33 |
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ha ha bit of a cheat here too. i used a walkthrough after the first few times of watching vic die and my game crashing lol
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05-21-2009, 11:11 AM | #34 |
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Sorry for the likely dumb question but, the other thread says it was released in Germany.. is this in English? Where can you buy it if it is?
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05-21-2009, 11:36 AM | #35 |
scapegoat sculptor
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yep it's in English...
I think you can get it throught links on their official website I got mine as a press copy to write a review on the game for a local radio station. |
05-21-2009, 01:55 PM | #36 |
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Ah okay thanks! I might go ahead and download it.
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05-24-2009, 04:54 AM | #37 |
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oo so is this game worth buyin!? was gonna buy it once i complete cameron files x
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05-24-2009, 06:14 AM | #38 |
scapegoat sculptor
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Hey armaniangel,
personally I can say I really enjoyed the game as an adventure game on it's own. It was a nice thriller-sleuth gaming experience. However regarding atmosphere and exceedingly gripping narrational structur imho it is certainly not as mature, as 'dark' and just not as absorbing as the first part of the Still Life-series - which even might be considered a classic though. Nevertheless Still Life 2 contains straightforward logical puzzles and a suspensfull story and I didn't find myself ever beeing bored while playing the game. Give it a shot and maybe you want to download the demo first to form your own opinion - it grants you a fairly good insight into the game's dynamics. Enjoy! Last edited by Tramponline; 05-24-2009 at 06:27 AM. |
05-24-2009, 07:03 AM | #39 |
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Finally I'm also playing Still Life 2. I'm using walkthrough all the way because I don't really think that I would've figured like 90% of the things I need to do there by myself lol.
Anyways it's an ok game so far but the only problem with it is that I got tired with the locations pretty fast and the single location takes too long to explore, collect items etc (even using walkthrough). Also they didnt add enough backstory on the first game because by now I already forgot all the characters from the first game and so the fact that Spoiler: Last edited by QDream; 05-24-2009 at 12:10 PM. |
05-24-2009, 08:53 AM | #40 |
scapegoat sculptor
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Hehehe! Hey, QDream maybe you wanne put you last sentence in spoiler tags too - it's kind of suggestive, don't you think
I have to admit I had a quite simlar feeling concerning the 'location' - it wears out in a way - however I think that's in parts at least directly related to the tedious animation of the protagonists. The 'incubation period' from clicking to actual movement is irritating - such is the opening and closing animation (someone else already mentioned that) Spoiler: Last edited by Tramponline; 05-24-2009 at 09:10 AM. |
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