07-04-2005, 07:08 AM | #1 |
Psychonaut
Join Date: Jan 2004
Location: Edinburgh
Posts: 5,114
|
Worst Game Ending ever
So what has been the most annoying disappointing game ending you can remember?
*WARNING SPOILERS* For me it was a game called Grysor. It was a sideways shooter similar to the likes of Metal Skug. I played in an an mates Amstrad CPC 464 and it was fantastic. Played it to death defeating an alien hoard. Came to the final boss which I think was a giant heart and after hours and hours of trying I finally killed it. What was my reward for finishing it. A single static screen that said something like "Congratulations on defeating the alien invasion, but sorry the planet blew up you are dead" I was like WTF
__________________
I'm not insane, my mother had me tested! |
07-04-2005, 07:09 AM | #2 |
Psychonaut
Join Date: Jan 2004
Location: Edinburgh
Posts: 5,114
|
Or there was Doom II which was physically impossible to complete without a cheat code
Damn respawning monsters.
__________________
I'm not insane, my mother had me tested! |
07-04-2005, 07:13 AM | #3 | |
Guest
Posts: n/a
|
Quote:
I hated the Crystal Key's ending. Similar to that ending exept the world didn't blow up. |
|
07-04-2005, 07:20 AM | #4 |
Member
Join Date: Jun 2004
Location: Norway
Posts: 83
|
Still Life springs to mind
|
07-04-2005, 07:36 AM | #5 |
Ale! And keep 'em coming!
Join Date: Oct 2004
Location: Beyond the Pattern of Reality...or Germany
Posts: 8,527
|
The ending of "Torin's Passage" - the story had great potential, but that "ending" was awful. I think they rushed it, but had planned something better.
-
__________________
- "esc(x) cot(x) dx = -csc(x)!" Dennis added, and the wizard's robe caught on fire. "Gosh," Dennis said, "and some people say higher math isn't relevant." >>>Inventor of the Mail order-Assassin<<< And *This*...is a Black Hole - BYE! |
07-04-2005, 07:43 AM | #6 |
S.P.E.C.I.A.L.
|
Shadowrun:
"We will meet again in Shadowrun II!"... Uh? Wheeeeeeen????? And all the games that end in "Congratulations." after beating the final boss.
__________________
¿Qué? |
07-04-2005, 08:11 AM | #7 |
The Dude
|
Black Mirror rushed with the ending...
The Sanitarium ending wasent much fun either. |
07-04-2005, 08:17 AM | #8 | |
Ale! And keep 'em coming!
Join Date: Oct 2004
Location: Beyond the Pattern of Reality...or Germany
Posts: 8,527
|
Quote:
I think the ending of "The Black Mirror" was very fitting... -
__________________
- "esc(x) cot(x) dx = -csc(x)!" Dennis added, and the wizard's robe caught on fire. "Gosh," Dennis said, "and some people say higher math isn't relevant." >>>Inventor of the Mail order-Assassin<<< And *This*...is a Black Hole - BYE! |
|
07-04-2005, 08:35 AM | #9 |
Dungeon Master
Join Date: Nov 2003
Location: Poland
Posts: 4,152
|
I agree on both counts with Jaz. And Sanitarium, too, had great, memorable ending. Could you explain (in spoiler tags), why it was such a letdown for you, Isak?
__________________
What's happening? Wh... Where am I? |
07-04-2005, 08:36 AM | #10 |
Guest
Posts: n/a
|
I really like Sanitarium's ending, too.
|
07-04-2005, 08:52 AM | #11 |
Banned User
Join Date: Nov 2004
Location: New Paltz...for now...
Posts: 6,177
|
Tomb Raider.
|
07-04-2005, 12:46 PM | #12 |
Member
Join Date: Jun 2005
Posts: 39
|
Well, many games in the Amiga years had for epilogue, a single graphic screen and some text. Ivanhoe I can remember
|
07-04-2005, 12:56 PM | #13 | |
Senior Member
Join Date: Apr 2005
Posts: 622
|
Quote:
And my vote goes to Ghosts 'n Goblins, Ghouls 'n Ghosts, etc. EVIL. |
|
07-04-2005, 12:57 PM | #14 | |
Senior Member
Join Date: Feb 2004
Posts: 900
|
Quote:
|
|
07-04-2005, 01:20 PM | #15 |
Pink fluffy Xmas bunny
Join Date: Dec 2004
Location: Lancaster, England
Posts: 1,591
|
Pretty much all the games I have played have disappointing endings - there were the few exceptions like TLJ, Faust - 7 Games of the Soul, VTM:Redemption, Anachronox and Deus Ex, but I have been disappointed by a lot of ag's, especially Black Mirror, Legacy - Dark Shadows, Post Mortem, DarkFall:The Journal, GK3 - its a pretty long list
I think the main reason for this is that so much effort has been put into storyline and gameplay that the developers end up rushing the game to meet deadlines and ending up leaving out that special something that makes the game complete Last edited by Manhunter71; 07-04-2005 at 01:41 PM. |
07-04-2005, 01:22 PM | #16 | |
Senior Member
Join Date: Apr 2005
Posts: 622
|
Quote:
|
|
07-04-2005, 02:38 PM | #17 | |
Dungeon Master
Join Date: Nov 2003
Location: Poland
Posts: 4,152
|
Quote:
On the other hand, the plot of Faust, which started okay, drowned in its own overambition IMO. I don't like, and don't understand, the finale to this day. Or one-two closing chapters, really. Come to think of it, most of bad endings I can think of now come from the games where I really didn't care about the story in the first place, so they were not really disappointing per se. Except of course "see you in the sequel - which never happened" type (Hitchhiker's Guide to the Galaxy, Tex Murphy: Overseer), but this is different kind of disappointment.
__________________
What's happening? Wh... Where am I? |
|
07-04-2005, 02:40 PM | #18 |
Homer of Kittens
Join Date: Aug 2004
Location: San Francisco, Bay Area
Posts: 4,374
|
Monkey Island 2. Especially that the beggining of Curse of MK had nothing to do with MI2's ending
__________________
-------------------------------------------------- Games I am playing: Jeanne D'Ark (PSP) Firefox rules |
07-04-2005, 02:45 PM | #19 |
Guest
Posts: n/a
|
It's a damn cliffhanger. It was a good ending. MI3's beggining sucked.
|
07-04-2005, 02:48 PM | #20 | |
Homer of Kittens
Join Date: Aug 2004
Location: San Francisco, Bay Area
Posts: 4,374
|
Quote:
__________________
-------------------------------------------------- Games I am playing: Jeanne D'Ark (PSP) Firefox rules |
|
|