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Old 04-24-2006, 05:15 AM   #21
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What other new games will be based on the Doom 3 engine?
It surprises me that Prey doesn't use source.

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Old 04-25-2006, 05:59 AM   #22
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Prey Trailer, Demo Plans [April 24, 2006, 11:27 pm ET] - 18 Comments

A blog comment by Scott Miller on Game Matters (thanks Voodoo Extreme) has word from 3D Realms that as crunch time progresses on Prey, they are preparing to release a playable demo for the first-person shooter in the works at Human Head Studios. Word is: "That's why we're releasing a demo of Prey before the game comes out, and I feel very strongly that the demo will be our most important marketing tool for the game, by a long shot." In further Prey news, the 3D Realms Website has a list of mirrors of "a high quality downloadable video file of the new "Prey Super Trailer" by Jeron Moore."
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Old 04-27-2006, 02:21 AM   #23
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The one thing that attracts me to this game is the embracing of Native American mythology, that is if it won't prove to be just a shallow thing to make the game appeal through exoticness. Otherwise I also think that it looks too much like Doom 3.

Quote:
Originally Posted by eriq
I agree. I can't think of a shooter where I REALLY hated someone I was killing. Good point. I could go on about lack of storylines in FPShooters. Even Half Life 2 didn't quite "grab" me with its story.
Are you kidding? Even Gordon Freeman has no clue as to what's going on in the game. Blame it all on the
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Old 04-27-2006, 11:58 AM   #24
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Come here, Tonto, and see how we embrace Native American mythology with Turok and Prey.
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Old 04-27-2006, 08:03 PM   #25
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I wouldn't go to Prey for a lesson in Native American mythology. Something makes me think they'll either mess that up (depending on how you look at it) or once the first FMV's done it'll never be important again.
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Old 04-28-2006, 12:24 AM   #26
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Quote:
Originally Posted by Spiwak
I wouldn't go to Prey for a lesson in Native American mythology. Something makes me think they'll either mess that up (depending on how you look at it) or once the first FMV's done it'll never be important again.
You're most probably right. That's why I'm only lukewarm about this game.
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Old 04-28-2006, 12:14 PM   #27
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Why's it matter, anyway? Whether it treats the folklore well or not isn't going to make or break it as a game.
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Old 04-28-2006, 12:16 PM   #28
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Quote:
Originally Posted by Spiwak
Why's it matter, anyway?
LOLOL. I know!! this thread has turned all silly - indian folklore and all.

Anyway, I think the game looks like a blast and I'm buying the limited edition box with the pewter figurine of the mutated creature. I think the art and animation in this particular FPS looks especially fantastic. That weird-ass alien gun with tentacles is wicked.

I mean... COME ON!!! this looks like such a fun shooter.


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Old 04-28-2006, 05:20 PM   #29
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It's lookin' sleek alright.

I'm really looking forward to getting into this game.
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Old 04-29-2006, 03:49 AM   #30
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I think it looks a couple of years old.
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Old 06-08-2006, 12:54 PM   #31
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Does the limited edition have anything else extra than the figurine compared to the regular edition?

Man, this game looks hot. One of the few games these days that I really want to play.
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Old 06-12-2006, 02:25 AM   #32
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Doom 3 engine gives this renderish sci-fi look (which I love) but Source gives a more realistic result closer to the real world. Both engines are great although Source seems more complete somehow. About Prey being the most anticipated FPS with Crysis and BioShock on the (long) way, I think not.
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Old 06-12-2006, 11:34 AM   #33
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Quote:
Originally Posted by Fop
I think it looks a couple of years old.
I dunno if it's just me, but I look at games like Doom3, Quake IV, Riddick, and Prey, and they seem heavy, clunky, and blocky and bit outdated. It's nice that they're all shiny but they just feel off somehow.

Maybe it's 'cause I'm seeing games like Mass Effect or Bioshock and the art direction looks and feels lighter and definitely less 'thick'.
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Old 06-12-2006, 11:37 AM   #34
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Prey looks okay, probably the next Quake 4. Bioshock, Stranglehold & Crysis are among the most anticipated shooters for me.
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Old 06-12-2006, 12:19 PM   #35
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Quote:
Originally Posted by Intrepid Homoludens
I dunno if it's just me, but I look at games like Doom3, Quake IV, Riddick, and Prey, and they seem heavy, clunky, and blocky and bit outdated. It's nice that they're all shiny but they just feel off somehow.
It's just you. LOL.

Nah, I know what you're talking about. They're almost plastic looking. The environments aren't quite as organic as some of the other titles mentioned. But that's also because they are all very "space station-esque" environments perhaps.

Personally, I dig the look of the Doom 3 engine games.
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Old 06-12-2006, 12:32 PM   #36
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Quote:
Originally Posted by eriq
Personally, I dig the look of the Doom 3 engine games.
Yeah right! You just prefer your male characters thick and beefy.
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Old 06-12-2006, 12:42 PM   #37
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Quote:
Originally Posted by Intrepid Homoludens
Yeah right! You just prefer your male characters thick and beefy.
That could be it. I've never thought of it that way.
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Old 06-12-2006, 12:51 PM   #38
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Quote:
Originally Posted by Intrepid Homoludens
I dunno if it's just me, but I look at games like Doom3, Quake IV, Riddick, and Prey, and they seem heavy, clunky, and blocky and bit outdated. It's nice that they're all shiny but they just feel off somehow.
Riddick wasn't a D3 engine game, and I never found it heavy, clunky, blocky or even outdated in any way.

It was technologically a wonderful achievement from those unknown guys from Sweden.
They made D3 shadows happen before D3 itself was released.
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Old 06-12-2006, 01:59 PM   #39
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Yes, they all look a bit plastic (not outdated in any other way, mind you, though certainly not top of the line anymore), including Riddick, but it's not to say that all Source based games look fantastic. Dark Messiah of Might & Magic, for instance, looks pretty disappointing in its E3 trailer.

Half-Life 2 is still drop dead gorgeous, due to some amazing texture work and superb lighting, but all other Source based games I've seen (Bloodlines, Dark Messiah and even Sin) aren't nearly as pretty.
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Old 06-12-2006, 02:22 PM   #40
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I hate the overuse of normal mapping in Doom 3 engine games. Not everything has to be wet and shiny, game developers .
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