Quote:
Originally Posted by 100ja a.k.a. mr_mitja
I always hated that "action" sequences in LA's games (like the motorcycle one in FT). I always thought there was no need for them in the game. And they were the most frustrating elements in it. Cause, they weren't really good anyways. And I'm not an adventure-only-gamer. I play quite a bit of action games. So, if the action sequences were good, they wouldn't be a problem to me. It's the bad ones that frustrate me...
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Except that the 'action' sequences were really puzzles anyway, because you had to figure out what to do in order to defeat the cavefish to get the goggles.