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Old 09-01-2005, 02:58 AM   #1
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Old 09-01-2005, 03:01 AM   #2
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How can you post such a bad game?
http://www.adventuregamers.com/article/id,333



I loved it! The multiple ways of solving some puzzles, avoiding fighting and arcade sequences and all.
And in France it was out (and completed by myself) before the movie, if I remember correctly
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Old 09-01-2005, 04:46 AM   #3
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It 's probably the first adventure game screen I've ever clicked on.
Good ol' times...
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Old 09-01-2005, 05:01 AM   #4
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Kinda hard to see why AdventureGamers gave it only 2 stars. I thought it was one of the more fun adventure games of it's time, the puzzles I felt were really good, and it changed enough from the movie to be a lot of fun. Making your way through the Nazi castle kicked ass.
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Old 09-01-2005, 05:19 AM   #5
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Quote:
Originally Posted by Wreck
Kinda hard to see why AdventureGamers gave it only 2 stars. I thought it was one of the more fun adventure games of it's time, the puzzles I felt were really good, and it changed enough from the movie to be a lot of fun. Making your way through the Nazi castle kicked ass.
Well, I too had lots of fun playing it, but it definetely has some heavy flaws (lots of fighting, many mazes), and frankly I can easily see how they could put someone off.
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Old 09-01-2005, 05:23 AM   #6
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Guess so. I kinda of liked the fighting because it didn't change view. And sometimes you could puzzle your way out of fighting if you chose the correct daiolouge. But heck, Indy has got to throw a punch now and then. Can't be indy without fist meets nazi.


Flying the bi-plane was a good puzzle, heck, just trying to shimmy your chair over to the suit of armor was fun just because in a game like still life, you would have clicked on the Armor, and she would have said "Hmm, If I can get lined up with that axe... yeah!" Then it would shimmy itself over to the axe, and you'd watch a movie of the axe slicing the rope, then a huge cutscene film of you escaping the nazi castle. I'd rather play my way through the escape scene. *shrug. I'd rather have more gameplay into things. In Day of the Tentacle, you had to make things work, travel back and forth between the times. It didn't cut to movies every time something was going to happen. *shrug
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Old 09-01-2005, 05:32 AM   #7
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Quote:
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Guess so. I kinda of liked the fighting because it didn't change view. And sometimes you could puzzle your way out of fighting if you chose the correct daiolouge. But heck, Indy has got to throw a punch now and then. Can't be indy without fist meets nazi.


Flying the bi-plane was a good puzzle, heck, just trying to shimmy your chair over to the suit of armor was fun just because in a game like still life, you would have clicked on the Armor, and she would have said "Hmm, If I can get lined up with that axe... yeah!" Then it would shimmy itself over to the axe, and you'd watch a movie of the axe slicing the rope, then a huge cutscene film of you escaping the nazi castle. I'd rather play my way through the escape scene. *shrug. I'd rather have more gameplay into things. In Day of the Tentacle, you had to make things work, travel back and forth between the times. It didn't cut to movies every time something was going to happen. *shrug
Yeah well, those are just different kind of AGs... Luckily for me, I like both.
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Old 09-01-2005, 09:01 AM   #8
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They gave you the option to sucker punch your way out of every fight.
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Old 09-01-2005, 09:26 AM   #9
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Quote:
Originally Posted by Captain Blondebeard
They gave you the option to sucker punch your way out of every fight.
Not in The Last Crusade. Are you thinking of Fate of Atlantis?

Anyway, the thing that annoyed me about this game is that you can make the car section towards the end REALLY difficult if you don't solve an earlier puzzle in a particular way. That kind of thing annoys me.
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Old 09-01-2005, 03:23 PM   #10
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When I played it I didnt know about the sucker punch but I read later you could in Last Crusade.
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