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Old 06-03-2006, 04:50 AM   #21
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Quote:
Originally Posted by Fienepien
Discworld quite simple?!?

You must be a genius! Great enjoyable games, but I swear I have never heard anyone call the Discworld series simple, especially Discworld 1 of course. It's true that the sequel is a little bit easier or should I say less hard. The third one is a different kettle of fish.

You don't have to be a genius to find the Discworld games easy (never simple). Au contraire, you have to understand (or at least know) the logic of Terry Pratchett and his Discworld novels. It's a way of life, I tell you.

The best example is the Quantum Weather Butterfly an early version of which can be found in the first game. It's just a normal butterfly there, but the concept is already the same. You might have heard of the "Butterfly Effect" which states that the air being moved by a Butterfly flapping his wings at any time in America (or any other place) might eventually lead to a Tornado to occur in China (for example). It's part of the Chaos theory. The Quantum Weather Butterfly parodies that concept by taking the idea a bit further. In the game it's not yet a species, but the "Butterfly Effect" is still being demonstrated.


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Old 06-03-2006, 04:59 AM   #22
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I found Discworld 2 really easy, but the original is a ridiculously tough game...
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Old 06-03-2006, 05:33 AM   #23
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I played discworld in about 1995 or 1996 on a playstation. I absolutely loved that game. Pretty hard because of some obscure puzzle solutions but oh what a great game.
 
Old 06-03-2006, 06:42 AM   #24
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Thanks a lot for the suggestions guys. I got my old copy of Kings Quest VII running. Is that pretty easy throughout?
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Old 06-03-2006, 05:47 PM   #25
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Quote:
Originally Posted by Jazhara7
You don't have to be a genius to find the Discworld games easy (never simple). Au contraire, you have to understand (or at least know) the logic of Terry Pratchett and his Discworld novels. It's a way of life, I tell you.
I confess I haven't read any of Pratchett's novels. I might one day, but probably not. So much to read and watch and play and feel and think about, so little time... especially at my advanced age.

Quote:
The best example is the Quantum Weather Butterfly an early version of which can be found in the first game. It's just a normal butterfly there, but the concept is already the same. You might have heard of the "Butterfly Effect"
Yes, yes, Madame has heard of the butterfly...
I have also played Chaos: A Fantasy Adventure. Have you? If you enjoy chaos-theory related puzzles it may be right up your alley.

Quote:
The Quantum Weather Butterfly parodies that concept by taking the idea a bit further. In the game it's not yet a species, but the "Butterfly Effect" is still being demonstrated.
Using the butterfly is easy, like you said, but if you figured out the rationale behind the solution to the monk puzzle, I do believe you are a creative genius. I know I am not. I was able to solve the easier puzzles and even a few of the whacky ones, which was very good for my ego. But overall I found the puzzles insanely difficult. And I'm not alone in this.
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Old 06-03-2006, 06:03 PM   #26
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I haven't read most of this thread, so forgive me if what I say has already been mentioned.

I find that a lot of the time, when I get stuck in adventure games these days, it is more a problem with me knowing what the system can do rather than actually having problems with the logic. For instance, in Scratches, -
Spoiler:
as soon as I got the leaf of that plant in the greenhouse, I figured I had to grind it up, before I knew anything about the amulet at all. However, when I went to mess with the grinder, I was apparently missing the hotspot on it to open the top. I tried clicking EVERYWHERE on that bastard, but nothing happened except the drawer opening and closing, and the wheel turning; I somehow just missed the spot you need to open the top


So, in my spoiler wrapped example, I went to it, could not open it, so I figured my hunch was wrong and just moved on and had no idea what to do. I was stuck for a good long time later before I ended up biting the bullet and going to a FAQ, because, frankly, the story had me so intrigued I would rather cheat and find out what happened than not, and I figured out what had happened and was kind of annoyed. That's the most simple example I have, there are more complex ones than just missing a hotspot, but I can't really think of any off the top of my head right now.
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Old 06-03-2006, 10:00 PM   #27
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Wow, I have the exact same problem as you. I'm 20 and was recently re-playing DOTT and got stuck a lot. I remember plowing through this game when I was in middle school.

Quote:
Originally Posted by vetteman85
Thanks a lot for the suggestions guys. I got my old copy of Kings Quest VII running. Is that pretty easy throughout?
I remember dying a lot in the other King's Quest games, but I believe most people found King's Quest VII (the cartoony one, right?) to be too easy. So I'm guessing it should be pretty easy throughout.

I think one of the easiest adventure game I've played is The Longest Journey (although you've probably played it already). I only got stuck once or twice in this game, towards the very end, and as I've established earlier I am pretty bad at adventure games.
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Old 06-04-2006, 03:26 AM   #28
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Loom is pretty simple and very beautiful.
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Old 06-04-2006, 03:58 AM   #29
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I recommend Loom. It comes with 3 difficulty levels, and is pretty short and easy but clever and artistic too.
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Old 06-05-2006, 04:15 AM   #30
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I wouldn't recommend The Dig. It's not particular easy, and it's a snorefest to boot.

Flight of the Amazon Queen (now freely downloadable from ScummVM) is one of the easiest VGA-era adventure games I can remember playing. It's not a particularly great example of the genre, but it's inoffensive and very easy.

Go for Full Throttle too. Great story, not too challenging, and short.
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Old 06-05-2006, 04:36 AM   #31
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Quote:
Originally Posted by Huz
Flight of the Amazon Queen (now freely downloadable from ScummVM) is one of the easiest VGA-era adventure games I can remember playing. It's not a particularly great example of the genre, but it's inoffensive and very easy.

Yes, as long as you remember to pick up the cheese scraps before departing to the last area.


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>>>Inventor of the Mail order-Assassin<<<

And *This*...is a Black Hole - BYE!
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Old 06-05-2006, 05:35 AM   #32
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The first two Broken Sword games are fairly easy, as is the first Syberia game. Loom is short and simple (unless you're tone deaf). King's Quest 7 is pleasant and pretty easy. Of those games mentioned, Broken Sword 1 is probably the best overall experience.
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Old 06-13-2006, 12:50 AM   #33
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Try Road to El Dorado probably the easiest adventure game as it's made considering kids rather than adults
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