02-19-2004, 01:35 PM | #1 |
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Too much SciFi?
I was going to put this in the Adventure Games forum, but I realized that it pretty much applies to gaming in general. It seems to me that too many games are based on a scifi/fantasy setting. This certainly isn't a complaint about the scifi genre. I'm a huge scifi fan myself, so it works for me. But it's not exactly mainstream. I think games could help themselves a lot by exploring other genres.
I can't even think of an adventure that isn't scifi and/or fantasy. The only one that comes to mind that might fall under that category is Full Throttle. But that had to go and include the crazy flying cars, so I'm not really sure where that fits in. I can even understand the appeal. Creating a scifi setting is a lot easier than creating a realistic setting in terms of both design and gameplay. Of course, there are more games now that have used more traditional settings. There's historical based shooters like Medal of Honor and Battlefield 1942. There's also a lot of crime themed action games like Grand Theft Auto, Max Payne, and Mafia. But they still seem to be more of a minority in gaming. I would have thought that adventure games would be the best genre to have a more realistic setting too, but they seem to have far fewer such games. What do the rest of you think? Is there too much scifi in games, or are things fine the way they are? mag |
02-19-2004, 02:35 PM | #2 |
Umbilicus Mundi
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Definitely too much. Actually I don't mind it so much, but I do wish there were more realistic games. When it comes to literature sci-fi/fantasy is most of what I read.
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02-19-2004, 02:54 PM | #3 |
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Broken Sword 1
Runaway MOST of Black Dahlia Riddle of the Sphinx Riddle of Master Lu Police Quest series Laura Bow series Lost Files of Sherlock Holmes series Voyeur Sanitarium Nancy Drew series These are just the ones that popped into my head. However, I do believe that they are outweighed by the sci-fi/fantasy majority. Fortunately, I don't have a problem with that.
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02-19-2004, 03:12 PM | #4 |
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Hmm... I was just thinking that even many of the games that are mostly realistic have a few sci-fi or fantasy elements. The Last Express has the firebird. Jack the Ripper has that crow. 47 is a clone. etc.
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02-19-2004, 03:19 PM | #5 | |
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Broken Sword is fantasy. Sanitarium is fantasy. Black Dahlia is fantasy (sorry, almost doesn't cut it). Forgot about Runaway and Police Quest. Don't know about the others. I was under the impression that Riddle of the Sphinx and Laura Bow were fantasies, but I haven't played them so maybe I was wrong.
Sherlock Holmes and Nancy Drew are good examples, though. After I posted I thought of CSI and Law & Order too. The thing about these games, though, is that they're all based on preexisting settings and stories. So I'm not really sure if that counts in favor of the game designer. But I suppose that technically they are examples of adventure that are not scifi. Quote:
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02-19-2004, 03:34 PM | #6 |
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Broken Sword 1 is not fantasy, though BS2 certainly is. There is no magic in the first game. It is a tale of political greed and corruption.
Sanitarium is fantasy only in that many of the chapters take place within the mind of the hero. The objective elements are not fantasy at all, but deal with the attempt to find a cure for a medical plague. {EDIT: At least, I don't remember any fantasy elements in BS1. I may be mistaken. And I suppose that by some definitions of the word "fantasy" that Sanitarium could be included as such.}
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02-19-2004, 04:15 PM | #7 |
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It kind of depends on how strictly you define fantasy too. I think most people would probably consider Broken Sword and Sanitarium fantasies. BS is about a secret Templar cult (I thought I remembered some other stuff too, but I have to play it again). Sanitarium is about an evil doctor experimenting on a delusional guy. There's no magic, but it's still pretty fantastic stuff. It's certainly not your mainstream storytelling in any case.
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02-19-2004, 05:36 PM | #8 |
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Police Quest 1 & 2 aren't fantasy's. And right up until the end, Runaway pretty much isn't a fantasy or sci-fi. Also, while comic, it could be argued that at least some of the Leisure Suits aren't Fantasy/Scif-fi (comic, yes... but not Fantasy/Sci-Fi).
I think the reason why Sci-Fi/Fantasy prevails in adventure games is that they offer so much more flexibility than a story that is merely fictional. Thus, the tendency is to choose the easier writing medium usually prevails. Thinking up a fiction that will work as an adventure game, is a bit harder than making a sci-fi/fantasy that works as an adventure game. Sky Warrior Bob
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02-19-2004, 06:35 PM | #9 |
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Laura Bow isn't scifi or fantasy, either. The two games (so far;spoken like a true optimist) are murder mysteries in the traditional Agatha Christie/ "Murder She Wrote" mold. They were pretty suspenseful for their time, though.
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02-19-2004, 07:13 PM | #10 | |
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But you still can't deny that scifi/fantasy games make up a much larger proportion of games than any other genre. And that was the real point of my post. I agree with Sky Warrior Bob. It's tempting for designers to go with a scifi setting because it's so much easier to make good gameplay for a scifi game. You can pretty much make it up as you go. I think we're at a point now, though, where it's possible to make some really good non-scifi games. I'd really like to see some more of those. I think it would be good for gaming as a whole too. Though gaming is becoming more mainstream, it's still considered by most to be more of a child's toy than anything else. And if gaming continues to be dominated by scifi games it will be easier for people to maintain that perception due to the fact that scifi is, sadly, not considered mainstream. I think that's probably why comic books have had such a hard time gaining recognition. So much of it was just scifi stuff (and not even particularly good scifi). It hasn't been until more recently that you've seen a lot of more serious comic books on the same level as their superhero counterparts. mag |
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02-19-2004, 08:09 PM | #11 |
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Well, I suppose someone could work on something else, but personally I don't think there's such a thing as too much sci fi/fantasy. It lends itself most to unique atmosphere and imagination. There have been only a few games written compared to the thousands of sci fi/fantasy books. The characters can look like anything imaginable as well as the settings. There are other reasons for doing this. We can't just clone people like we can aliens, which means at least unique faces for all the npc's. Magic is also a unique game element. I doubt I'll ever get tired of them. Developers already do historical type games, but I find them mundane, like they're trying to stuff a history lesson down my throat.
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02-20-2004, 04:29 AM | #12 | |
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02-20-2004, 09:28 AM | #13 | |
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I'm also quite tired of so much sci-fi/fantasy. The ending of The Last Express grew on me eventually, but at the time I was so disappointed that the developers caved in on this excellent realistic world they created and put in that fantasy element. I'm sort of over the whole fantasy thing in general, really, not just in games. It bothers me that I get the impression that developers often don't seem to think there's anything "interesting" to do in adventure games set in our own world. It's not enough for me not to play adventure games, of course, but I'm sure there must be people who are turned off by adventures since they aren't into the whole fantasy thing. In junior high I was really into some science fiction and fantasy novels, until I realized that practically all of them are the same, and the exceptions are so few and far between that I now don't read ANY sci-fi or fantasy unless it's been specifically recommended for reasons that can be justified sensibly. I'm currently reading Dune and I must say it's pretty incredible and most definitely worth reading, but it's not going to change my opinion about the genres.
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02-20-2004, 09:36 AM | #14 | |
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02-20-2004, 09:42 AM | #15 | |
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I'm very picky about what books I read though, and I mostly only pick up the books that I know will be good -- I get my recommendations from friends and an excellent online sci-fi/fantasy/horror database with user reviews (it's only in Estonian though). And because of this, I've read only a few sci-fi/fantasy* novels or stories that I'd rate below 4/5. * why doesn't the English language have a term that covers both sci-fi and fantasy? We just say 'ulme' in Estonian.
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02-20-2004, 10:15 AM | #16 | |
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02-20-2004, 01:24 PM | #17 | |
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02-20-2004, 02:21 PM | #18 | |
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02-20-2004, 03:24 PM | #19 | |||
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Also, another problem with scifi is that while it provides authors with a very powerful tool for taking on a wide range of issues, because of its setting it will always be at least partially divorced from the reality of those issues. For example, Star Trek did a lot of shows about racism. That was good, but because it's a bunch of aliens in a space ship it could never really show people how racism works in the real world. Quote:
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As for Sanitarium, it's true that it is possible to experience delusions like that, but I'm not sure the science behind it is all that rock solid. Maybe not fantasy. But it's probably at the very least science fiction. mag |
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02-20-2004, 03:50 PM | #20 | ||
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But then again, not everyone likes everything so maybe sci-fi is not for you ... Quote:
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