03-25-2006, 02:33 PM | #41 |
Explorer of the uncharted
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I hope it turns out to be the Deux Ex of adventure games.
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03-25-2006, 02:38 PM | #42 | |
Rattenmonster
Join Date: Sep 2003
Location: San Francisco
Posts: 10,404
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Arguing about who's seen what and who's an authority isn't particularly productive (and has nothing to do with the game). Let's move on, please.
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03-25-2006, 02:55 PM | #43 |
Irritant F0rum Beasty
Join Date: Jan 2004
Location: Just lurking...
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Although I wasn't too sure about it at first I'm really beginning to look forward to this now, and I'm not even much of a fan of TLJ. Mostly it's the fact that it looks like it's going to be a bit different from everything else, in the same way that Beyond God & Evil and Psychonauts were a bit different.
I think what really swayed it for me though was that trailer they released, seeing all those interesting and varied locations and just thinking: "I want to go there."
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03-25-2006, 03:08 PM | #44 | |
Elder
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03-25-2006, 05:22 PM | #45 |
fire breathing
Join Date: Jun 2004
Location: New England
Posts: 514
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i love dreamfall.
*sigh*.......
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03-25-2006, 05:25 PM | #46 |
merely human
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It loves you back, baby.
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03-25-2006, 06:00 PM | #47 | |
Senior Member
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Posts: 2,771
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You got indie developers catering to die-hard nostalgia gamers who'd love to jump in a time machine and go back to 1986, medium-sized commercial developers releasing crappy adventure sequels, like twenty orso small dev teams consisting of former LA staff (with no big achievements so far other than Psychonauts, a platformer, oh.. and Bone )etc. etc. Now you look straight into my eyes and tell me that's not a sad state of affairs, without blinking Here's hoping Dreamfall will put some life back in the genre, and receive attention from all sorts of gamers, not just us. |
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03-25-2006, 06:37 PM | #48 | ||||
merely human
Join Date: Sep 2003
Location: Chicago
Posts: 22,309
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It can only make for more interesting and better quality games and we can all benefit if more and more variety is offered. Quote:
And along with all that are the conventions and constraints (in many cases technological constraints) of those games they've played and loved. Why copy and mimic the puzzles and now predictable plot devices of a game from 1990 that was created by a very highly talented designer when you can just about wipe the canvas clean and 'invent' your own new concepts, theories, and ideas? Or at the very least, critically examine the lapses in quality in adventures of the past several years and ask, 'How can I make this existing idea BETTER in my own game?'. Why stick with conventions all the time just because it's what you're familiar with? Quote:
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03-25-2006, 08:51 PM | #49 |
fire breathing
Join Date: Jun 2004
Location: New England
Posts: 514
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I just ordered Farenheit off of ebay, and I'm really excited to play it, not least because of it's alledged blend of the cinematic and the interactive adventure.
What I think is cool about Dreamfall is that Ragnar apppears to be bending and experimenting with how we interact with the environment and different characters in the game. It's also quite promising that he's developed the game in full widescreen format. AND the game features forty plus professional actors from all over the world in it's voice-overs. Ragnar's combining something of what looks to be almost true cinematic quality with something that the player can interact with, and in that way, immerse themself in. And that's exactly what I hope to see more of in the future of "adventure" gaming.
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03-25-2006, 08:58 PM | #50 |
Friendly Server Admin
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Location: Marin County, CA
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Yeah. I'm really hsppy that you can interact with or look at lots of stuff in your environment, in a way entirely unreminisient of, say, Syberia.
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03-25-2006, 09:04 PM | #51 | |
merely human
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03-25-2006, 09:21 PM | #52 | |
Friendly Server Admin
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03-26-2006, 12:05 AM | #53 | |
gin soaked boy
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03-26-2006, 01:29 AM | #54 |
Hitch-Hiker
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[/vent]I personally think you're all full of crap (those who judge Dreamfall), out of all the games out there Dreamfall is the only decent adventure game thats been in development lately, sure you don't have to be all fanboy and say you love it, but dont put down the game because you know jack about it.
Adventure gaming stopped with TLJ, after TLJ there have been ok games and no GREAT games, there were average games that just mimic the past, maybe us fanboys of the 'olden days' want somehting different for a change not the same old point n click crap.[/vent]
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03-26-2006, 07:58 AM | #55 |
is not wierd
Join Date: Jan 2006
Posts: 2,148
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I agree with you completely Dasilva, Trep, and jjacob. We really do need to start thinking about how we can improve on the genre more instead of tryign to create familiarity. The adventure genre is behind, and needs to catch up if it plans to ever have the kind of power it once used to. But more than that, I'm just more interested in games that don't always follow the easy formula, and take a new approach. I hope Dreamfall is able to reach a larger audience and maybe get more people interested in adventure games and thereby get more companies interested in expanding the genre.
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03-26-2006, 08:19 AM | #56 |
Hitch-Hiker
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Believe me, the Adventure game genre is sleeping, one day it will be completly revitalized. Even hardcore FPS will get sick of the same thing over and over.
I want games to make me cry. Consider that a challenge.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
03-26-2006, 08:24 AM | #57 |
gin soaked boy
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Location: Virovitica, Croatia
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My god, seems like the whole gaming community is made of wusses these days.
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03-26-2006, 08:55 AM | #58 |
Hitch-Hiker
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If a movie can make you laugh and cry, why can't video games? Theres no emotion in killing for 15 hours of gameplay.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
03-26-2006, 09:18 AM | #59 | |
Beyond Belief
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I can't think of an Adventure that hasn't made me laugh, TLJ was one of them, Ragnar is capable of British humour. I'm not one for crying.
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03-26-2006, 09:39 AM | #60 |
Hitch-Hiker
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So your a hardman then?
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |