07-29-2005, 06:48 AM | #21 |
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Ok so what makes Final Fantasy VII one of the best games ever? There are plenty of better RPGs as far as game mechanics go.. Never saw the appel of it's silly and convoluted plot either. Just like every game in the Final Fantasy series it was a very average playing RPG with high production values.
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07-29-2005, 07:54 AM | #22 | |
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Actually, I mostly play Doom 2. I still find it more fun than 80% FPS games on the market today and MDK is still the best action game I've ever played. Well, not everyone would agree, of course, but great classics are still fun to play, if you can look past their less than stellar presentation (by today's standards). I replay Shining Force 2 every now and then, and I don't consider myself a retro gamer, it's just that it's so good. Games have come a long way, but more doesn't always equal better and better doesn't always equal more fun (er, now this sounds a bit dumb ). Good game designs age just as well as movies do, there is certain elegance in them that doesn't deteriorate with time. That said, lists like this one are still worthless. Any "best of" (or "worst of" or whatever) list is.
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07-29-2005, 09:24 AM | #23 | |
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07-29-2005, 11:19 AM | #24 |
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You have. And I still think that FFVII doesn't belong anywhere near a 100 best games of all time list. 100 most important games, yes, but that's different.
Tetris earned its spot at the top. It's a game that absolutely ANYBODY can play, gamer or not, and love. It's simple enough to be grasped in under a minute, but addictive enough that people are still playing it in various incarnations. It's one of the few videogames that I'd argue could be timeless. And Doom is still fun, but that depends on what you play FPS for. |
07-29-2005, 12:20 PM | #25 | |||
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The Final Fantasy games aren't hard to go back to because from 4 up to 9 they were either quality 2D, or pre-rendered backgrounds (which don't age as much visually) with 3D characters. I think SNES sort of perfected 2D gaming in some ways, that's why I can still enjoy classics like Super Metroid and Castlevania: Symphony of the Night (as you said, side scrollers). This generation has certainly improved 3D gaming from its ugly first few years. Granted, graphics aren't everything, but I would argue that even the mechanics have improved over the years by a long shot. As for movies, the "more crap than cream" comment is true, of course. At the same time I wonder what kind of aging you are referring to? If you mean hair styles, clothing styles, or maybe comments that seem too conservative or laughable by today's standards...then yes you will see that, particularly in older Hollywood films (as opposed to older foreign films, like Godard's Breathless, where the French seem to be as open about sex in 1960 as we are today...). But in say, Hitchcock's Rear Window, the scene where the guy sees Grace Kelly's purse in Jimmy Stewart's apartment and asks him, "Do you tell your landlord everything?" to imply that he's sleeping with Grace Kelly in his own apartment as if it's some sort of crime...that doesn't bother me. It places the picture in a certain time period, sure, but I love history and seeing how thing's were in various decades, so that's no issue. With games the presentation and gameplay have just changed so dramatically over the years... Quote:
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07-29-2005, 01:42 PM | #26 | |||||
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07-29-2005, 02:42 PM | #27 | |||
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In general, though, I think you have a good point. Films do usually age better than video games, probably because, as Phantom said, games have undergone a lot more major technological changes. But even so, I've seen quite a few films from around 1930-1940 wherein the director made choices that probably looked good at the time but that look really cheesy today. Quote:
Seriously though, there's always the possibility that it could emerge as a valid style. I don't think it's likely, but consider. When designers were first using those pixelated graphics in the 1980s, it was because they didn't have anything else to work with. Now though, we have people using pixel art because they actually like the style. It's "retro." And you know how much publishers love to sell stuff that's retro. mag |
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07-29-2005, 02:48 PM | #28 | ||
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Ingmar Bergman also did a lot of that style of editing in his film Persona in 1966. This is nothing new, it's just used way too much today. Nor is there anything new about jump cuts, which were used to great effect in Eternal Sunshine. I'm not saying Eternal Sunshine wasn't a great movie, I happened to love it and it made my Top 10 for 2004, but there wasn't anything particularly new about its style. |
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07-29-2005, 02:59 PM | #29 | |
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07-29-2005, 03:33 PM | #30 | |
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07-29-2005, 04:38 PM | #31 | |
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07-29-2005, 04:41 PM | #32 |
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Bah! Look, don't get me wrong, I can still play those games and, in a sense, enjoy them. I just don't fool myself into believing that Pong is as immersive and effective as Deus Ex or Half-Life 2.
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07-29-2005, 06:27 PM | #33 |
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I still think that Goldeneye has held up very well.
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07-29-2005, 06:38 PM | #34 | |
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07-29-2005, 07:17 PM | #35 | ||
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It was released on various computers, Commodore 64 among others, in 1988. Oh, i´m such a know it all.
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07-30-2005, 12:35 AM | #36 | |
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Last edited by Phantom; 07-30-2005 at 12:48 AM. |
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07-30-2005, 02:05 AM | #37 | ||
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Still, that's not quite what I meant (CGI and a lot of camerawork it made possible just wasn't there back in the old days), but never mind, it was a bad comparisson anyway. The bottom line is, though new technologies provide the possibilities for new games to be better than the ones that came before them, it isn't always the case (another quick example: Driver Vs. Driv3r). There are some pretty old games that are still just as good as the ones being released today. People mostly play newer games cause they're always hungry for more, they want to see what happens next and where it can all take us (I'm also one of them, by the way, very much so), but if we could somehow stop their production and say "Okay, this is it, go play your favorites now cause there'll be no more new games ever" (what a scary thought!), I bet not many of us would go and play the latest titles released. I mean, isn't it funny that we're having this conversation on a forum dedicated to adventure games? There's a nice article that touches on some of these questions in the latest issue of The Escapist magazine. And Phantom, I don't think Tetris is the best game ever either. Still, it is one of the simplest yet most effective game designs to date.
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07-30-2005, 11:42 AM | #38 | |||
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07-31-2005, 04:35 AM | #39 |
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I never thought I'd find myself saying this, but I think IGN's list was better. It certainly covered more ground, as this is mostly a list of console games with the occasional mmorpg and arcade game thrown in. I'm also not thrilled by the total omission of traditional single player crpgs (KOTOR originated on the consoles). Leaving out the legendary Ultima series is inexcusable.
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07-31-2005, 08:17 AM | #40 | |
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