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Valve would never had gained any money by showing bits of their code to someone. Only by licencing the entire engine (or most of it). And I can't imagine someone releasing an actual game with the unlicenced engine. That would cause too many problems. I don't see how any real harm would come from this. I heard also that Quake (or Quake 2) source code was leaked before the game release. Don't know if that's true but if it is, I haven't heard of any problems ID have had because of it. |
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damnation. hopefully this wont cause too many delays. i still want hl2 this winter, come hell or high water.
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Well, HM! THIS is interesting:
http://www.eurogamer.net/article_dis...ticle_id=53398 Scroll down to what 'Gunter' has to say. |
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If HL2 gets delayed, that would mean a lot of good things for my own game. It needs to be finished before mid-december, so if HL2 comes out before that we're all screwed. :shifty:
edit: no, I didn't do it. |
yeah the development of every other game depends on how much time will be left after playing hl2.
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http://216.40.249.192/s/cwm/3dlil/eek13.gif |
I was looking back at the original article and thinking about the tell people where to download it and we'll nuke you family bit. Well by now it must be on every file sharing network imaginable, just like what happened with the Doom III alpha. In that case of course it was due to some idiot at ATI rather than a hacker, and nothing was compromised really. It might make me evil, or something... but I'm going to try and find it, just out of interest.
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I'm sure someone will (or already has) write up a breakdown of the interesting stuff that's in the source code.
Seriously, there's no real use to be had of it. It won't run, as the game and development files are more or less missing, and what you can run only partially works. |
It won't run but one can use it to come up with cheat programs for the multiplayer bit... Also, the thing has the whole source engine, it more than useful...
-S |
Someone said something earlier about havok, I think that's in it. :\
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There were many people in my class rubbing their hands with joy when they heard the news. :D
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I think the implications are as follows:
- All multiplayer components of HL2 are now vulnerable to perfect cheats and exploits - Stuff will have to be rewritten to prevent that. I'd be surprised if HL2 doesn't get delayed until 2004. - No implications for HL2 in terms of retail sales. It's just the source code, without the assets. - Havok code is included. The Havok team will no doubt be very pissed off about that. - Miles Sound System code is included. Won't make Valve popular either. - Some developers will look at the code and learn from it. No huge setback for HL2 in terms of licensing, though. HL2 essentially doesn't do anything more than other next gen engines, it's more of the whole package that's interesting. And you can't steal that without commiting obvious plagiarism. HL2 source is not extremely interesting to other big name developers, but smaller devs can probably learn a lot from it. - I don't think source code has ever been this widely spread amongst the gaming public. However, note that most developers have easy access to Quake 3, Unreal, HL2 etc. source code, even if they haven't licensed it. You can get the complete source even if you're just taking it under consideration for licensing. - Spoilers will run rampant. I already saw lists of all the weapons and enemies, but closed it before I could see all of it. This leak / theft really pisses me off. It's like someone opened your Christmas present and ran away with it. |
its a pity, because it was looking such a solid and exciting project. this will disrupt or delay things obviously. i wonder what implications there is now for using steam as a download source of the game?
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