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Old 09-09-2004, 04:24 AM   #3
Intrepid Homoludens
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Join Date: Sep 2003
Location: Chicago
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It's not a problem for me, as I also play titles from other genres requiring a lot of that skill - first person shooters, action/adventures, survival horror, etc. It would become a problem if those action elements were not designed well for anyone. Broken Sword 3 actually suffered from this problem - poor camera handling, weak stealth sequences, and unfairly vague quick decision making.
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