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Old 09-10-2004, 12:51 PM   #11
RLacey
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Quote:
Originally Posted by Intrepid Homoludens
If a hardcore traditional adventure gamer found herself in a situation demanding a bit of dexterity and action she might just get disgusted that there is an action bit at all, even though the interface is beautifully designed and efficient and more sympathetic for less hardcore action gamers (like it was in Beyond Good & Evil).
Hmm. I actually found/am finding some of the sections in Beyond Good & Evil over-reliant on luck, and certainly, in some places, needless difficult. However, I like the overall point - it is very well designed.
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