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Old 10-23-2005, 08:19 PM   #1
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Default Neverwinter Toolset for Adventure Game Creation?

Has anyone thought of making a straight up adventure game with the Neverwinter Nights Toolset? Seems to me like just ignoring combat and building campaigns based around interactive storytelling would be great in this way...

Any thoughts?
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Old 10-24-2005, 02:04 AM   #2
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There is a fan groupf of QFG making a original game with those tools, I can't remember the name though, it looked pretty impresive. It will be similar to QFG, but not a fan game.
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Old 10-26-2005, 05:54 PM   #3
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Well, there have already been some. Kind of..

http://nwvault.ign.com/View.php?view....Detail&id=213

I'm sure you could find some more. There's TONS of modules. A Quest For Glory remake, too: http://nwvault.ign.com/View.php?view...Detail&id=1750
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Old 10-27-2005, 03:07 AM   #4
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CHICKEN LEGS!!!!



This remake looks funky.
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Old 11-03-2005, 10:27 AM   #5
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Quote:
Originally Posted by Spitfire
CHICKEN LEGS!!!!



This remake looks funky.

Heheh!

I'll try to get into the toolset. (NPC) scripting is a bit more sophisticated, though. It's almost like C++ (and I had already quit my studies!). But there are plenty of scripts available all over various sites.
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