Sam & Max Q&A

Written by Eivind Hagerup -

Computer and Video Games has done a brief interview with Michael Stemmle of LucasArts about the zany adventure game sequel Sam & Max: Freelance Police.

How will the control system work now that the game is in 3D? Compared to how it played in the original point 'n' click adventure?

Stemmle: Pretty darned well. All we've done is taken the old 2D point 'n' click system, and replaced the '2' with a '3'. OK, I hear there was also some programming involved, but that's the essence of it.

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