07-20-2006, 05:57 PM | #1 |
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New Sam and Max Screenshots on AG Main Page
Looking good! I love the little "Men/Women/Max" pictorial sign on the bathroom door in one shot.
Although I'm slightly disappointed that the Diner to the right of Bosco's no longer boasts the sign "Really Bad Food." |
07-20-2006, 06:16 PM | #2 |
Grah! Grah!
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I love these new ones - seems 1UP choice the three weakest ones to post. The street scenes look great; there's sort of a dog day afternoon feeling. I wasn't sure that they'd manage to remain so colourful while getting sufficiently seedy, but they seem to have accomplished it quite well. The yellow sky really suits it too. I can't wait to see what this place looks like at night.
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07-20-2006, 07:00 PM | #3 |
Club a seal or two
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I'm wee bit disappointed because the game world feels... kinda empty. I always say if you don't have enough stuff to fill your world with, make your world a bit smaller.
Or maybe it won't look empty once it's populated with characters. |
07-20-2006, 07:29 PM | #4 |
Homer of Kittens
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No shadows for the characters?
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07-20-2006, 08:06 PM | #5 |
Adventure Lover
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Is that really all you guys do when screenshots come out? Find everything wrong with them? For crying out loud, I think they look awesome! True style.
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07-20-2006, 08:18 PM | #6 | |
Grah! Grah!
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07-20-2006, 08:27 PM | #7 | |
Club a seal or two
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In the meanwhile, why focus on positives when negatives are so much more interesting? |
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07-20-2006, 08:28 PM | #8 |
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Like Junkface says, these are not screenshots from the game engine, but are development renders.
I love em, especially the style of the city and the funky yellow sky. |
07-20-2006, 08:33 PM | #9 |
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It all looks rather nice, just hope it's a bit longer than Bone was...
And S&M....Did they get the same voice actors from the previous game? |
07-20-2006, 08:36 PM | #10 | |
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That may answer some of your questions. |
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07-20-2006, 08:36 PM | #11 | |
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And no, they tried, but couldn't get the same voice actors from Hit The Road. Edit: Or, uhh, read the FAQ. |
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07-20-2006, 08:38 PM | #12 |
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I finally got Hit the Road. I know, I have catching up to do.
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07-20-2006, 10:03 PM | #13 |
Rattenmonster
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To answer a few of the questions raised here --
These are not in-game screenshots, but renders made outside of the game engine. Subsequently, you're seeing some things that you'll never see in the game (i.e. a street that's completely devoid of characters). Telltale will let you know when the first in-game screenshots are released. Until then, accept these for what they are - renders of the characters and locations that represent the game(s), but are not necessarily from the game(s). Also - 1Up posted the ones that had been provided to them. I wouldn't say they're the weakest, they just show off different things. Those renders focused on characters in environments, rather than on environments by themselves (which is what the brand new renders focus on). Steve himself decided on the yellow sky. Before that, in the earlier versions, the sky was blue (as shown in a few shots from the CGW article). I think the yellow sky gives the street a sort of hot August day feeling. As for Sybil... I really like her. I find her to be an appealing and strangely innocent character. Also: I just had a long conversation with Steve Purcell about the Great Ball of Twine over drinks. How weird is that? |
07-20-2006, 11:30 PM | #14 | |
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I do hope we see some exotic / odd locations in some of the new cases. The general bizzareness of Hit the Road was one of its most appealing aspects to me. |
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07-21-2006, 12:38 AM | #15 |
gaybrush threepwoody
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How fabulous are these renders? They are just FAAAAAABULOUS. Great work Telltale! I smell adventure!
a big-ass pink FABULOSO for Sam'n'Max well done!! Finally some screen worthy of the classic graphic adventure seal of approval. Love love love them! |
07-21-2006, 01:42 AM | #16 |
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LOL , did you guys catch this one ? look at the office screenshots and there's a box on the top right corner. Look at the date! That was the worst day of my life. Good to see that they're using good ol' satire.
And what happened to Snuckey's ? Did they change the name to Stinky's because Lucas owned it? Wasn't Snuckey's already in the comics and not the idea of Lucas? -- 5abanja out. |
07-21-2006, 01:42 AM | #17 |
Irritant F0rum Beasty
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Really nice, just how a 3D Sam & Max world should look I think. The level of detail is what impresses me most about these shots, you can sit for ages just trying to pick out all the little gags.
Given what we've heard about the playing time, I wouldn't be surprised if these are all the locations that will appear in the first episode, if thats the case though I certainly wouldn't be disappointed.
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07-21-2006, 02:16 AM | #18 | |
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07-21-2006, 02:29 AM | #19 |
Irritant F0rum Beasty
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Just out of interest, did any of you guys set a new Desktop background today?
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07-21-2006, 03:53 AM | #20 | |
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Since the name "Snuckey's" is unique to the first Sam and Max game, I don't think Telltale could use it without infringing on LucasArts' copyrights. |
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