10-23-2005, 08:19 PM | #1 |
Junior Member
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Neverwinter Toolset for Adventure Game Creation?
Has anyone thought of making a straight up adventure game with the Neverwinter Nights Toolset? Seems to me like just ignoring combat and building campaigns based around interactive storytelling would be great in this way...
Any thoughts? |
10-24-2005, 02:04 AM | #2 |
Hitch-Hiker
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There is a fan groupf of QFG making a original game with those tools, I can't remember the name though, it looked pretty impresive. It will be similar to QFG, but not a fan game.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
10-26-2005, 05:54 PM | #3 |
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Join Date: Mar 2005
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Well, there have already been some. Kind of..
http://nwvault.ign.com/View.php?view....Detail&id=213 I'm sure you could find some more. There's TONS of modules. A Quest For Glory remake, too: http://nwvault.ign.com/View.php?view...Detail&id=1750
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10-27-2005, 03:07 AM | #4 |
Hitch-Hiker
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CHICKEN LEGS!!!!
This remake looks funky.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
11-03-2005, 10:27 AM | #5 | |
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Quote:
Heheh! I'll try to get into the toolset. (NPC) scripting is a bit more sophisticated, though. It's almost like C++ (and I had already quit my studies!). But there are plenty of scripts available all over various sites.
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