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Apprentice II: The Knight’s Move

The second chapter in the Apprentice series begins where the original left off. As the story continues, the black horse of war looms over the land, with the ominous Lord Ironcrow at the reins. Because Pib’s apprenticeship makes him vulnerable to the military draft, attaining wizardhood becomes imperative. From ocean diving to winning at the races, this adventure explores the land of Willowbean that lies beyond the Wizard’s hill. New characters range from the Book Wyrm, a dragon-like being with a taste for literature, to Seacookie, the puniest contender at the centaur races.

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Walkthrough for Apprentice II: The Knight’s Move

Stuck in Apprentice II: The Knight’s Move, or looking for the best way to proceed? Click below to view our walkthrough for Apprentice II: The Knight’s Move and wonder no more!

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Game Information

Platform PC
Perspective Third-Person
Control Point-and-click
Gameplay Quest
Genre Comedy, Fantasy
Theme -
Graphic Style Comic cartoon
Presentation -
Action (Compulsory) -
Red Flags -
Media Internet download

Apprentice II: The Knight’s Move by - A Point and Click Adventure Game

Apprentice II: The Knight’s Move is an adventure game, released in 2004 by . Apprentice II: The Knight’s Move has a Comic cartoon style and uses a Point-and-click control scheme. Adventure Gamers have published a review of Apprentice II: The Knight’s Move and rate it as Unrated, meanwhile the community rating for Apprentice II: The Knight’s Move is Decent.