09-12-2005, 08:13 AM | #1 |
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Largest Inventory item u ever saw?
Have u ever tried to put your bike down your pants insted of parking it, or popping your car from your inner pocket when you start driving to work in the morning? Probably not, but if u played adv games before, u 'e probably noticed some mighty big items being put inside the carachters pants or backpack.
So, whats the bigest item u can think of, ever being put in an adventure game inventory? There are definitly some big 'uns out there. (Its possible this topic has been up before, but i tried searching for it, and no hits.) |
09-12-2005, 08:28 AM | #2 |
Master of time and space
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Monkey Island 2: Dog and monkey
Simon the Sorcerer: Ladder Can't think of anything else right now. |
09-12-2005, 08:38 AM | #3 |
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In Edge of Reality, you can pick up a church. I don't think inventory items get much bigger than that.
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09-12-2005, 08:52 AM | #4 |
Magic Wand Waver
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Journey to the Center of the Earth had a ladder
Omega Stone had 16 skulls Syberia had Oscar's legs Lynsie
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09-12-2005, 08:58 AM | #5 |
Rattenmonster
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Grace puts a big sign down her pants in GK2. It's especially funny to watch because of the FMV - with cartoon art you can kind of suspend disbelief, but that's very hard to do with a real actor.
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09-12-2005, 09:28 AM | #6 |
Diva of Death
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FOV: Yes, I remember mind-boggling over that one. I think I remember Gabe putting the Ritter dagger into his pants looking kind of funny, too. (I mean, ow?)
Space Quest 3 also had a ladder, while Space Quest 6 had a long plank. Didn't one of the Leisure Suit Larry games have a humongous soda? The "pocket moment" that really made me laugh, though, was in Curse of Monkey Island when Guybrush pulls out his waistband and nonchalantly drops in the cannon ramrod. I was in hysterics. Peace & Luv, Liz
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Adventures in Roleplaying (Nov. 19): "Maybe it's still in the Elemental Plane of Candy." "Is the Elemental Plane of Candy anything like Willy Wonka's factory?" "If it is, would that mean Oompa Loompas are Candy Elementals?" "Actually, I'm thinking more like the Candyland board game. But, I like this idea better." "I like the idea of Oompa Loompa Elementals." |
09-12-2005, 09:36 AM | #7 | |
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I always found it funny that you can take ridiculously large things and put it in your pocket, and it's one of the things I like in true adventure games. I think this phenomenon was called "magic pockets" in Space Quest 2. After years of gaming, I came to the conclusion that ladders are the biggest things that can be picked up and stored in pockets. It can be done in quite a few adventures, actually, and not only in humorous ones! |
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09-12-2005, 09:50 AM | #8 |
Ale! And keep 'em coming!
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In the game "Archibald Applebrook's Abenteuer" you can pick up several normal sized and some that are too large for normal pockets (as if that ever was a problem ). But it's especially funny since Archibald is a scotsman in full gear (no bagpipes ), and keeps his entire inventory in that ridiculously small satchel that is worn over the kilt. They even animated how he puts the things in there.
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- "esc(x) cot(x) dx = -csc(x)!" Dennis added, and the wizard's robe caught on fire. "Gosh," Dennis said, "and some people say higher math isn't relevant." >>>Inventor of the Mail order-Assassin<<< And *This*...is a Black Hole - BYE! |
09-12-2005, 10:18 AM | #9 |
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What is this game? I've never heard of it
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09-12-2005, 10:36 AM | #10 | |
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09-12-2005, 11:03 AM | #11 |
LBA Freak
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I salute you kasus! This is a brilliant idea for a thread
(I don't have much to contribute though) |
09-12-2005, 11:41 AM | #12 |
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In "Jolly Good Roger's Quest for King Minnous," you pick up a T-Rex and put if in your pocket. It's funny because after Johnnus picks up the dinosaur, it shrinks down to the size of a tea bag.
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09-12-2005, 11:50 AM | #13 |
The Thread™ will die.
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What annoys me about this inventory issue is the inconsistency of some games. Take Simon the Sorcerer for example - you can pick up a ladder, as someone has already stated. But try to pick up a beehive and Simon will complain that it is too large...
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09-12-2005, 12:13 PM | #14 |
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A thing your aunt gave you which you don't know what it is in Hitchhiker's Guide to the Galaxy. Alternately, a splitting headache in the same game.
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09-12-2005, 12:35 PM | #15 | |
Ale! And keep 'em coming!
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It is quite funny. A scottish secretary going on a trip to investigate strange happenings in Iceland, which turn out to be the doing of Yetis (which are actually intelligent Aliens). It's strange, but really funny. -
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- "esc(x) cot(x) dx = -csc(x)!" Dennis added, and the wizard's robe caught on fire. "Gosh," Dennis said, "and some people say higher math isn't relevant." >>>Inventor of the Mail order-Assassin<<< And *This*...is a Black Hole - BYE! |
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09-12-2005, 12:42 PM | #16 | |
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09-12-2005, 12:46 PM | #17 | |
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I serched the web and there's absolutely nothing about it. |
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09-12-2005, 12:50 PM | #18 | |
Ale! And keep 'em coming!
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I doubt it has ever been released in any language other than german. I believe it is quite difficult to find anyway. But if I hear that there was an english release after all, I will tell you. It was a third person oldschool cartoon adventure. Also, I wrote something incorrectly. He's not a secretary, but a Librarian ([Thundercats impression]Scottish Library-Power Woooooooo...![/Thundercats impression]) -
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- "esc(x) cot(x) dx = -csc(x)!" Dennis added, and the wizard's robe caught on fire. "Gosh," Dennis said, "and some people say higher math isn't relevant." >>>Inventor of the Mail order-Assassin<<< And *This*...is a Black Hole - BYE! |
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09-12-2005, 12:56 PM | #19 | |
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09-12-2005, 01:05 PM | #20 | |
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