05-19-2005, 10:35 PM | #61 | ||
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05-19-2005, 11:12 PM | #62 |
delusions of adequacy
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No, its not like me... I usually enjoy the cheap thrills of being bad for bad's sake but this time around it seems Bioware have some good writers. The people if a little bit stereotypical seemed more real and I loved... LOVED the world. I was really picking up on the commentary on the nature of man perverting the knowledge and power of the gods so that man can wield it but never truly understand it or use it wisely. I'm not religious but I loved the philosophical smack talk to science, the importance of mysticism and even the social order stuff about finding and accepting your role in it or shaping it and taking the consequences.
As I said, I wasted time on Saggy-Zu that first run through, he can't be romanced and you should know why... Spoiler: |
05-19-2005, 11:54 PM | #63 | |
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05-22-2005, 03:39 AM | #64 |
delusions of adequacy
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Well let me know if you have success wooing him. I'll get around to talking to Silk Fox eventually, 'Ravenous Beaver' is too busy destroying the lives of the people in Tien's Landing. I love breaking Minister Sheng's spirit and am looking forward to the final nail for his coffin in the Imperial City. After saving the world a couple of times now I feel a little better about grinding it under my heel this time.
According to some disgruntled posters on the official boards, romancing sky with the Monk Zen character can cause bugs right at the Spoiler:. The conversation stalls out and you cannot complete the game... I'm crossing my fingers it doesn't happen to you. Last edited by Crunchy in milk; 05-22-2005 at 04:14 AM. |
05-30-2005, 11:28 PM | #65 |
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I'm almost done with Jade Empire, and I have to say, it's definitely a step back from KOTOR. The fighting is simplistic (with the sword, I managed to kill every single person), and for spirits I used martial arts. All I did was evade with B, hit AAA and when they block hit X. It's that easy and you can beat them all the time even at the Master level. There's no inventory, no special skills like stealth, your followers are useless (most of the time they die right away) and you can only control your character (in KOTOR you get to control 3 characters and switch between them).
It suffers from excruciating load times (30 seconds) whenever you go from one scene to the other (which is very often). Also there is so much reading (if you think The Longest Journey has reading play this one), and too much dialog. On the positive side, the setting is wonderful, the amount of research put into making this game is amazing, and the story and characters are intriguing. Most of the stories of your characters are better than KOTOR's. And of course we have the twist I had Silk Fox and Dawn Star fight for me, but I went with Dawn Star. I was torn between the 2, and I kinda wanted both but I ended up choosing the lovely Dawn Star. Whoever plays it, make sure you speak with the little girl. You'll see a pleasant surprise.
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05-30-2005, 11:28 PM | #66 |
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Question: How do you perform a harmonic combo? I really tried many times but it didn't seem to work. Any ideas?
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05-31-2005, 07:13 AM | #67 |
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I hate to rain on your parade, but I couldn't get into Jade Empire. The combat is great but the storyline hasn't grabbed me at all. It's probably the setting, I liked the Asian contemporary setting in Shenmue, I guess I've never been a history buff or liked "the past". Looks like i'll put putting my copy on ebay or trading it in.
Speaking of rpg's I got The Bard's Tale on ps2 today for only $34.95 (AU). Well it's more of an action/rpg but it's supposed to have a great sense of humour and somewhat of a satire on other rpg's. |
05-31-2005, 10:14 AM | #68 | ||
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05-31-2005, 10:17 AM | #69 | |
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05-31-2005, 10:19 AM | #70 |
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Try it playing the entirety of the Arena on Grand Master.
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05-31-2005, 10:26 AM | #71 | |
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05-31-2005, 10:55 AM | #72 |
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Remember, it also depends on how much XP you've spent on given styles. Combining various styles in one harmonic combo is as easy as switching between styles in combat.
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05-31-2005, 12:08 PM | #73 |
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You can check each style's description to see what part (if any) it plays in harmonic combos. There are the ones that initiate harmonic combos, usually, or always with either the area or power attack. They're usually support, and maybe magic styles. Then there are the ones that can finish, though I also never was quite sure how to finish... Though there's that timer circle that appears under the feet of the opponent that can be, eh, comboed, and you must finish while it's running... It's with a power attack, but I'm not excactly sure whether you can hit with normal attacks... But I guess Trep might know better?
You probably knew all that, but well... |
05-31-2005, 02:58 PM | #74 |
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Harmonics aren't exactly instant kills. Some guy's have lots of health so starting a harmonic combo on them with a support or magic style (like ice shard) won't always work right off the bat. Sometimes you have to beat them down a little. At the start most grunts will be easy enough to harmonic from the get go but later some require 'whittling'.
If you get the dashed yellow circle around the target's feet (in target mode, it wont show in free target mode) then the combo has begun. Then you just have to press X in your choice of martial attack. You don't have to hit them with any default attack and it doesn't matter what martial style you use to complete the combo. The support or magic style you use determines what 'powerup' drops as a result, so long as you don't have any gems equipped that reduce or completely remove the possibility of them appearing in combat. Heavenly Wave results in a health powerup (and a nice bloody explosion of the opponent), whereas Storm Dragon will net you a focus powerup and Ice Shard a Chi powerup. The great thing about harmonics too is that they seem to heal your partner as well. If your companion is dying, pulling off a heavenly wave combo to yield a health combo can heal them some. Of course that's not a problem if you take Hou along for the ride and be a drunken master. You can't upgrade the style but it does the most damage of all martial styles anyway and looks hilarious. With that in mind, certain opponents can never be harmonic combo'ed. Bosses can't be, and most 'Lieutenants' can't be (certain mob groups have one tough guy usually with different martial style to differentiate them). They also won't work in non fatal combat so never in the arena battles. I found the sword overpowered too, but at max damage its quite easy to decapitate opponents which looks amazing. There needs to be more play balance for any sequel for sure, focus is king in this game, I'd love to see the roll reduce focus to the point where if its all gone, you can't dodge anymore, only block. If you're finding the combat dull you CAN improve it yourself rather than waiting for a sequel. Don't use weapons at all. I had a blast making a guy with two martial styles, two support styles and a transformation, and just stacking body and spirit. If you really want a weapon though, and longer drawn out battles then pick the staff (its quite weak in damage) and moderate or completely avoid upgrading anything but its focus use. |
06-18-2005, 12:19 AM | #75 |
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You know, now the philosophies are clearly open palm - good, closed fist - bad. When they were explained for the first few times, I thought that closed fist didn't have to be at all that bad. So I think it would be really cool if and when they make JE2, they would have, instead of the vertical 1D-good/bad-diagram, they'd have a 2D diagram, with both good and bad versions of both philosophies (or two separate diagrams with the other marking the philosophy and the other if you're 'good' or 'bad'). At least I can see the Closed Fist as a 'good' philosophy too. And though it's harder, you could see Open Palm being 'bad' too...
Last edited by UPtimist; 06-18-2005 at 09:42 AM. |
06-24-2005, 07:29 PM | #76 | |
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06-24-2005, 07:34 PM | #77 | |
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06-24-2005, 08:08 PM | #78 |
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Silk Fox is bitchy, reminds me too much of Bastila.
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06-25-2005, 11:46 AM | #79 | |
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06-26-2005, 01:30 AM | #80 |
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Well I just had a glorious run through as a dark maiden. I set up the Scholar Ling player model is "Peerless Pei Liu" (Abundant Pleasure) and stacked chi and focus. On Grandmaster difficulty it was a nightmare in some battles but storywise, a joy. I find a lot of the closed fist philosophy makes sense and loved some of the options I got to take, but others where played up as extremely evil and didn't match my own intentions/reasons for seeking a particular outcome (which I felt still held true to the closed fist path).
Some of what the game would have you do as a closed fist advocate is truly evil. Especially from Dirge onwards. I loved that Bioware let you do this. Up to then your closed fist nature has only effected remote npcs such as Imperial Minister Sheng, but from Dirge onwards your close knit group starts to unwind. Spoiler: Romancing Silk Fox is pretty dull, she is very caught up with the mission and has little time for talk, so much so that in one conversation you decide if she becomes open palm or closed fist (as suits your own nature), and in one more, your expression of interest is measured and evaluated and then ignored till the 'one final thing' chat before a certain battle. Should I go through the game again, It'll be as a guy romancing Dawn Star. I've avoided her the first two times through because I don't dig on her small town whiny farm girl act so I'll either play as a heavy fisted, kind hearted, dim bulb of a drunk fawning all over her, or as another closed fist run through, trying to re-educate her (I hear she becomes more interesting as she embraces a closed fist nature). Last edited by Crunchy in milk; 06-26-2005 at 10:05 AM. |
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