05-25-2006, 11:10 AM | #21 | |
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05-25-2006, 01:54 PM | #22 | |
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I do agree with Kurufinwe that the marketing of the game is trying to capitalize on the current DVC wave. But hey, that's what marketing does. Yet like him, I also agree that it's NOT a smart business move. In any case, say what you will, the first paragraph of Eurogamer's review is ridiculous. I would never let a writer here piss away the entire crucial first paragraph on something totally irrelevant. My opinion has nothing to do with the games being discussed. |
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05-25-2006, 03:54 PM | #23 |
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Irrelevant? How so? The paragraph boils down to:
So, Dan Brown. This title is not based on any of his works. Got that? Alright, now on to the game. Since that confusion seems to exist (and it does), hey. I'm more surprised that nobody has complained about the damn score yet (what? Only six out of ten? Bloody murder!), since the reviewer describes the game as a "pleasurable stroll". Anyway, Keops seem to continue making their kinda cute little games. The morality meter sounds kinda neat. Aren't they currently developing a safe cracker game, too?
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05-25-2006, 04:08 PM | #24 | ||
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05-25-2006, 04:23 PM | #25 | |
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Heh. Yeah, I very well see where you're all coming from, but saying that it's "totally irrelevant" (yay, semantics!) is taking it way too far. It's nothing but a short introduction (like what, a couple of lines) to the actual review. I've seen much, much, MUCH worse. Totally subjective, totally my very own opinion, of course. Still, nice to see people discussing the actual review body instead of the verdict or score only.
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05-25-2006, 04:52 PM | #26 |
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The thing is, though, many people don't read, they skim. So sure, if you're the sort that patiently reads every word, it doesn't matter how long it takes to get to a point. But lots of people don't. That's why you lead with the point you want to emphasize. Or at least lead with something you're going to BUILD on. Not lead with something, elaborate for a while, and finally then say "now forget all that, because this is something else." By then you've already lost people who assume they know the gist of your point and have moved on. In this case, assuming the game to be somehow similar to or related to The Da Vinci Code.
We writers and editors may like to think people read our every word, but I know quite a few people who only skim the first and last paragraphs of a review, and maybe the score and bottom line, if any. So it's not exactly a meaningless issue. Eurogamer can do what it wants, of course. But I still say it's a lame way to open. And one that ends up doing the game a disservice in the process. |
05-25-2006, 09:32 PM | #27 |
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So are you saying a lot of people might just ignore the game because they'll think it's based on Da Vinci Code? Cause I'd say your average Joe gamer would be way more interested in a Da Vinci game based on Da Vinci Code than the one not based on it. So in that regard it's actually doing the game service.
Besides, one would think Kheops guys might've thought of that, what with making a game about Da Vinci right after the huge success of Da Vinci Code and putting his name in the title (as preposterous as it sounds, they didn't have to do that, there are games involving famous people that don't mention them in the title! look it up, it's a fact!). Hm, could it be they've done it on purpose? Naaaaah...
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05-25-2006, 09:45 PM | #28 |
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Honestly, there's been DaVinci overload here in America (and very likely elsewhere too). The past week or so has seen umpteen specials about Dan Brown's book and DaVinci and the Templars and yada, yada, yada as well as every book related to said subject prominently displayed in the bookstores. With any overkill campaign like that, people may start to shut out any more related material (no matter in what medium it's presented).
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05-25-2006, 09:49 PM | #29 | |
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05-25-2006, 10:15 PM | #30 |
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And when did journalists become responsible for people skimming through their articles?
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05-25-2006, 11:10 PM | #31 |
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Come on guys its obvious the game by Kheops rides the Da Vinci wave. Right now my dog, my duck and my unborn child are reading The Da Vinci Code, even my long lost piggy GB Jr. raised from the grave and kindly requested to take him to see the Da Vinci movie because he thinks Amelie, sorry, Audrey Tautou is a cutie. This month alone I've heard of three new exhibitions about Da Vinci, suddenly the world realised what a genius Da Vinci was. Hypocrisious maximous!!
Anyway, in a more serious note, using a trend to your benefit isn't something bad as long as the game isn't a rip-off and since I haven't played it yet, I assume it is not. The "official" game on the contrary isn't bad but it’s not a masterpiece either. Lets hope the impostor does better |
05-26-2006, 12:43 AM | #32 | |||||
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05-26-2006, 03:05 AM | #33 | |||||
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(Btw, you're pulling the wrong conclusion. Marketing isn't responsible for that, cultural illiteracy is. Marketing is just taking advantage of it, as proven with this example. And serious journalism has nothing to do with any of those things.) Quote:
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05-26-2006, 03:44 AM | #34 | ||||
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05-26-2006, 05:26 AM | #35 |
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I believe this debate concludes to the following question. Would Kheops have developed a Da Vinci based game if Dan Brown's book wasn't such a hit?
Personally I think no. |
05-26-2006, 06:31 AM | #36 | |
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This is hardly the first historically-based game that Kheops, Mzone, and Totem studios (the three developers behind Secrets of Da Vinci) have made. |
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05-26-2006, 06:37 AM | #37 |
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I'd be happy to answer probably not to the question "Would Kheops (et al) have developed a Da Vinci based game at this moment in time if Dan Brown's book wasn't such a hit?", mind you. It's not a comment on the game at all, but the timing of this all seems a little too convenient, and it's my - completely uneducated - guess that this particular title was developed at this particular time to take advantage of the book and film situation. Whether that's a bad thing is a completely different question, of course.
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05-26-2006, 08:03 AM | #38 |
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So... The game? How is it?
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05-26-2006, 08:04 AM | #39 | ||||||
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For those who think they're simply related, it could work the way you say. Or it could still work against them. Not everyone can afford both, so if you've got a choice of the original source or what you believe to be a knock-off inspired by it, I'm pretty sure I'd go for the former. Anyway, that's all guesswork. Quote:
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Bear in mind that it's not actually Brown's BOOK that's causing all this current hype. It's the movie (and to a lesser extent, the game). So the real question is whether its development was planned to coincide with the movie. It's the timing of that that makes it seem like a cash-in. And that I don't know. How long has the movie's release date been known? And how long has the game been in development (including pre-production). Answers to those would be more telling. EDIT: Quote:
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05-26-2006, 09:58 AM | #40 |
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The whole issue over the naming of this game points to a dilemma the developers must have faced: Either use Da Vinci in the title and perhaps get a bump-up in sales because of it while getting accused of some of the things mentioned above or don't use 'Da Vinci' and possibly lose some sales while not appearing to 'sell out'.
Tough question- given the fact that it's in the interest of an adventure game publisher to squeeze out every possible sale. I don't have an answer, but I do have an alternative title that might have been used: Mona Lisa's Smile (Yes, I know there's a movie by that name.) |
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