03-30-2006, 03:29 AM | #1 |
Sierra Junkie
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DOSBox 0.65!!
http://dosbox.sourceforge.net/news.php?show_news=1
Rejoice! This new release contains all the CVS fixes and goodies, as well as quite a few speed increases. I'm in love with it so far. |
03-30-2006, 03:49 AM | #2 |
Fire Dragon/Pisces
Join Date: Jun 2005
Location: Hungary
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...couldn't agree more. Greased lightning!
I'm currently testing it with '95/96 games (DOS4GW, SVGA, much RAM, P1 CPU requirements) and got... 40!!!! % overall speed gain.
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03-30-2006, 04:07 AM | #3 |
Sierra Junkie
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No kidding eh? System Shock and Crusader run flawlessly for me now when they used to have severe sound stuttering.
Bio Menace appears to be broken as of right now though. I've let Qbix know, so we'll have to wait and see. |
03-30-2006, 04:19 AM | #4 |
Fire Dragon/Pisces
Join Date: Jun 2005
Location: Hungary
Posts: 334
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unfortunately I don't have those games, but I tried these:
Strike Commander Master of Orion 2 DOS version + unoff. patches Warlords 2 Counter Action ..and yes, on a P4 3.4 these run almost perfectly [normal or simple core, overlock at max. 12000 cycles, SB16+General MIDI, Dosbox set to highest priority] on sound stutter: have you tried switching off all sound card emulations except the one you use in the game (preferably Gravis or SB 2.0)? This can ease the CPU load a bit. In some cases, manual setting of buffers can also help. I don't really like it though - sound lag annoys me more than clicks or hisses. All in all, in 2 or 3 yrs our machines and DosBox will cope with ANY DOS game, I think.
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Ita in vita ut in lusu alae pessima iactura arte corrigenda est. Last edited by Jolaes; 03-30-2006 at 04:26 AM. |
03-30-2006, 04:27 AM | #5 |
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Yup, it's nice. And they finally corrected the wobbly sound
And, Jolaes, why aren't you using the dynamic core? I've hardly ever had any problem with it.
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03-30-2006, 04:35 AM | #6 |
Sierra Junkie
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Jolas, I can run games in 34000 cycles on dynamic.....so the stuttering only happens on games that require faster machines. Games like Doom, Larry VII and others all run perfectly....it was just System Shock and Crusader that refused to work correctly and have now been solved.
I ought to try out Duke Nukem 3D for fun now, the best way to gauge speed increases! edit - Sweet Jesus! Duke3D runs full frames w/ sound! O_o |
03-30-2006, 04:50 AM | #7 | |
Ale! And keep 'em coming!
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Quote:
Hey, maybe now I can play "Betrayal at Krondor" without having to wait 15 minutes for it to load! The game ran at a normal speed, but it showed me a black window for ages before the game had loaded. Woo! -
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03-30-2006, 04:53 AM | #8 |
Sierra Junkie
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That shouldn't happen, I run Krondor perfectly on my end and its worked since 0.63
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03-30-2006, 05:00 AM | #9 |
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I've been able to run most things at a proper speed before by setting frame cycles to something ridiculously high, but any improvement to DOSBox is good in my book .
I remember when I first used DOSBox and it was still fairly useless. About six months later it was great, and it just keeps getting better . |
03-30-2006, 05:05 AM | #10 | |
Sierra Junkie
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Quote:
I'm just amazed at games I assumed needed too much power are now working without a hitch. |
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03-30-2006, 05:08 AM | #11 | |
Ale! And keep 'em coming!
Join Date: Oct 2004
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Quote:
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- "esc(x) cot(x) dx = -csc(x)!" Dennis added, and the wizard's robe caught on fire. "Gosh," Dennis said, "and some people say higher math isn't relevant." >>>Inventor of the Mail order-Assassin<<< And *This*...is a Black Hole - BYE! |
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03-30-2006, 05:11 AM | #12 |
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Well, there's only one way to find out if there's been an improvement ...
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03-30-2006, 05:30 AM | #13 | |
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Quote:
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03-30-2006, 05:31 AM | #14 | |
Sierra Junkie
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Quote:
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03-30-2006, 05:36 AM | #15 |
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I have no memory of it loading slowly, though it's been a while since I last played it.
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03-30-2006, 05:37 AM | #16 |
Sierra Junkie
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Dosbox now has video-recording, so technically its possible to show it.
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03-30-2006, 06:05 AM | #17 |
Fire Dragon/Pisces
Join Date: Jun 2005
Location: Hungary
Posts: 334
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Kurufinwe,
I suspect both my P4s are cursed with a high level spell (probably Curse Machine Spirits from the Warhammer Universe ) so if I set dynamic core, the game speed never stays constant. I don't like slowdowns nor engine revvings up to the sky Normal is more stable for me. Thx again for all the help! avatar_58, you were right; the dynamic core was improved a lot - I could go op to 46000 cycles without hitches in protected mode games (this is max 42% CPU load for a P4 3.4Ghz) - but I still have these slowdown issues. Not for long, I hope...
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Ita in vita ut in lusu alae pessima iactura arte corrigenda est. Last edited by Jolaes; 03-30-2006 at 06:14 AM. |
03-30-2006, 10:28 AM | #18 |
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Woo! Sounds fantastic. Anything that will help. I just tried it out with my test, We Go by Complex. I managed to get it up to about 25000 cycles with clean sound and smooth animation once the long precalc completed.
It's always slow, which is part of the reason I used it as a test - but it seems to have become bearable. It should be better once tuned. Now, what I really want to see is Windows 3.1 support, for all of those old MPC compatible games, reference, and educational CD_ROMs I've collected over the years. |
03-30-2006, 10:39 AM | #19 | |
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Currently reading: Dune (F. Herbert) Recently finished: Harry Potter and the Prisoner of Azkaban (J. K. Rowling) [++], La Nuit des Temps (R. Barjavel) [+++] Currently playing: Skyrim Recently finished: MCF: Escape from Ravenhearst [+], The Walking Dead, ep. 1 [+++], Gray Matter [++] |
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03-30-2006, 12:19 PM | #20 | |
Sierra Junkie
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Quote:
Yes - 3.11 does work. I have it and I can play games like chips challenge, but nothing that requires win32s yet. |
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