04-14-2006, 12:54 PM | #21 | |
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Seriously, though, there's no system that's going to please everyone bar hackers - otherwise everybody would be using it - so, sadly, it looks like we're all just going to have to adjust... |
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04-14-2006, 12:55 PM | #22 | |
Psychonaut
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Companies have the right to protect their property.
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04-14-2006, 12:58 PM | #23 | |
Sierra Junkie
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Interesting enough Ubisoft might have dropped Starforce, proving that telling companies we won't stand for it DOES work. Afer all how else are they going to know? I'm simply letting Telltale know that this form of protection may not be everyone's cup of tea and may actually hurt sales. |
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04-14-2006, 01:01 PM | #24 | |
Senior Member
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04-14-2006, 01:04 PM | #25 | |
Explorer of the uncharted
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Does a painting vome with a rentenal scanner so only you or selective few can view it? Did most VCR's feture fingerprint recognation on them so they could log you if you'd dare and copy a tape or a TV show? Does a radio have a memory whiper installed so you automaticly forget the new hit song you just listened to, forcing you to buy the CD if you realy whanted to hear it? Point is, copy protection is going to far, and I actualy fear for the future.
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04-14-2006, 01:05 PM | #26 | |
Sierra Junkie
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I use the past for foresight into the future, not the other way around. What people "will do" means nothing without proof. |
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04-14-2006, 01:07 PM | #27 |
Rattenmonster
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Okay - we've had this conversation a zillion times (and probably will a zillion more). This isn't necessarily the place for the debate.
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04-14-2006, 01:08 PM | #28 | |
Sierra Junkie
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04-14-2006, 01:12 PM | #29 | |
The Dartmaster
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On the other hand, if a third option of "copy it off of your friend's computer and it works" was available, I think that would actually be in the running with "buy it from Telltale's site" in these people's minds, so it's probably for the best that you can't do that, given that Telltale wants to make money by selling its products.
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04-14-2006, 01:14 PM | #30 |
Sierra Junkie
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What about top selling games out there that merely use cd-checks?
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04-14-2006, 01:16 PM | #31 |
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They can afford to because they're top selling; they turn a profit despite the piracy.
And they come on CD, which downloadable games don't . |
04-14-2006, 01:17 PM | #32 | |
Sierra Junkie
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My point wasn't to use cd-checks, rather that copying said games is so simple....and yet they sell like hotcakes. |
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04-14-2006, 01:18 PM | #33 | |
woof
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Also what about people who have multiple computers in the one household, and say the have more than one kid and they both like adventure games.
It would cause allot of fuss for the parents to have the kids fighting over who gets to play the game since they would be used to being able to install it on both computers Quote:
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04-14-2006, 01:19 PM | #34 | |
Rattenmonster
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04-14-2006, 01:20 PM | #35 | |
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04-14-2006, 01:21 PM | #36 | ||
Sierra Junkie
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Bull. Oblivion is selling by word of mouth....because anyone who plays it or reads a review ends up wanting it for good reason. Bethesda is not a top name, beyond Elder Scrolls they haven't done too much. As for EA, everyone hates them these days so how can you use that arguement |
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04-14-2006, 01:23 PM | #37 | ||
woof
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But couldnt that be manipulated then as Jake said: Quote:
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04-14-2006, 01:23 PM | #38 | |
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04-14-2006, 01:24 PM | #39 | |
woof
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Reviews, and look at Psychonauts reviews...
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04-14-2006, 01:24 PM | #40 | |
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