05-22-2007, 11:24 AM | #1 |
Schättenjager
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Killing in adventure genre
You know lots of adv. hero avoids killing,how many adv. you remember you have to kill till now or is it starts to change recently?(Dreamfall,awakaned,Paradise)
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05-22-2007, 12:26 PM | #2 |
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Well in Blade Runner you could shoot people as i recall.
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05-22-2007, 12:39 PM | #3 |
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I cant remember that well as I havent played it in a long time but I think in Runaway [1] you kill someone, [althought I think maybe it was the thugs that did it], at one stage you fire a machine gun but I dont think you hit anyone.
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05-22-2007, 01:06 PM | #4 |
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There's the Mine Road section in Full Throttle, which I personally hated.
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05-22-2007, 01:27 PM | #5 |
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X-files the game, a shoot out scene in an old warehouse. Didn't you kill Dr John in GK1?
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05-22-2007, 01:37 PM | #6 |
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05-22-2007, 01:45 PM | #7 |
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In feeble files you get people killed.
Like the Trucker guy or the Girl in the phone booth. And of course Dreamweb, in which your goal is to kill certain people.
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05-22-2007, 02:05 PM | #8 |
Lost monkey
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as long as its a choice I dont see a problem with it, e.g.
Spoiler: Last edited by Melanie68; 05-22-2007 at 05:16 PM. Reason: Added spoiler tags |
05-22-2007, 02:15 PM | #9 |
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I remember distinctly that in one of the King's Quest games
Spoiler:It was very annoying, I thought --- at least to me. In King's Quest games, the main character (you) would also die mysteriusly sometimes.... (very annoying, really). I seem to remember that in BS1+BS2 you also needed to kill someone or make someone unconscious?? Last edited by Melanie68; 05-22-2007 at 05:17 PM. Reason: Added spoiler tags |
05-22-2007, 02:21 PM | #10 |
I changed my title
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Are you talking about killing people without including the endgame? There are quite a few games that end with killing bad guys.
I remember that in Secret Files: Tunguska there's a sequence where you do something that could get someone killed - Spoiler: In Nightlong - Spoiler: In Nibiru- Spoiler: |
05-22-2007, 02:27 PM | #11 |
The Greater
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In Tungusta, the protagonist
Spoiler:
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05-22-2007, 02:58 PM | #12 |
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If I remember correctly, in simon the sorcerer 3d you got someone killed at the beginning of the game.
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05-22-2007, 04:37 PM | #13 |
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Not necessarily killing people, but the threat of constantly being killed in the original Sierra titles, really gets my blood pumping, and forces me to keep my finger so very close to that save button.
Going back to these games now, playing Kings Quest 1 and the original Space Quest ... really brings a smile to my face. While I adored Lucasarts, and their stories ... I loved the Sierra games for that feeling of being under constant threat. It always kept me alert. That said, I remember some particularly annoying scenes in some of the titles, that had me pulling my hair out. Several times I grew aggravated in KQ3 and the Mall Scene in Space Quest 4 made me want to punch the screen at times. However, I feel, if done right, it can be a fantastic element to a game, that really sustains your attention and keeps you involved. The original Gabriel Knight title, is one of the few games I've played that has given me nightmares. The sound effects, the sudden situations you had to take control of ... the voices ... the music and cut scenes. For me, this game worked on so many levels and smacks to me of a showcase title for how death in a game, can really make the experience all the more thrilling and chilling ...
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05-22-2007, 07:22 PM | #14 |
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you get to kill tons of people as indiana jones in the fate of atlantis. You punch them out, drop things on them, and even use crazy powers to do horrible things to them.
um.. everyone is already dead in grim fandango..lol, but you still get to go pick up a body, hehe. i have no mouth and I must scream - death, rape, killing, etc etc the list goes on. |
05-22-2007, 07:32 PM | #15 |
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I have no problems with killing in adventure games, as long as it doesn't mean Game Over.
You could kill yourself in a very silly way in Neverhood. Spoiler: |
05-22-2007, 07:35 PM | #16 |
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Neverhood was great =).
MEEEEEEEEEEEEEEEE BIIIIIIIILL!!! |
05-22-2007, 07:50 PM | #17 |
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How about in Space Quest:
Spoiler: |
05-22-2007, 10:38 PM | #18 |
Lost monkey
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I somehow managed to say something that actually happened without spoiler tags even though I thought I was joking, hmm whoops
Theres death in pretty much every lucasarts adventure it seems, but death doesnt have to be so graphic |
05-22-2007, 10:47 PM | #19 |
Schättenjager
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Lots of games gathered here but better to mention nuances of the why and how
you have to kill,you playing adv.for challenging your mind then just (simply!) intentionally have to kill someone on your way for progress!? Killer heroes creating rather inconsistency in genre elements.Eg:april stabs aguard for sneak in tower,or Watson kills cultists with shotgun)When this situation happens nothing but bastardizes what genre carries.(Among the titles above Tunguska and Nightlong countable for closer examples) Last edited by Gabe; 05-23-2007 at 01:16 AM. |
05-23-2007, 12:18 AM | #20 |
Biomechanoid
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The best killing in an adventure game is done in The Dreamweb!
In The Dreamweb you: Spoiler: Now, try to top that The Dreamweb is a dark and disturbing adventure game with a cool setting and a pretty good adult story. Play it if you can find it!
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